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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Wed May 02, 2018 8:47 am  (#21) 
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I started posting a reply on pixls, then saw that the basics ie. the --show-playground switch had already been posted, so deleted the post.

I already put up some notes + screenshots at:

https://www.gimp-forum.net/Thread-The-P ... 57#pid7857

but what you should check first is your Gimp profile and the gimprc file. Even enabling the switch temporarily and a Gimp restart, will write the entries. Otherwise, add them yourself.

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Wed May 02, 2018 9:14 am  (#22) 
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Thanks Rich; placing those entries in gimprc worked. I'll share that info at pixls if you haven't done so already. :)

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Wed May 02, 2018 9:36 am  (#23) 
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Now, if only someone could compile PSPI for 64-bit GIMP (I can wish, can't I; lol). :)

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Thu May 03, 2018 3:51 pm  (#24) 
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Samj,

Thank you very much. Your portable build works fine. (And quick)


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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Thu May 03, 2018 9:05 pm  (#25) 
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Tried once more to set up and run Samj's portable 2.10 GIMP. Got many dll error messages when starting GIMP from the USB and even with all my old plug-ins/scripts and GMIC in my user folder, had no luck whatsoever with them showing/being accessible.

Next tried loading the new GIMP 2.10 direct from GIMP.org; again it seemed to wipe out my user folder and even after I restored '.gimp-2.8' user folder from backups 2.10 would not recognise any filters.

So I restored 2.8 and everything is fine; but I feel really embarrassed that, although retired for 10 years now, my 40 ears experience working in the IT industry cannot help me to get 2.10 running :oops:

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Thu May 03, 2018 10:33 pm  (#26) 
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I'm running the portable version direct from Harddrive, OMG. You cannot run the GIMP executable directly; you will get errors if you do. You have to go to the higher up directory and run GIMP_EN.exe (my case that is since I am an english speaker). :)

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 1:41 am  (#27) 
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Lyle - thanks for your help. However, another 60 minutes of trying to get the Samj version operational with all my current filters (both python and scheme) available failed miserably.

I copied the program from USB to hard disk, then ran the new GIMP, in which I modified all the folder names in preferences and restarted expecting to see all those friendly filters ... but no. GMIC was there but now I give up.

I must be missing something in the process or just do not understand exactly what is required. I will stick with GIMP 2.8.22 for a while.

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 1:57 am  (#28) 
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oldmangrumpy wrote:
Lyle - thanks for your help. However, another 60 minutes of trying to get the Samj version operational with all my current filters (both python and scheme) available failed miserably.

I copied the program from USB to hard disk, then ran the new GIMP, in which I modified all the folder names in preferences and restarted expecting to see all those friendly filters ... but no. GMIC was there but now I give up.

I must be missing something in the process or just do not understand exactly what is required. I will stick with GIMP 2.8.22 for a while.

OMG, do NOT change the names in Preferences, just add the links to your plug-ins folders, look:
Attachment:
Cattura.PNG
Cattura.PNG [ 53.95 KiB | Viewed 3610 times ]

As you see I added 3 of my folders (so far only those "ported" to 2.10, but you may add others, Gimp 2.10 runs in "compatibility" so many of the old filters even if not ported do run, but not all)

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 2:00 am  (#29) 
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PS: the scripts should be inserted into the folder Preference/scripts, look:
Attachment:
Cattura2.PNG
Cattura2.PNG [ 63.61 KiB | Viewed 3609 times ]

I just added the few I am testing for my porting activity, you may add almost all your scripts, many will work

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 3:19 am  (#30) 
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dinasset wrote:
PS: the scripts should be inserted into the folder Preference/scripts, look:
Attachment:
Cattura2.PNG

I just added the few I am testing for my porting activity, you may add almost all your scripts, many will work


Hi to all

I like to download the file SoapBubble2.6R.scm
I did not find the file on the Internet.

So I need help with the link.

Thanks
Doron.


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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 3:26 am  (#31) 
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Here my copy, Doron.


Attachments:
SoapBubble2.6.scm.7z [2.55 KiB]
Downloaded 139 times

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 4:19 am  (#32) 
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dinasset wrote:
Here my copy, Doron.


Thanks
Doron


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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 4:29 am  (#33) 
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dinasset wrote:
Here my copy, Doron.


When I run the effect I have the next Error :

I upload a PHOTO

Doron


Attachments:
SoapBubble Error.jpg
SoapBubble Error.jpg [ 403.03 KiB | Viewed 3052 times ]
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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 5:44 am  (#34) 
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On my Gimp 2.10 samj's edition it works.
On which Gimp did you try it?

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 5:51 am  (#35) 
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In the zip file there are two versions:
- SoapBubble2.6.scm
- SoapBubble2.6R.scm

Maybe you can try the first one (which uses "NORMAL" instead of "NORMAL-MODE")

But if you use samj's version, the second one should run w/o errors. I use that one.

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 6:51 am  (#36) 
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oldmangrumpy wrote:
Lyle - thanks for your help. However, another 60 minutes of trying to get the Samj version operational with all my current filters (both python and scheme) available failed miserably.

I copied the program from USB to hard disk, then ran the new GIMP, in which I modified all the folder names in preferences and restarted expecting to see all those friendly filters ... but no. GMIC was there but now I give up.

I must be missing something in the process or just do not understand exactly what is required. I will stick with GIMP 2.8.22 for a while.


See Diego's comments. The portable version is designed to be self contained, OMG (i.e., it has it's own equivalent of the user's filter within it's own directory structure). And yes, many plugins and Script-fus will not work in GIMP 2.10x; just a sad fact. I can tell you that, in Windows anyway, Mathmap will not work (either in 32-bit or 64-bit portable). PSPI will work in 32-bit portable only (at least it can work in GIMP 2.10). Not sure why the developers eliminated 32-bit support, but that appears to be the case. Anyway, you are going to have to add one script-fu and plugin one at a time to see which ones work and which ones do not. Tedious process, but one that has to be done unfortunately. I still remember all the Script-fu compatibility issues that happened from previous GIMP upgrades so this issue isn't a new one; just the cost of upgrading. I can say each upgrade has been well worth it in the end. :)

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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 9:10 am  (#37) 
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dinasset wrote:
In the zip file there are two versions:
- SoapBubble2.6.scm
- SoapBubble2.6R.scm

Maybe you can try the first one (which uses "NORMAL" instead of "NORMAL-MODE")

But if you use samj's version, the second one should run w/o errors. I use that one.


Hi Dinasset

Thank you for the quick replay.

Yes I use SAMJ's portable version.
I copy the 2 files.

Maybe I will wait for a new ver of SoapBubble effect.

Doron.


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 Post subject: Re: Samj's GIMP 2.10 final released
PostPosted: Fri May 04, 2018 10:08 am  (#38) 
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Do not set BOTH the versions in Preferences/scripts, only one (or one at a time, to test which one works better for you), they can conflict each other if Gimp finds both under scripts.

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