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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Sun Oct 21, 2012 2:58 pm  (#61) 
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Not sure where to ask for some additions, but it would be cool to be able to distinguish top over lower loops for shading purposes (allow to export SVG as 2 paths; top path and bottom path). Anyway, yet another excuse to render using a knotter output result and a few GIMP/G'MIC tricks. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 1:35 am  (#62) 
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I'd like to find a way to break distinct loops into separate paths but I doubt it will be implemented in the near future as I have no idea on how that could be done.

I'll try to experiment a bit and let you know if anything useful come out.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 2:01 am  (#63) 
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I believe it was ofnuts that made a python plugin for GIMP that could place a wave along a path and split the over from the under. Had to copy from my old 2.6 plugins folder (still haven't ported all my stuff from 2.6 yet; lol). Coder I'm not though. Anyway, created the curled circle using the plugin taking advantage of the separation. :)

edit:

Found his Sourceforce repository. :)

http://sourceforge.net/projects/gimp-pa ... s/scripts/


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 11:35 am  (#64) 
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I've been able to reflow the rendering process and to perform it loop by loop.
Now reflecting that in the SVG export shouldn't take much time.

The interesting thing is that this is the way it should have worked from the start but I wasn't able to implement it...

To be sure that we are talking about the same thing, here is a picture of what I mean:
(Different colors mean different paths)
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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 11:41 am  (#65) 
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That would work so long as the paths in the SVG can be separate (Inkscape only sees it as a single path when exported). Having separate paths for each link (rope if you will) will help astronomically (then gaps can even be zero for my use). Not really too concerned with color as much as I am paths (stroking paths in GIMP for my earlier concoctions). Anyway, cool that you can color each link separate; I tried doing this in version 0.7 but I couldn't do so. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 11:56 am  (#66) 
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That is only a demo to highlight the different paths although it could be a nice feature to have that in Knotter as well (Sometimes you want to have a single loop or a fixed set of them and that could help with the design)

I'll keep working on this set of features and hopefully will be released in 0.8.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 12:06 pm  (#67) 
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It is also first...
On my wish list:
No 1 - To select choice of color (Different for each selection).
No 2 - Instead of the color - gradient.
......

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 12:47 pm  (#68) 
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I have mixed feelings about gradients, I agree that it would be great to have them in Knotter. On the other hand, I doubt I could make gradient editing as good as Inkscape.

If you think having basic gradient-editing features in Knotter I'll do my best to make them.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 1:55 pm  (#69) 
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Update: multi-path SVG export is now implemented.
It took much less than I expected :P

I run a few tests and then it will be available on the git repo.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Mon Oct 22, 2012 2:03 pm  (#70) 
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That indeed is cool news mbasagli; look forward to the Windows compile too MareroQ. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 11:47 am  (#71) 
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New features are now finalized! :) :)

Now I have to update the documentation and if meanwhile I don't find any bug 0.8 will be released very soon.

Thanks for the feedback.

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 12:27 pm  (#72) 
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The development version 0.8 a lot of changes.
(knotter_0.8_test.7z - only exe file to exchange)
We need a better guy to build for Windows.
In my compilation for Windows - sorry - missing a few icon and assistance.
(but perhaps my downloaded version is too old - Mattia - You can give the information on your website - the date of creation ?).

Edit: removed file - newer version is further


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Last edited by MareroQ on Fri Oct 26, 2012 12:22 pm, edited 1 time in total.
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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 12:42 pm  (#73) 
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I think I know what caused that.
I'll try to see if I can get to a Windows machine with Qt SDK installed so I can properly debug it.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 12:51 pm  (#74) 
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I am happy Your information to finally solve some problems for Windows.
Thank You very much for your program - my attempts to build only the first steps to learn - anyone can try....

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 1:14 pm  (#75) 
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I tried your new build MareroQ but I couldn't figure out how to change the colors of each loop from another as you showed. Not having the icons also killed it for me. Very happy for your efforts though and again thanks a heap.

I do hope you get your Windows machine working like you want mbasagli. I'm sure you will have at least one tester (me) if not many more here before releasing it at Sourceforge. I've played with many knot programs over the years and so far, your's is one of the better ones for sure. Still havn't run across a program that can take an image, do edge detection, then make that into knotwork art (I do ask for too much; lol). Again, thanks to you for this gem and for MareroQ for allow me to play with it. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 2:07 pm  (#76) 
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You can't change the color of the loops within Knotter, they are assigned randomly when this is enabled.
Right now it's only a tool to allow precise editing (Eg: if you want the design to be made by a single line).

I can't imagine a nice way to allow the user to change colors for now (minor edits may split or join loops) but it may be possible in the future.

When I was experimenting with knot designs I tried some of the other programs myself but I couldn't find one hat worked exactly as I expected, that's why I wrote Knotter.
Now that I have Knotter I've only used to test it... :)

Image recognition is a bit too far off, In the meantime you can load a background image and work on top of that to duplicate the layout.

Keep asking for new features and fixes as this gives me a great motivation to continue working on this. ;)


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 2:24 pm  (#77) 
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I placed the executable in the same directory as the old version of Knotter and it acknowleges tht it's 0.8 but I don't see the option to change colors. The button where it suppose to be at is Zoom Out (but, as MareroQ shows, invisible but a popout identifies the function). :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 4:33 pm  (#78) 
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If you chose to keep the old configuration it won't update the toolbar buttons.
You can change them on the preferences.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Wed Oct 24, 2012 5:41 pm  (#79) 
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Thanks; that fixed that. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu Oct 25, 2012 11:24 am  (#80) 
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And a new-improved Mattia version ...
(Knotter_0.8_01_test.zip - only exe file to exchange)
Quote:
I think I know what caused that.
I'll try to see if I can get to a Windows machine with Qt SDK installed so I can properly debug it.

?

Edit: removed file - newer version is further


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Knotter 0.8.01 test.png
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Last edited by MareroQ on Fri Oct 26, 2012 12:23 pm, edited 1 time in total.
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