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 Post subject: Dispersion
PostPosted: Wed Jul 03, 2024 1:39 am  (#1) 
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Does anyone know if there is a dispersion effect in G'mic... or Gegl?


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 Post subject: Re: Dispersion
PostPosted: Wed Jul 03, 2024 8:43 am  (#2) 
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There is a solidify filter in (Repair) GMIC. which diperses colours of an image into a transparent background.
As for dispersing the same image I can only think of the array filters (in Arrays and tiles) GMIC.
There is also (map projection) GMIC again - Not tried this one yet but it may do what you want.

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 Post subject: Re: Dispersion
PostPosted: Wed Jul 03, 2024 12:03 pm  (#3) 
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Thank you . have anyway. but used a brush. So far the result is satisfactory


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 Post subject: Re: Dispersion
PostPosted: Wed Jul 03, 2024 10:56 pm  (#4) 
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Layer or brush (not both) in Dissolve mode, it is the opacity slider which will control the more or less particle/dispersion effect > 100% opacity = 0 particle/not dissolved.

With a black brush with reduced opacity (or it will just work like a normal brush)
Attachment:
screenshot_20240704-115103.jpg
screenshot_20240704-115103.jpg [ 311.37 KiB | Viewed 241 times ]


Or with the layer mode dissolved over a white layer
Attachment:
screenshot_20240704-115505.jpg
screenshot_20240704-115505.jpg [ 478.71 KiB | Viewed 241 times ]


Good to know: The remaining particle are 100% opaque even if opacity is at 20%, as in this very case (the dissolve mode) the opacity slider will not affect the transparency in the usual way but in a dissolved way.
Attachment:
screenshot_20240704-120523.jpg
screenshot_20240704-120523.jpg [ 314.75 KiB | Viewed 240 times ]

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 Post subject: Re: Dispersion
PostPosted: Thu Jul 04, 2024 3:40 am  (#5) 
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PixLab, thanks, I'll definitely try it
I have an old cubism. py file to get this result. Not completely satisfied yet.
The 2nd photo is with GEGL. cubism


Attachments:
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1.png [ 359.62 KiB | Viewed 221 times ]
2.png
2.png [ 351.39 KiB | Viewed 221 times ]
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 Post subject: Re: Dispersion
PostPosted: Fri Jul 05, 2024 3:32 am  (#6) 
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Maybe look under arrays and tiles in GMIC. Grid (cartesian) or Ministek. Seamless diffusion...maybe you can get it to do what you want, I cant.

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 Post subject: Re: Dispersion
PostPosted: Fri Jul 05, 2024 2:09 pm  (#7) 
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I'm using an old version of G'mic, but
there is a filter under Artistic called Cubism.


Not sure if this is the kind of "dispersion" you are looking for.

Attachment:
_bruce_lee___imported_-Screenshot__1919__png.png
_bruce_lee___imported_-Screenshot__1919__png.png [ 267.33 KiB | Viewed 127 times ]


This is the result of the filter using the default setting.
Attachment:
_bruce_lee___imported_-Visible__2.png
_bruce_lee___imported_-Visible__2.png [ 570.71 KiB | Viewed 127 times ]

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 Post subject: Re: Dispersion
PostPosted: Sat Jul 06, 2024 5:05 am  (#8) 
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Now a little more time.
I did this in G'mic > deformations > breaks. Set type to relief.


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appel.png
appel.png [ 1.4 MiB | Viewed 68 times ]
Schermopname (23).png
Schermopname (23).png [ 873.31 KiB | Viewed 68 times ]
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 Post subject: Re: Dispersion
PostPosted: Sat Jul 06, 2024 7:32 am  (#9) 
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Very cool.


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 Post subject: Re: Dispersion
PostPosted: Sat Jul 06, 2024 10:01 am  (#10) 
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Very nice effect with G'MIC Jappaloe63 :clap :coolthup

Just quick play ;)
Attachment:
Untitled.jpg
Untitled.jpg [ 261.59 KiB | Viewed 41 times ]

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 Post subject: Re: Dispersion
PostPosted: Sat Jul 06, 2024 4:26 pm  (#11) 
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I will just repeat what PixLab says "Very nice effect with G'MIC Jappaloe63 ":clap :coolthup

My quick play.


Attachments:
breaks_relief_buslady2024.png
breaks_relief_buslady2024.png [ 2.92 MiB | Viewed 10 times ]

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