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 Post subject: Buzzsawblade
PostPosted: Tue Oct 23, 2012 8:06 am  (#1) 
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i had tried to recreate this cover before, but failed
this time i succeeded
not 100% happy with my result, but dont know why

original:
Attachment:
_cover.png
_cover.png [ 257.43 KiB | Viewed 1880 times ]

my version:
Attachment:
PA.png
PA.png [ 1.33 MiB | Viewed 1882 times ]


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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 9:17 am  (#2) 
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I prefer your version to the original Esper. Great job! I love the textured background.


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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 9:20 am  (#3) 
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I agree with Erisian, great job. The original is very blah!

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 9:36 am  (#4) 
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the buzzsaw was not easy to recreate, as its not symmetrical and i couldnt see a lot of pattern in the outline to work with
thats why i failed the first time
Erisian wrote:
I prefer your version to the original Esper. Great job! I love the textured background.
thank you Erisian !
sometimes i feel like a one trick pony, but then again, there is probably only so much you can do with grungy effects

molly wrote:
The original is very blah!

it is ? haha
i like the dark red, but couldnt get it with a circular gradient


Last edited by Esper on Tue Oct 23, 2012 7:55 pm, edited 1 time in total.

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 10:17 am  (#5) 
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I can definitely invision this on a vinyl record Esper. Cool indeed. :)

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 10:21 am  (#6) 
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I definitely like your grunged one the best.

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 10:50 am  (#7) 
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I think you done a good job and as everybody else has aready mentioned improved on the original.

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 11:13 am  (#8) 
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Esper wrote:
i had tried to recreate this cover before, but failed
this time i succeeded
not 100% happy with my result, but dont know why

That's well done, Esper!
You say your not 100% happy?
I used the Golden Ratio and Rule of Thirds together to check it out. Symmetrically everything seems good except maybe you could try adding blades (top right, bottom left).

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 12:53 pm  (#9) 
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esper: :jumpclap :clap :hi5 :kpix great job on this! i agree with the rest of the lot, it's much better than the original - except for the sawblade colours, which were better in the original. why couldn't you achieve that dark red with a circular gradient :? ?
anyway, your grungy background looks great, the text too, and the edges seem delightfully fuzzy bit not jagged. you should try to be happy about that!

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 3:29 pm  (#10) 
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Esper - I agree with everyone else. Yours is definitely better and I like the grunge grid background as well. You mentioned the radial gradient for the red color and I threw this together. I just grabbed a pic of a saw blade from the internet. Is this what you were trying to get?


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sawblade.jpg
sawblade.jpg [ 60.78 KiB | Viewed 1801 times ]

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 4:42 pm  (#11) 
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thanks everybody for the appreciation !! :)

its kind of odd when everybody thinks it looks good and i am the only one who thinks: oh, its only so so... :mrgreen:
but then again i know that im overly critical all the time
i just cant help it
mostly i can appreciate my own work better, when some time has passed and i forgot of all the headache i had in the creation process

Odinbc wrote:
Symmetrically everything seems good except maybe you could try adding blades (top right, bottom left).
i think we have a misunderstanding here
this is a logo thing, not really a cover and i dont think its supposed to be a buzzsaw...i just called it like that, for lack of a better thread title
sorry if that confused everyone

i think the design has to do with those tribal tatoos that were all the rage some years ago...
this label was active around 2000, so that would make sense

the lack of symmetry referred to the original
at first i tried to replicate it by putting guides over it and then realized, its not symmetrical
not sure if it was drawn by hand or if there is distortion from the photographing process

Draconian wrote:
You mentioned the radial gradient for the red color and I threw this together. I just grabbed a pic of a saw blade from the internet. Is this what you were trying to get?
haha Drac, thats clever
pretty obvious, to look for a buzzsaw picture - i would never have thought of that, as i am again too obsessed with getting something as similar as possible to the original
how typical of me :hehe

the gradient problem goes like this:
there is a ring-like area that needs to be colored with a reddish gradient
so i would use my gradient tool, set it on radial and later delete the middle part
BUT my gradient needs to be from the inner circle to the outer circle, while the gradient tool goes from the middle of the circle to the outer edge
but GIMP distributes the colors evenly, which is not what i need, if that makes any sense
Attachment:
gradient.png
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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 5:11 pm  (#12) 
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Ah. OK. How about a layer mask? With just a little bit of experimentation, I was able to determine the correct stroke length to get the gradient to look right. I used FG to transparent with black as the FG color and stroked the mask to a point just beyond the edge of the selection. Is this what you are after?

I think there is a script to apply a gradient directly in this manner. A shape gradient if you will. I'll have to dig around a bit and see what I can find. Hopefully the one of the main GURUs here will happen by and see this post and tell us what it is called and where we can find it. I'm thinking it's one of Ofnut's python scripts. I'll have to check.


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Ring Gradient.jpg
Ring Gradient.jpg [ 37.24 KiB | Viewed 1177 times ]

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 7:23 pm  (#13) 
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Draconian:
i dont understand what a layermask is supposed to achieve

i think what is needed is indeed a shaped gradient

EDIT: is this the script you were talking of ?
Path Blend
http://registry.gimp.org/node/26195

EDIT 2: that is indeed what i needed, but this script did some strange things
at first it rendered almost a minute frantically - i was a bit afraid it had crashed, but when it finally finished i got exactly the shaped gradient i needed with one little flaw: this strange stripe at the top going diagonally through the gradient
Attachment:
PathBlend.png
PathBlend.png [ 99.73 KiB | Viewed 1170 times ]


Last edited by Esper on Tue Oct 23, 2012 7:57 pm, edited 1 time in total.

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 7:57 pm  (#14) 
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cool! i couldn't do it.

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 8:10 pm  (#15) 
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Alonte wrote:
cool! i couldn't do it.
believe me, i would have said the same about me before i joined this forum, and that was only 4 months ago


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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 11:22 pm  (#16) 
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I also like your version better. lol :P
Srsly though, nice work! :D

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 Post subject: Re: Buzzsawblade
PostPosted: Tue Oct 23, 2012 11:50 pm  (#17) 
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Esper - looking at the gradient you have created with the slight flaw if its on a transparent background you could duplicate the layer, flip it or rotate it and then merge the two together.

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 Post subject: Re: Buzzsawblade
PostPosted: Wed Oct 24, 2012 4:37 am  (#18) 
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Esper - That is exactly the script I was talking about! Glad you found it. I was going to suggest the same thing as he4rty about duplicating and flipping to get rid of the artifact but he beat me to it. Don't know why that is there.

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 Post subject: Re: Buzzsawblade
PostPosted: Wed Oct 24, 2012 7:20 am  (#19) 
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ah, pretty obvious solution, didnt think of that
thanks for all the help !


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 Post subject: Re: Buzzsawblade
PostPosted: Wed Oct 24, 2012 10:30 am  (#20) 
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Hi Esper-

To answer the question, the gap occurs because those points are the start and end of the circular paths. On a symmetrical shape, the simplest solution, as suggested by he4rty, is to flip the shape to hide the seam artifact.

In this case, however, there is no real reason to use the script, as a radial gradient matches the shape you have. In this case, simply apply a gradient offset (this is in 2.6 but I assume 2.8 has the same option):

Just set the offset to be the fraction of the inner radius over the outer radius (66.6% in this case) then blend from the center to the outer circle.

Attachment:
2012-10-24_112451.jpg
2012-10-24_112451.jpg [ 126.98 KiB | Viewed 1139 times ]


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