A question was asked on whether my selection
blend script could be made to
blend arbitrarily... The answer was no, but this new
script goes where no one has gone before in terms of sheer slow performance, mind-numbing lack of feedback, and moderately interesting results.
Get it here:
http://silent9.com/incoming/sc ... _blend.scmIt registers under Filters->Render->
Path Blend.
You have to select two paths (they must be different, and the
script only looks at the first segment of compound paths) and one gradient. The
script finds the shorter
path, and walks it 1px at a time, and creates a selection between that and the correspond point of the longer
path.
A variety of results:
Attachment:
pathblend.jpg [ 80.5 KiB | Viewed 7774 times ]
Upper left: Full saturation gradient between a
path and an enlarged duplicate of itself.
Upper Right: Some terrain gradient between two random
path squiggles
Lower Left: A transparent gradient ("Neon Cyan") between two random
path squigles
Lower Right: A partially transparent gradient ("Flare Radial 101") between overlapping paths.
The interesting effects come with transparent or partially transparent gradients. Here is an example with one called (appropriately) "Red Tube (which took a good 5 minutes to run on my machine):
Attachment:
retdtube.jpg [ 32.77 KiB | Viewed 7774 times ]
Have fun (and patience!)
-Rob A>