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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 2:56 am  (#21) 
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lol, Thank you GnuTux

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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 6:31 am  (#22) 
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:tyspin Sallyanne

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New Version 5 with more options for filling polygons (available to download from the first message).


Attachments:
version5.png
version5.png [ 198.42 KiB | Viewed 993 times ]
8_spirales.png
8_spirales.png [ 590.87 KiB | Viewed 993 times ]
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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 8:14 am  (#23) 
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An example using Path Blend by Roba
viewtopic.php?f=9&t=4066
Download : http://silent9.com/incoming/scripts/RMA_path_blend.scm


Attachments:
test_Path-Blend_Roba.png
test_Path-Blend_Roba.png [ 154.59 KiB | Viewed 985 times ]
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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 9:50 am  (#24) 
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Attachment:
param.png
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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 9:55 am  (#25) 
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there's so much nice looking stuff in this thread i can't comment on it all, but the script in combination with path blend is just too fantastic to go without comment. great idea!

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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 2:39 pm  (#26) 
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Thank you all :)
I'll try to do something new...


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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Tue May 28, 2013 3:41 pm  (#27) 
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they all look great!


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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Fri Jun 28, 2013 5:59 am  (#28) 
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fluffybunny wrote:
sallyanne wrote:
Took me awhile to find the location - finally figured out why I couldn't find it. Hadn't restarted my gimp. (oops).

Hi Sallyanne,
Just a hint, if you copy new '.scm' scripts into your gimp, you only need to 'refresh' the scripts rather than exit and re-start gimp. :)
Use Filters->Script-Fu->Refresh Scripts


You can also do what i did (because i am too lazy to scroll past all my photoshop filters in the menu), create a keyboard shortcut for the refresh scripts plugin. :)
I use "r" which is a shortcut for something i did not use i forget what it was.
Now i add a scm and hit r on the keyboard and my scripts refresh. :bigthup

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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Fri Jun 28, 2013 7:24 am  (#29) 
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Hi Samj,
updated the script, downloaded path-blend, refreshed.
If I blend only from 14 to 13 I get the same result you shows (attachment PathBlend1).
(edit: I also added 12 to 11: both look nice)
If I blend all (from 14 to 1) I get a "strange" output (attachment PathBlendAll).
What's wrong with me?
Thanks
Attachment:
PathBlend1.png
PathBlend1.png [ 87.3 KiB | Viewed 945 times ]
Attachment:
PathBlendAll.png
PathBlendAll.png [ 131.69 KiB | Viewed 945 times ]

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Last edited by dinasset on Fri Jun 28, 2013 7:55 am, edited 1 time in total.

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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Fri Jun 28, 2013 7:37 am  (#30) 
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How did I miss this thread (must have been working then; lol). Fantastic stuff Samj and all that played. :)

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 Post subject: Re: New Script-Fu "Pursuit_Curve.scm"
PostPosted: Fri Jun 28, 2013 8:57 am  (#31) 
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:tyspin Lylejk

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I do not know...


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