Hello.
I think to do that surfaces (plastic toys or material Sculptures-Statues), I mean glossy and uniforms surfaces may follow a series of generic steps that would be great if they could be included in a plugin/script with preview options.
I have followed some simple steps in the example that I show:

In all cases I have used a smoothing option to improve the pixceles (G'MIC Anisotropic smoothing for example) for opbtain smoothed surfaces without noise.
In the first two Imagens I applied some color retouching and most importantly, the G'MIC filter "Relief Light", which I think is most important in all this.
In the other transparent versions, it is necessary convert the image to grayscale after to smooth the image. Therefore it is important to normalize the gray tones to avoid very dark or very clear tones. To do this what I have done is create a new all gray layer and apply Bump Map. Although it would be better if someone finds a better way to normalize the tones without bump map. Then I applied the most important thing: the G'MIC "Relief Light" filter. You can also apply textures to emulate some frost or cracks in the ice. Then play with the opacity. Could also be applied some color with Colorize to get something like jelly/candy effect. Finally, on the bottom layer just behind transparent sculpture emulate light distortions (Ripples, Waves).
I saw that "lylejk" has achieved an excellent effect by making an ice sculpture in this thread:
viewtopic.php?f=11&t=3404Maybe he could help by giving more details of the technique used.
It would be great to have a plugin that could do all this
