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 Post subject: Re: Knotwork Editor
PostPosted: Thu Apr 12, 2012 7:38 pm  (#41) 
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No problem. :)


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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 3:12 am  (#42) 
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Just ran across this Because of malware being found in SourceForge downloads, this link has been removed.
at Sourceforge. Unfortunately, the Windows MSI installer is missing all the required DLLs needed to run, but most of the DLLs were in Inkscape (and a few I had to find online). Works pretty good (but did crash once). Despite requiring a few PNG DLLs, it doesn't appear to export any bitmap format; only XML and 3D PLY format. If interested, I can be coaxed to zip the DLL files and post them here, otherwise, it's just another possible fun toy. I did a screen grab for this one; it does 3D cubes too, but kept it on the 2D flat side. As another side note, I did email the creator with my issues; maybe he will or won't email me back, but hopefully he will. :)


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knotsample.png
knotsample.png [ 283.7 KiB | Viewed 4972 times ]

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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 3:24 am  (#43) 
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Now, I'm just having a little fun with my concoction. :)


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knotsample2.png
knotsample2.png [ 735.02 KiB | Viewed 4971 times ]

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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 11:12 am  (#44) 
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Looks fun Lyle but I doubt I could use it if it doesn't export bitmaps. Thanks for sharing though. If you come across anything else, don't hesitate to post.


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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 11:47 am  (#45) 
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Got an email from David (creator of this cool tool; why are all to programmers named David? {including the creator of FotoSketcher and of course our own Mr. G'MIC himself; lol}). I should have installed the exe file instead of the MSI which installs all the necessary GTK libraries and such. Anyway, David did say it would be cool idea to export PNG files so maybe a future version will. Still, the PLY file can be ported into Blender for those who do 3D stuff (don't use 3D programs myself, but I do know many here do). :)

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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 11:54 am  (#46) 
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3D - Blender -? NOW I'm interested!


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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 8:33 pm  (#47) 
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uh oh, another binge coming on?


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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 8:36 pm  (#48) 
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How did you guess 2-ton?


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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 9:38 pm  (#49) 
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Thanks Lyle. :) - I would be interested in those dll files please.
http://www.flypig.co.uk/?style=1&page=celtic
If you render as full page it will let you save image as PNG format.

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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 10:08 pm  (#50) 
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@ Erisian
a bit OT with knots but if you like 3D you should give a look to Topmod
better if you first look it in action on some youtube video, that explain better than words why i suggest...fun and intuitive.
well intuitive only after you see it in action in a video , but that took few minutes, without looking in action in a good video doesn't look much intuitive and so become much less fun to use

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 Post subject: Re: Knotwork Editor
PostPosted: Mon May 07, 2012 10:44 pm  (#51) 
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OK Rod; if you install via the MSI installer, then copy all of these dlls where knot.exe is stored (program files (x86)/Knot in my case) and it will work. :)

http://ubuntuone.com/2E3aEubNUeiaxIZLkZDuVv

edit; I just realized I had a nested directory in my zip; don't copy the directory; just the files (all dlls) where knot.exe is located at. :)

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 Post subject: Re: Knotwork Editor
PostPosted: Tue May 08, 2012 12:01 am  (#52) 
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Thank you Sir! :)
I thought perhaps because i had GTK installed in my Msys directory it would work there but it didn't. :)
I also tried the exe setup and it failed.
I tried your dlls and i got this error. (same one i've been getting)

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Here is the data.

AppName: knot.exe AppVer: 0.0.0.0 ModName: knot.exe
ModVer: 0.0.0.0 Offset: 000117f1

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 Post subject: Re: Knotwork Editor
PostPosted: Tue May 08, 2012 12:36 am  (#53) 
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Strange Rod; do you have knot installed in Program files (assuming you have XP)? Anyway, you can also try to install the exe installer file; I tested it in my XP VM and it worked fine. :)

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 Post subject: Re: Knotwork Editor
PostPosted: Tue May 08, 2012 12:50 am  (#54) 
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That is weird.
I do have XP.

This same thing happened to me with AVI to GIF convertor that i purchased.
It worked fine for a few weeks then just started getting this same type of error.
I actually had to ask for a refund and they obliged but i really liked that software. :)

I think it has to do with nt.dll and kernal32.dll
Those are the libraries throwing the errors.
I run all my updates for XP so i am not sure what's up with this error.

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Knotwork Editor
PostPosted: Tue May 08, 2012 7:25 am  (#55) 
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PhotoComix wrote:
@ Erisian
a bit OT with knots but if you like 3D you should give a look to Topmod
better if you first look it in action on some youtube video, that explain better than words why i suggest...fun and intuitive.
well intuitive only after you see it in action in a video , but that took few minutes, without looking in action in a good video doesn't look much intuitive and so become much less fun to use


I have PyTopMod but I've never used it. I'll take a look at some videos and see if I can get working with it. I'm slowly learning the ins and outs of Blender and though it's difficult, I'm finally starting to enjoy it.


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 Post subject: Re: Knotwork Editor
PostPosted: Tue May 08, 2012 11:13 am  (#56) 
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By far i believe the best 3-D software is Hexagon.
Mainly because the interface is so easy to navigate. :)

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 Post subject: Re: Knotwork Editor
PostPosted: Tue May 08, 2012 11:16 am  (#57) 
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I've got Hexagon but I have experienced crashes with it. It's more user-friendly than Blender (but then what isn't! :hehe ) I want to get to grips with Blender though because it's got everything from basic modelling through texturing to animation and a game engine.


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 Post subject: Re: Knotwork Editor
PostPosted: Sat May 12, 2012 6:34 pm  (#58) 
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Knot's (program I shared a few days ago) been updated to allow PNG export (transparent by default). You can also export to whatever size you want. Still need some anti-aliasing work, but I'm just sharing what the export is raw. :)

Because of malware being found in SourceForge downloads, this link has been removed.


Attachments:
Bitmap.png
Bitmap.png [ 543.3 KiB | Viewed 2493 times ]

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 Post subject: Re: Knotwork Editor
PostPosted: Sat May 12, 2012 6:49 pm  (#59) 
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Thanks Lyle, you're a diamond.


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 Post subject: Re: Knotwork Editor
PostPosted: Sat May 12, 2012 7:33 pm  (#60) 
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Thought I would do an orb wrap this time. I know; I do way too many of these. lol

:)

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