cecilia wrote:
ofnuts wrote:
Another thought that crosses my mind: there are currently two distinct "position" controls (Sine/cosine and side A/B). Would it be more practical to have one single option? If so, how would you call the different choices?
- 1, 2, 3, 4?
- A, B, C, D?
- 0, 90, 180, 270?
- +sine, +cosine, -sine, -cosine?
- other?
And how would you label the option: "Position"? "Phase"? "Shift"? "Offset"?
can these labels be more descriptive so I have a clue what they mean?

As near as I can determine this is what each setting does:
Pitch - Determines how wide the shape is
Width - How far the shape sticks out from the path
Asymmetry - Varies with the shape used. Triangles slant, squares get wider, circles change. Don't know the rest.
Sine, Cosine - determines the position of the shape along the path.
If I were renaming those:
I'd call the Pitch, Width of shape.
The Width, Length of shape
Asymmetry I'd leave Asymmetry
Sine, Cosine ... since they determine the positioning along the path, I don't know what I'd call them. Leave them as is, I guess.
Split top and bottom splits the path of the shape into two paths. Here's a demo of the splitting of a square.

Dialog
