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 Post subject: Parallel path
PostPosted: Sun Mar 20, 2011 2:12 pm  (#1) 
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A bit harder than expected (for closed strokes, the parallel stroke should be going in the other direction if we want a selection between the two).

- Create ROD with Kozuka
- Path from text
- One call to script to add parallel strokes to all strokes at .5 pixel distance
- Selection from path
- Drag gradient across

Attachment:
ParallelRod.png
ParallelRod.png [ 10.8 KiB | Viewed 791 times ]


Now back to tackle the open strokes (they have to be transformed in ribbons)

Nice sunny afternoon here... took the time too shoot a couple of photos

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 2:39 pm  (#2) 
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Ofnuts you know how there is that smell before rain? I do believe it is coming your way :D

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 2:40 pm  (#3) 
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It's possible to fill the selection with color and have it only 0.5px wide?

Is stroking the text to path with a 1 pixel brush wider, or when your selection is filled, does it end up being 1.0px wide? :paint2

This is the path stroked with a 1.0px paintbrush and using a gradient.
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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 3:31 pm  (#4) 
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Oregonian,
Pixels are dots on your display.
They cannot be cut in half.
So the number of pixels must always be whole numbers.
Gerard.

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 3:32 pm  (#5) 
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I was wondering about that open stroke for paths, because from my understanding, any consecutive selection in or outside of the original selection (from a path) would remain "underneath" the original, unless it intersected inversely.

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 4:02 pm  (#6) 
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Oregonian wrote:
It's possible to fill the selection with color and have it only 0.5px wide?

Is stroking the text to path with a 1 pixel brush wider, or when your selection is filled, does it end up being 1.0px wide? :paint2

This is the path stroked with a 1.0px paintbrush and using a gradient.
Image
Painting is always applied to complete pixels, but I think this actually leads to faint colors (I have not checked but the selection channel must be less than 255)

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 5:16 pm  (#7) 
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Quote:
- One call to script to add parallel strokes to all strokes at .5 pixel distance

Where might one find this script?

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 5:41 pm  (#8) 
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Thanks ofnuts :)
I will be donning rain-dance gear for the next few days ... just a heads up. ;)
Meanwhile . .. enjoy the sunshine.

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 6:31 pm  (#9) 
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Saulgoode:

I think he is currently working on it and hasn't submitted it yet.

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 Post subject: Re: Parallel path
PostPosted: Sun Mar 20, 2011 6:58 pm  (#10) 
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mahvin wrote:
Saulgoode:

I think he is currently working on it and hasn't submitted it yet.
Yes, having a real hard time with the open paths; looks like there is bug in in Gimp.

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