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 Post subject: Re: Circle packing.
PostPosted: Thu Apr 14, 2016 3:55 pm  (#41) 
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Thanks Molly/Pat, but I'm not the master of this type of rendering. The guy below is. I just cheated using the angled seamless texture and the C/L rotation mathmap preset. :)

https://www.flickr.com/photos/fdecomite ... 3744943695

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 Post subject: Re: Circle packing.
PostPosted: Thu Apr 14, 2016 4:20 pm  (#42) 
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Orange Wink. :)

ref: https://pixabay.com/en/fruit-orange-sli ... t-1234657/

https://www.flickr.com/photos/34520999@ ... 3/sizes/o/

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 Post subject: Re: Circle packing.
PostPosted: Fri Apr 15, 2016 9:08 pm  (#43) 
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lylejk wrote:
Sort have been doing some research on Doyle spirals which lead to the concept of Circle Packing. Looked all over the place for programs (free of course) that does these but to no avail. Sort of faked it using a seamless texture that I created and then running Mathmap Droste and also Sculpture Generator (program created by Carlo Séquin) with that texture. As a side note, I did enter a wish list for such a feature with G'MIC, but don't know how hard it would be to implement. :)

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dark_glass-orbs.png


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droste_dgo.png


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sg_dgo.jpg

Those are some of the best things I have seen you make :coolthup


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 Post subject: Re: Circle packing.
PostPosted: Fri Apr 15, 2016 9:54 pm  (#44) 
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Sculpture generator is an awesome program, but you need to learn how to hack it to get some cool results. Below's a thread about this cool program and if you go through the full thread (it's long), there's hints on how to hack the tcl file. :)

viewtopic.php?f=22&t=1065&start=0&hilit=sculpture+generator

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