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 Post subject: Bevel Reflect Logo V1.6
PostPosted: Sun Feb 02, 2014 3:19 am  (#1) 
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Bevel Reflect Logo V1.6 allows for the easy creation of reflective beveled text and images by leveraging the ML Bevel Reflect Plug-in V2.0, which is REQUIRED for the operation of this script. The option to generate Standard Maps is also supported, as well as the ability run the ML Bevel Reflect plug-in interactively.

Menu Locations
File/Create/Logos (gimpchat.com)
Filters/Alpha To Logo

The File/Create Logo menu option contains full support for multi-line text, letter spacing, line spacing and and text justification. Calling from the Filters/Alpha to Logo menu will allow you to use BRL on any layer or selection within a layer. Before running from Alpha to Logo, you might want to ensure the layer is sized to the image (especially for text layers) and the entire layer has not been selected. If there is no selection in place, the script will automatically perform an "Alpha to Selection" on the layer, otherwise, you can manually select the section of the layer in which you would like to apply the effect.

The script will create 3 layers: Copy of the original layer (or selection), Spherical Environment Map & Bevel Reflect Logo. It will position the new BR Logo at the active layer stack position, with the Spherical Map just below, followed by a copy of the original layer (or selection). You can also choose to discard these layers.

You can optionally load external Light Probe images, HDRi Probe Images and Spherical Environment Maps for use with this script. If no external image is selected for loading/use , Bevel Reflect Logo will generate a Spherical Environment Map from the selected gradient, and map generation options, specified by the user. Using gradients with transparency might result in poor results when generating emaps, although they can produce some interesting effects, especially when used as overlays. While not necessary, it might be useful to view the GC thread on ML Bevel Reflect V2.0 and the thread on Generating Environment Maps to familiarize yourself with operation of those plug-ins before using this script.

Bevel Reflect Logo includes an the option to apply several types of contour curves, as well as the depth level of the curves. Setting the contour depth to zero will result in no contour being applied. You can now have the option to select a solid color map from the maps type dropdown, as well as specify the light direction and specular highlight intensity.

Download Bevel Reflect Logo from GIMP Scripts

ML Bevel Reflect Plug-in MUST Be Installed Prior To Using This Script.

Due to limitations in GIMP's Script-Fu interface, Installing the Scrolling Interface Plug-in is highly recommended.

GIMP Chat members have created a variety of excellent, must have, Spherical Environment Maps for use with BRL.

Since environment maps do not have to be spherical, you can use this simple Emap Tutorial, demonstrating how to easily create flat, square or rectangular environment maps, allowing you to get the results you're after.

As always, you are encouraged to post comments, suggestions, bug reports and results back to this thread.

Thanks and I hope you find this script useful.



* Requires GIMP 2.8.x
* Includes Layer Group support

New depth adjustments now available for each bevel slope option.
Image

Menu Locations

File/Create/Logos (gimpchat.com)
Create Logos Menu
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Filters/Alpha To Logo
Alpha To Logo Menu
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Sample Results
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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 6:37 am  (#2) 
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Nice job Tux, thank you

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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 7:52 am  (#3) 
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gnu tux: i had missed that whole ml bevel reflect thing, but this looks very interesting indeed! *hops off to read up*

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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 9:09 am  (#4) 
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Wow, this looks awesome! Good job, thank You.


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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 11:12 am  (#5) 
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Thank you Tux!
Great job!


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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 2:46 pm  (#6) 
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Thanks, folks. :bigthup

@AnMal - Yes. You should check it out. If does a nice job with shiny reflections.

@Molly - The gradient I used for that is one I sampled from an image of actual Chrome. There is quite a lot of black in it, but I always jack up the lightness/brightness/contrast on the final result anyway. I do need to sample a few more gradients from chrome images, so I can have a better arsenal. I think I specified to create a Topo Map using a bi-linear blend more, but you can play with those settings to get the result you're after. Since there is randomness involved, you should run each tweak several times and when you get just the right map, copy it to a new image and save it for later use. I'm starting to build up a library of good emaps. When we get enough, we can post and combine them.

Image

Attachment:
File comment: Chrome #1 Gradient For Emaps
chrome1-for-emap.ggr [2.55 KiB]
Downloaded 310 times
Attachment:
File comment: Chrome #2 Gradient For Emaps
chrome2-for-emap.ggr [2.55 KiB]
Downloaded 292 times

One of the the main problems with the ML Bevel Reflect plug-in, its lack of anti-aliasing. A white background can really show off jagged edges too. I think I'll attempt add some edge smoothing/anti-aliasing code to this script.

Image

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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 2:59 pm  (#7) 
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GnuTux,
You and Griatch are turning into the Wizards of Gimp Chat. :bowdown

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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 3:05 pm  (#8) 
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:ninja by Odin :gaah
Tux - Thank you for the gradient.
I did notice that my text was very jagged. I didn't know what settings to change to fix it. I noticed that yours wasn't jagged at all so maybe I should try a thicker plain text. Hopefully that edge smoothing added might be the answer hopefully.
I have been out of pocket all day so I have to catch up.

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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 3:10 pm  (#9) 
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Joined: Jul 06, 2013
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I'm confused on how to use it.


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 Post subject: Re: Bevel Reflect Logo V1.0
PostPosted: Sun Feb 02, 2014 4:08 pm  (#10) 
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molly wrote:
I did notice that my text was very jagged. I didn't know what settings to change to fix it. I noticed that yours wasn't jagged at all so maybe I should try a thicker plain text. Hopefully that edge smoothing added might be the answer

Curves and angles are where the aliasing occurs. The font, letters and background I chose limited the aliasing on my results.

I think I have a quick and dirty method to smooth the edges that I can incorporate into the script. Maybe I'll toss out a challenge to find out what methods other members might suggest to mitigate the aliasing.

Before
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After
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