Developing a Mathmap filter just as a coding exercise.
It works in a similar but (hopefully more powerful) way to the existing "Mosiac" and "Grid" filters working in combination to produce a pixelated image with a border - a bit like an old TV close up.
It's capable of splitting the image into cells of any size, either square or rectangular, applying a variably sized border and can be used with a selection and/or mask to access some it's more enhanced features.
If there's enough interest I'll release it when I've finished coding/testing it - might be a while as I'm still very much on the learning curve (only been playing with Mathlab for a couple of days).
Have a look at the samples I've generated as I'm debugging it.
Bear in mind the filter has rendered these with no additional work from me in Gimp post render, all I had to do was provide an initial image, a selection/mask in some cases and then play with the sliders
Please let me know what you think. What extra features I could add? Like I say I want the coding practice
Started with this input image:
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orig.png [ 24.07 KiB | Viewed 1504 times ]
This is the filters basic output and a "Close Up TV" version some noise and a contrast boost in the filter pipeline..
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basic@2x.png [ 8.34 KiB | Viewed 1504 times ]
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tv@2x.png [ 20.25 KiB | Viewed 1504 times ]
More to follow..