BlendToolWormTextureBrush

1 create worm with blend tool

2 duplicate layer

3 add grayscale mask

4 select alpha then invert it

5 move down one layer (gimp wont copy mask layers)

6 copy visible and paste as layer

7 select the new layer

8 filters>alpha-logo>3d_outline

9 atocrop the top layer

10 export as YOURS.gbr

done.

SysTemX
