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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Sun Jun 10, 2012 6:59 am  (#101) 
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2-ton wrote:
thanks....and I can copy and paste scripts from 2.8 into 2.8, yay. I was going to do all of them, then decided to pick and choose for now. Macs are supposed to be more intuitive than windows, but I am still finding out how to do stuff in my mac that I learned much faster in windows, but I love my mac. In the year and a half that I have had it, it's not gotten any slower while all my windows computers have always gotten slower and slower. The one we have now is very annoyingly slow even after I have tried all sorts of clean up.

2-ton,

Please be careful when you copy some script to be sure that you don't override the version provided by me. Python 2.7.3 is already built in and so, don't need anything to be installed.
Fyi all, the following plugins/scripts are already included.
1. aumask
2. saturate
3. fix-ca (chromatic aberrations)
4. Refocus-it
5. exif-browser
6. Liquid Rescale
7. wavelet decompose
8. wavelet denoise
9. wavelet sharpen
10. Resynthesizer
11. Simple Bilateral blur (great for portraits)
12. texture tiler
13. G'MIC
14. ShellOut
15. Save-and-export
16. Advanced Tone Mapping
17. Shadow-Highlight


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Sun Jun 10, 2012 7:54 am  (#102) 
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I plan on only adding new ones that are not showing up in filters or gmic, so far I only copied 3 scripts, no plug ins. In my username/gimp2.8 I have no plug ins listed at all. I don't think any of the plug ins in my username/2.6 files are on your list, and in fact, most of the ones I added myself don't show up in the filters anyway. I am hoping they will work in 2.8.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Sun Jun 10, 2012 8:12 am  (#103) 
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2-ton wrote:
I plan on only adding new ones that are not showing up in filters or gmic, so far I only copied 3 scripts, no plug ins. In my username/gimp2.8 I have no plug ins listed at all. I don't think any of the plug ins in my username/2.6 files are on your list, and in fact, most of the ones I added myself don't show up in the filters anyway. I am hoping they will work in 2.8.

It is possible that the compiled filters would have to be recompiled.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Mon Jun 11, 2012 7:54 am  (#104) 
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I have to say the only thing I am a lil disappointed in with this version so far is the alphabetical listings of everything...but then partha you did explain that to me...do you have any idea if a fix is in the wind for that. I have found it extends to opening something from one of my personal folders or desktop and having to search for it manually which isnt always easy if it has a lot of things in the folder. Not to mention the location of favorite fonts when you have a few hundred in the font book...bit of a time waster I have found. The previous version just picked up the existing fontbook from the operating system.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Mon Jun 11, 2012 5:47 pm  (#105) 
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akky wrote:
I have to say the only thing I am a lil disappointed in with this version so far is the alphabetical listings of everything...but then partha you did explain that to me...do you have any idea if a fix is in the wind for that. I have found it extends to opening something from one of my personal folders or desktop and having to search for it manually which isnt always easy if it has a lot of things in the folder. Not to mention the location of favorite fonts when you have a few hundred in the font book...bit of a time waster I have found. The previous version just picked up the existing fontbook from the operating system.

You and Gimpchat will be the first to know when I find out. Any such fix I will automatically include in my version. So stay tuned.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Mon Jun 11, 2012 8:20 pm  (#106) 
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Right on partha!! thanks again!!!


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Mon Jun 11, 2012 8:22 pm  (#107) 
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I am keeping my 2.8 clean and lean until some of the annoyances are ironed out. I will only be importing in stuff that I really need at the time. Anything I want just to have it will be going into my 2.6 for now. I added plastic wrap script and flood fill script. Both work perfectly as far as I can tell.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Mon Jun 11, 2012 8:50 pm  (#108) 
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ok so you are still using 2.6??? I got rid of it totally except for the brushes and scripts...which I have stored externally in any case, but have added brushes and some scripts which werent included in parthas build.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Mon Jun 11, 2012 9:08 pm  (#109) 
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I am keeping 2.6 as my comfortable backup, lol. But I am using 2.8 generally speaking. I have only imported 3 scripts and nothing else so far into 8. Oh wait, I think I did put in one script, too.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Tue Jun 12, 2012 5:02 am  (#110) 
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2-ton wrote:
I am keeping 2.6 as my comfortable backup, lol. But I am using 2.8 generally speaking. I have only imported 3 scripts and nothing else so far into 8. Oh wait, I think I did put in one script, too.

Sounds good 2-ton. If you have any favorite scripts, you can simply drop them onto your local Gimp-2.8 folder and you should be good to go.

Compiled scripts are slightly different and will require recompiling.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 6:47 am  (#111) 
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I did a quick look through this post so I'm sorry if I missed this already but is it just me or is the second part of the Filters>Light & Shadow menu missing. Xach Effect, Perspective and Drop Shadow. I use these all the time.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 8:07 am  (#112) 
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Partha, not sure what a compiled script is, and I haven't gotten around to putting any plug-ins as yet.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 9:15 am  (#113) 
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Hi Partha,

Speed difference that i mentioned a few posts back was unfounded, it must have been another process running at the same time.

Went for a clean restart with both and no discernable difference.

Regards

Sam


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 4:59 pm  (#114) 
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BoOllXoX wrote:
I did a quick look through this post so I'm sorry if I missed this already but is it just me or is the second part of the Filters>Light & Shadow menu missing. Xach Effect, Perspective and Drop Shadow. I use these all the time.

Probably me (though I am not sure how, :)). I will check this out.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 5:01 pm  (#115) 
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esskay wrote:
Hi Partha,

Speed difference that i mentioned a few posts back was unfounded, it must have been another process running at the same time.

Went for a clean restart with both and no discernable difference.

Regards

Sam

Thanks Sam for reporting back!!

As an fyi, I had done a speed check on a D800 sample jpeg image with Gegl operations and my Mac was very fast in rendering c2g, gaussian-blur etc.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 5:47 pm  (#116) 
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partha wrote:
BoOllXoX wrote:
I did a quick look through this post so I'm sorry if I missed this already but is it just me or is the second part of the Filters>Light & Shadow menu missing. Xach Effect, Perspective and Drop Shadow. I use these all the time.

Probably me (though I am not sure how, :)). I will check this out.

I just checked. They show up on my Filter menu just fine.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 6:13 pm  (#117) 
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partha wrote:
partha wrote:
BoOllXoX wrote:
I did a quick look through this post so I'm sorry if I missed this already but is it just me or is the second part of the Filters>Light & Shadow menu missing. Xach Effect, Perspective and Drop Shadow. I use these all the time.

Probably me (though I am not sure how, :)). I will check this out.

I just checked. They show up on my Filter menu just fine.



lol figures ok hmmmm I haven't messed with anything other than installing the APNG and brushes and fonts... The two scripts I couldnt get to work I took out but haven't touched anything else... I wonder why it would do that.. Thanks for the reply Partha.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 7:09 pm  (#118) 
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BoOllXoX wrote:
...
lol figures ok hmmmm I haven't messed with anything other than installing the APNG and brushes and fonts... The two scripts I couldnt get to work I took out but haven't touched anything else... I wonder why it would do that.. Thanks for the reply Partha.

Please check to make sure you don't have any scripts that are somehow interfering with the builtin scripts.


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 9:10 pm  (#119) 
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partha wrote:
BoOllXoX wrote:
...
lol figures ok hmmmm I haven't messed with anything other than installing the APNG and brushes and fonts... The two scripts I couldnt get to work I took out but haven't touched anything else... I wonder why it would do that.. Thanks for the reply Partha.

Please check to make sure you don't have any scripts that are somehow interfering with the builtin scripts.


I checked the only things added in now are the APNG files/folders and the brushes and fonts. I need to finish some stuff up tonight but tomorrow I will try reinstalling or something. Thanks Partha. :)


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 Post subject: Re: McGimp 2.8 - Mac Native Version
PostPosted: Wed Jun 13, 2012 10:49 pm  (#120) 
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@Partha....sorry hadn't been able to do much lately. Reading a post just now got me going to run my own check on a D800 sample pick with GEGL. Before you had requested but I just didn't know which one would be comparable to the Ellipisionism (sp) filter in the Artistic folder of G'Mic. Anywhoooo...Ran it with C2G and completed in a few minutes, I'd say roughly 3 mins time. Not sure I did it right, I saw the first few blocks of the prewiew start to draw and I clicked on "ok".

The next test was on Gaussian Blur...that was completed earlier. This time I just let it finish the preview. I was expecting the image to revert and get drawn again ( due to seeing done in G'Mic all the time ) but was nice to see that the image just stayed as it was after the "preview" was finished.

On whim, went back to the C2G operation and tried it again without prematurely hitting "ok" button. Seemed to complete faster. Double-checked it again my hitting the "ok" in early stages of "preview". It was the same amount of time. This time I put stop watch to it...just about 2 mins.

(I apologize about the length of roughness of this post. I just simply reporting as i do things as I do them, I won't be editing myself. Which could be humorous as I would appear I am learning how to make fire. Compared to others on this site, I think my knowledge is pre-historic.)

I did a Color-Temperature correction...that was real zippy...went from the original to a cooler temp..bathed the scene in blure light in well under 30sec. Very zippy compared to C2G.

I am now doing a Difference-Gausian filter in Gegl. The default was fairly zippy about the same timing as the color temp filter. But I didn't time it. For grins, I slide the Route 1 slider to 214.?? and let it redraw...this was taking awhile but with some more interesting results than the default. I had forgotten to time it...so I canx out of it to restart it. That took about a minute to recover from the canx operation. Then I select the Gelg menu again...seemed to take longer for the menu to appear.

Soooo...it takes awhile longer for the new settings. At about 6mins into it, it is more than 3/4 done. I absent-mindely come back to this entry to report on time. I realize I have stolen the focus of program and then switch back. It was nice to see I could switch between the programs even tho it seems sluggish doing so. Came back to Gimp window and the same 1/4 or less part of the frame has not moved. 8 mins into it...I figure I really messed it up by switching in mid-preview and decided it probably just needs more time. At 19mins, I decided just too darn long...I've messed it up and will do it again but not steal focus this time. I go to abort the program, and the finder "abort" window takes long time...about 30sec to appear. When it does, I give it just a little more time. Part of the drawn image goes alpha or checkboard on me but then suddenly appears completed! 20 mins time moreorless. The hard drive is still thrashing about some, and that finally stops in about 2 mins.

Came back here to write and switching programs very sluggish as well as just typing..so something like a swap file? really messed up my OS on a external harddrive hackiness. Going to redo this whole operation again but can't now. If you like to try my settings on the exact same pic...

1. Gegl
2. Difference - Gaussian
3. Route 1 @ 214.10
4. Route 2 @ 2.000 default
5. The pic was the first sample pic on D800 nikon's website, the pic of the library.


later

ww


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