Zeo wrote:
And if you notice, it seems GimP developer not really working together with artists (which the feature made for).
Krita, for example has David Revoy and Ramon Miranda that working together with the developer, but not Gimp... And Gimp team ignored GimPainter too...
This is incorrect to a point of insult.
Ramon Miranda is #1 contributor of the new default pack of brushes and tools presets in GIMP 2.8, also properly credited for his work. Prooflink:
http://www.gimp.org/release-notes/gimp-2.8.html (yes, the official release notes).
Now, don't close that release notes tab and read below: "The Smooth Stroke feature from GIMP Painter was ported to GIMP.". Is that what you call "Gimp team ignored GimPainter"? Seriously?
Also, the whole canvas rotation thing in upcoming GIMP 2.10 is the result of looking at the implementation in GIMP Painter, then doing it properly in upstream GIMP. How's that for ignoring?
Erisian wrote:
Krita is probably good on linux but it nearly crashed windows.
Upcoming v2.8 behaves a lot better on Windows and has a working graphic tablets support beyond Wacom devices.
silk wrote:
what mean's "GIMP"? - GNU Image Manipulation Program
GIMP was'nt and is'nt a painting software, there are program's out there they do a better job for this
i see no need to inflate the program code with that, could be a plugin but not more
keep it small - keep it simple
1. GIMP has been software useful for painting all along, with support for Wacom tablets since 1997. Yes, this isn't a typo. 1997. For the past 16 years. The whole painting dynamics feature that surpasses that of Photoshop (is that not painting software as well?) in terms of flexibility was done by a person who painted a lot, in GIMP.
That "wheel' dynamic you can see in GIMP's matrix for mapping events to brush settings was specifically done for Wacom's Airbrush pen that has a wheel to control the virtual paint flow parameter. Maybe you think people use that pen to poke in their ears or noses, but to the best of my knowledge it's used for digital painting.
To add even more confusion to your understanding, what GIMP is and what it isn't, the team is interested in supporting MyPaint brush engine in the future.
2. Making it a plugin simply won't work. This kind of changes isn't pluggable in GIMP. So in terms of GIMP's architecture that's like saying "You don't really need the left eye, keep it optional". When non-destructive editing comes, there
might be a way to use 'mirror' GEGL op as a layer effect, and even that is debatable. But here and now it's either a core feature or it doesn't exist at all.
Where do you people get all these amusing notions about GIMP?