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 Post subject: new filter "TexturizeByColourArea" special edition w/o use of g'mic
PostPosted: Sun Jun 12, 2016 2:37 am  (#1) 
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this is a special edition without the use of g'mic, for people like Dalia
differences:
- the initial smoothing is obtained by gimp selective gaussian blur
- no post-processing available (they were all using g'mic)

Attachment:
DIEGO_QUANTIZE_TexturizeByColourAreaSE.7z [6.31 KiB]
Downloaded 199 times


Dalia, could you try it?

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 4:08 am  (#2) 
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just to show to Dalia (and other people having systems (Mac?) where g'mic is not working properly) that the results are very much close to those you can get with the original version (obviously, w/o post-processes. which btw by default are set to "none")

Attachment:
1258_13320433_my-transf-texturized-on-wood.jpg
1258_13320433_my-transf-texturized-on-wood.jpg [ 1.25 MiB | Viewed 4192 times ]


image courtesy of shoebutton

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 2:21 pm  (#3) 
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another outcome (same image)
I kept ONLY the layer with the textures (no image colours restored on top)

Attachment:
1258_13320433_water-textures-only.jpg
1258_13320433_water-textures-only.jpg [ 1.67 MiB | Viewed 4126 times ]

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 2:25 pm  (#4) 
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...and for this one I used "knitting" textures (which looked to be suitable given the subject)

Attachment:
1258_13320433_knitting-textures.jpg
1258_13320433_knitting-textures.jpg [ 1.91 MiB | Viewed 4125 times ]

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 4:20 pm  (#5) 
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Have just gotten on and I'm so excited to use the plugin dinasset! Off to try it out!

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 4:46 pm  (#6) 
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dinasset, not only are you kind to go the extra mile in trying to accommodate us mac users but you're a genius. :tyspin

Just did a very quick run and it works - now, for me to learn how to use it :oops: A very quick show that I ran it as quickly as I downloaded it - not very good but will try again after dinner :hehe

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 6:34 pm  (#7) 
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I'm learning ;) Used "Paper" patterns on this one.

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...and this one "Wood"

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"Glass" Random
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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 7:07 pm  (#8) 
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Still Life in Gradient

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 10:12 pm  (#9) 
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Still figuring out how powerful your preset is, Diego. Just used a single texture this time (Walnut in this case). Thanks again for this gem. :)

ref: http://www.fontplay.com/freephotos/seve ... 806-01.jpg

https://www.flickr.com/photos/34520999@ ... 2/sizes/o/

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 11:21 pm  (#10) 
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Wow, very happy to see you in the game Dalia !
And very nice outcomes. Thanks.

Thanks Lyle for the new experiment with single texture.

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Sun Jun 12, 2016 11:28 pm  (#11) 
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Thanks Diego; just realized I posted this one at the wrong thread; used the g'mic version. lol

:)

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Mon Jun 13, 2016 12:26 pm  (#12) 
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On a mac using dinasset's plugin - used "glass" as the pattern.

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Mon Jun 13, 2016 3:34 pm  (#13) 
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Really love this filter and it's results for us mac users! :clap

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With wood and only 6 nuances

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Wed Jun 15, 2016 3:51 pm  (#14) 
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Dinasset: I need some basic instruction for this filter as I keep getting errors or my computer locks up. Maybe I am not setting up parameters correctly. I did try to start with the default settings. I could be using the wrong type of photo, or does it have to be line art? Do I make selections and do one at a time? Please advise.
Attachment:
Errors.JPG
Errors.JPG [ 100.57 KiB | Viewed 1369 times ]


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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Wed Jun 15, 2016 5:26 pm  (#15) 
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Hi Pat, I may be wrong but I believe this was the plugin dinasset created for those of us on Macs who couldn't use the original plugin he put together.

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Thu Jun 16, 2016 12:01 am  (#16) 
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Dalia's comment is correct, but anyhow you get that error (also in the original version) when:
1-as type of filler you choose "Gradients"
2-no one gradient in your active set of gradients has the string you have chosen in its name.
Just to start easily you may have a look at the gradients listed in the gradient panel (bottom right area for my Gimp) and find inspiration for choosing the substring of text to use.
If you on the contrary want to "create/re-nominate" your own, beware that the name of the gradient is NOT the external name but the internal "description".
I did something in that sense:
-I selected a set of gradients I liked
-I renamed them "externally"
-I edited them with a text editor to change internally also the deescriptive name
-I refreshed and checked that I could see my changed "names" appearing in the panel

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Thu Jun 16, 2016 12:40 am  (#17) 
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Pat, let me make an example.
I have a gradient called "Jeans.ggr".
Its internal decriptive name is also "Jeans" (you may see it by editing the file Jeans.ggr with for instance Notepad++.
Look:
GIMP Gradient
Name: Jeans
3
0.000000 0.140575 0.313099 0.419608 0.439216 0.521569 1.000000 0.443137 0.458824 0.545098 1.000000 0 0 0 0
0.313099 0.577210 0.739084 0.443137 0.458824 0.545098 1.000000 0.592157 0.607843 0.674510 1.000000 0 0 0 0
0.739084 0.938232 1.000000 0.592157 0.607843 0.674510 1.000000 0.760784 0.768627 0.823529 1.000000 0 0 0 0


Assume I want to change its name to something different because there is only one of my gradients called that way but four similar called "...Denim...".
Hence I want to have it in that set.
I decided to call it "my Denim for Jeans" hoping that having Denim included in its external name would suffice.
Wrong: the gradient still appears in the gradients panel as simply "Jeans" and it's not selected among the other "...Denim..." if I enter the word "Denim" as the searching text in the filter.
I had to edit it with Notepad++ and change the second line of the text from "Name: Jeans" to "Name: my Denim for Jeans".
Look:
GIMP Gradient
Name: my Denim for Jeans
3
0.000000 0.140575 0.313099 0.419608 0.439216 0.521569 1.000000 0.443137 0.458824 0.545098 1.000000 0 0 0 0
0.313099 0.577210 0.739084 0.443137 0.458824 0.545098 1.000000 0.592157 0.607843 0.674510 1.000000 0 0 0 0
0.739084 0.938232 1.000000 0.592157 0.607843 0.674510 1.000000 0.760784 0.768627 0.823529 1.000000 0 0 0 0


Restarting/Refreshing now it appears with the new name and it's taken into account when I enter "Denim" as searching text for Gradients in my filter. The info message of the filter says now that it used 5 gradients for choosing among.

Hope I've been enough clear.
You may do the same experiment.

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Thu Jun 16, 2016 12:41 am  (#18) 
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note: obviously the info above is not only for Pat but for any user who wants to create own gradients copying/renaming existing ones

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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Fri Jun 17, 2016 4:30 pm  (#19) 
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I can't find where the plug-in is. It should be in Image>Diego>Quantize...but I have no subheading of Diego under Image in my menu.


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 Post subject: Re: new filter "TexturizeByColourArea" special edition w/o use of g'm
PostPosted: Fri Jun 17, 2016 11:35 pm  (#20) 
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2-ton, you find Diego directly on the top menu, not under Image menu
look

Attachment:
Cattura-for-2ton.PNG
Cattura-for-2ton.PNG [ 463.63 KiB | Viewed 1314 times ]

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