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 Post subject: Arcade game
PostPosted: Tue Aug 14, 2012 2:26 pm  (#1) 
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Thanks to Esper for the idea and Draconian for much of the knowledge.

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This is the counter I created for it

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 Post subject: Re: Arcade game
PostPosted: Tue Aug 14, 2012 3:32 pm  (#2) 
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cool !

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 Post subject: Re: Arcade game
PostPosted: Tue Aug 14, 2012 3:50 pm  (#3) 
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Erisian, i´m speechless....this is really really awesome !!!!!11


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 Post subject: Re: Arcade game
PostPosted: Tue Aug 14, 2012 4:35 pm  (#4) 
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^^^^^awesome as above^^^^^^ Kudos

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 Post subject: Re: Arcade game
PostPosted: Tue Aug 14, 2012 5:31 pm  (#5) 
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Thank you everyone. :oops:


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 Post subject: Re: Arcade game
PostPosted: Tue Aug 14, 2012 8:54 pm  (#6) 
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Wow, totally awesome.


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 Post subject: Re: Arcade game
PostPosted: Wed Aug 15, 2012 12:09 am  (#7) 
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Very cool and unique Erisian!
You have put all the pieces together into one package.
Would be a fun game to play.
I am on Level 100 now and I bet I have the highest score. I WIN !
Not.


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 Post subject: Re: Arcade game
PostPosted: Wed Aug 15, 2012 6:10 am  (#8) 
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It looks like we have a new Space Invaders game folks. Great job Erisian! I'm especially impressed with the counter. I noticed that you have the same problem with metallic spheres that I do as to the stripe effect. I haven't really worked on it in a while but you've given me something to think about a little more.

Just a friendly critique but I also noticed the frame looks "bent" on the top. Do you think the distortion was from the curves application? I get that sometimes too. I can't decide if my favorite part is the frame or the cylindrical highlights on the counters. The whole thing looks really good and shows a lot of thought behind it.

BTW, thanks for the plug.

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 Post subject: Re: Arcade game
PostPosted: Wed Aug 15, 2012 11:17 am  (#9) 
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Nice static capture Erisian, but would rather play the game since I'm a huge Galaga guy and this game looks promising. ;)

:)

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 Post subject: Re: Arcade game
PostPosted: Wed Aug 15, 2012 2:58 pm  (#10) 
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Wow - thanks everyone. I apologize for it not being interactive.

Drac. I think the frame looks twisted because that's the way the solid noise clouds went. Maybe I should have tried a different seed but I didn't see it until just now. Yeah, the spheres are difficult to metallicize. I'll have to work on it and we can compare notes.


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