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 Post subject: Re: Seamless tiles maker?
PostPosted: Tue Apr 30, 2013 3:28 pm  (#21) 
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Thank you, Rod for your kind offer!
I might actually ask you to do me a favor when I see no other choice.
AnMal! Thank you, sister! Nice to have you back after a week or so of silence!


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 Post subject: Re: Seamless tiles maker?
PostPosted: Tue Apr 30, 2013 3:35 pm  (#22) 
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Rod wrote:
lylejk wrote:
Just couldn't help myself. lol

:)

[ Image ]


I knew there had to be a Droste coming sometime. :lol
Nicely done Lyle. :bigthup

I do have this small FREE program named stile and it is a pretty nifty little program.
Made by "HarmWare lol" But don't let that scare you.Just a name.Here is the website.
The program has a bunch of tiling filters PC would love. ;)
It seems it is only available in 32 bit version though.
[ Image ]
[ Image ]
http://graphicssoft.about.com/gi/dynami ... mware.net/

STile Tutorials



Cool stuff Rod; running it in my XP VM (and also installed it via Sandboxie because I'm of the paranoid type; lol) and it works great. Not sure what the issue is for Win7 but since several folk said it wouldn't work, I didn't bother. That's what virtualization is for; try it and you'll like it. lol

May run in Ubuntu via wine, but too lazy to try that. :)

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 Post subject: Re: Seamless tiles maker?
PostPosted: Tue Apr 30, 2013 3:48 pm  (#23) 
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lylejk wrote:
Rod wrote:
lylejk wrote:
Just couldn't help myself. lol

:)

[ Image ]


I knew there had to be a Droste coming sometime. :lol
Nicely done Lyle. :bigthup

I do have this small FREE program named stile and it is a pretty nifty little program.
Made by "HarmWare lol" But don't let that scare you.Just a name.Here is the website.
The program has a bunch of tiling filters PC would love. ;)
It seems it is only available in 32 bit version though.
[ Image ]
[ Image ]
http://graphicssoft.about.com/gi/dynami ... mware.net/

STile Tutorials



Cool stuff Rod; running it in my XP VM (and also installed it via Sandboxie because I'm of the paranoid type; lol) and it works great. Not sure what the issue is for Win7 but since several folk said it wouldn't work, I didn't bother. That's what virtualization is for; try it and you'll like it. lol

May run in Ubuntu via wine, but too lazy to try that. :)


I am guessing it will run in Fedora via wine. :bigthup
Now you have a new toy to play with Lyle.I can't wait to see your creations.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Tue Apr 30, 2013 9:36 pm  (#24) 
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lylejk wrote:
Using the old Resynthesizer (have issues with new Resynthesizer using this technique), Select all, select shrink (25%), Select invert then run Resynthesizer to tile horizontal/vertical. Also adjusted the contrast to my taste. Not a perfect solution, but a free one. :)


Hello Lyle.
What Resynthesizer version are you using?
I assume that with old version you mean 0.16 version. I think I have the version 1.0.1 because plugin information mention it is from 2010.
Now I see that there is a 2.0 version:
https://github.com/bootchk/resynthesize ... /ChangeLog

Well, I've done this with Resynthesizer 1:
Image
Perhaps the result can be improved, because I do not know exactly how to set the variables.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Tue Apr 30, 2013 10:51 pm  (#25) 
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Both .16 and 1.x (not sure the one; too lazy to find out; lol) Yafu. :)

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 8:13 am  (#26) 
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I have both also and the older version (executable binary), seems to work much better than the newer python version for this kind of operation.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 8:33 am  (#27) 
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Ok, this is the result using Resynthesizer 0.16:
Image
If you want compare both images (v1 and v0.16) dont look at center because center is source image.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 9:29 am  (#28) 
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YAFU wrote:
Ok, this is the result using Resynthesizer 0.16:
[ Image ]
If you want compare both images (v1 and v0.16) dont look at center because center is source image.

What are your settings YAFU?

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 9:43 am  (#29) 
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I have created an image (1200x1200) with white background (I had had some problems if I used transparent backgrounds.). I have pasted the source image in the center. Then I selected with "Fuzzy select tool" the white outside. And applied Map > Resynthesize​​:
In "Options" tab, I have marked the three options in "Output".
In "Tweaks" tab:
Neighbourhood size: 100
Search thoroughness: 500
Sensitivity to outliers: 0.12

In Resynthesizer v1 in "Options" tab I have had to select the source image as "Texture source". In Resynthesize v0.16 that is not necessary.
Edit:
In the method I had used before, I realized that it was not necessary to paste the source image on the white image. My mistake is because I had tried creating a transparent image, and does not work on transparent backgrounds.
So, just open the source image and then create a new image with white background. Apply Resynthesizer on this new image choosing the source image as "texture source". In this way you will not notice that the center does not match the rest.
====
Edit 2:
I compiled Resynthesizer v2.0 and this is the result:
Image
So you can compare V0.16 v1.0.1 and v2.0. I did not notice a big difference.

I think it is possible to better match the source image in the center with the rest, if the filter is applied on the center this time, choosing as source texture the new image we got. It's a matter of doing more tests.

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Last edited by YAFU on Wed May 01, 2013 8:47 pm, edited 1 time in total.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 2:04 pm  (#30) 
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Forgot about the better way to use Resynthesizer. The new version works great with this too. Just open your image, create a solid fill (I use white) on top layer, then open a new image set to smaller dimensions then your target (I set it for 640 by 640) and then run resynthesizer as follows:

Attachment:
r_settings.png
r_settings.png [ 36.16 KiB | Viewed 1761 times ]


Result (yes it's seamless; did not adjust contrast this time):

Attachment:
seamless_veneered.png
seamless_veneered.png [ 926.53 KiB | Viewed 1761 times ]

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 4:13 pm  (#31) 
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The last one is perfect, Lyle!
But wait... resynth with gtk widget?
What version is that, 0.16?
I still haven't tried old versions, got tied up the last couple of days


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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 5:01 pm  (#32) 
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I actually used the new version (1.x) for that one K1Te. Again, forgot about using this technique. Similar technique for creating Corn Maze/Crop circles (except don't need borders seamless setting). :)

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 7:17 pm  (#33) 
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So instead of mapping to a border selection you fill in the white border.
That worked really good Lyle and YAFU.
I guess i will compile resynthesizer 2 then. :bigthup

Thanks guys.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 7:27 pm  (#34) 
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HI guys
I am probably the last who should know how to :)
but
I was reading a new tutorial by tstandiford who is showing how to restore old photos
and he is using "frequency Separation" in (of course) Gimp 2.8
Would this method help make a seamless render too?


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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 7:44 pm  (#35) 
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pirate541 wrote:
HI guys
I am probably the last who should know how to :)
but
I was reading a new tutorial by tstandiford who is showing how to restore old photos
and he is using "frequency Separation" in (of course) Gimp 2.8
Would this method help make a seamless render too?


Possibly; another cool way to clean up the seams is to use a low frequency even Script-fu. :)

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 8:37 pm  (#36) 
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In the method I had used before, I realized that it was not necessary to paste the source image on the white image. My mistake is because I had tried creating a transparent image, and does not work on transparent backgrounds.
So, just open the source image and then create a new image with white background. Apply Resynthesizer on this new image choosing the source image as "texture source". In this way you will not notice that the center does not match the rest.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 8:42 pm  (#37) 
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YAFU where did you get the version 2 src files?I checked git and it looks like those are 9 months old?

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 9:03 pm  (#38) 
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Yes, this 9 month old version is 2.0 version.
https://github.com/bootchk/resynthesize ... /ChangeLog
I do not know on windows, but on my distro I only had 0.16 and 1.0.1 available.
Actually I do not know how to see which version it is. I'm just assuming because the years mentioned when I find the plugin from Help > Plugin Browser.

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 Post subject: Re: Seamless tiles maker?
PostPosted: Wed May 01, 2013 9:59 pm  (#39) 
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YAFU wrote:
In the method I had used before, I realized that it was not necessary to paste the source image on the white image. My mistake is because I had tried creating a transparent image, and does not work on transparent backgrounds.
So, just open the source image and then create a new image with white background. Apply Resynthesizer on this new image choosing the source image as "texture source". In this way you will not notice that the center does not match the rest.


I believe version 1x fixed the need to match layers with alpha or not Yafu (though I could always be wrong; lol). For sure, .16 and earlier the layers had to match (if your source had an alpha, then your target also had to have an alpha layer and the opposite scenario of course). :)

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 Post subject: Re: Seamless tiles maker?
PostPosted: Thu May 02, 2013 8:21 am  (#40) 
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lylejk wrote:
I believe version 1x fixed the need to match layers with alpha or not Yafu (though I could always be wrong; lol). For sure, .16 and earlier the layers had to match (if your source had an alpha, then your target also had to have an alpha layer and the opposite scenario of course). :)

Mmm, I do not know.
What I mean is: In GIMP I open a .png image uploaded by K1TesseraEna, which contain alpha channel. Then I create a new image with a transparent background and I apply Resynthesizer with the steps I mentioned, and I get nothing. It works fine when I generate a new image with a background color (it works even if it has alpha channel)

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