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 Post subject: Marblelous Cow
PostPosted: Mon Jun 23, 2025 8:44 am  (#1) 
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ref (from free to use, edit and share search): https://2.bp.blogspot.com/-qzVQKDS5Neo/ ... ay%2B5.jpg

Haven't been motivated to play much, so felt compelled. Saw this cow and then thought marbles, so why not. lol

hirez: https://live.staticflickr.com/65535/546 ... 6027_o.jpg

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 Post subject: Re: Marblelous Cow
PostPosted: Mon Jun 23, 2025 1:44 pm  (#2) 
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Nice one Lyle!
I always enjoy your style.

:paint

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 Post subject: Re: Marblelous Cow
PostPosted: Mon Jun 23, 2025 2:41 pm  (#3) 
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Lylejk :wvy
I had fun with your calf but the result is not great!

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 Post subject: Re: Marblelous Cow
PostPosted: Tue Jun 24, 2025 2:53 am  (#4) 
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Lyle, I enjoy your art and style, too. :clap
Good one, level_0. Yours is nice. :hi5

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 Post subject: Re: Marblelous Cow
PostPosted: Thu Jun 26, 2025 6:34 am  (#5) 
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level_0 wrote:
Lylejk :wvy
I had fun with your calf but the result is not great!

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Reminds me of that textured wall material I've seen in some shops. Cool result. :)

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 Post subject: Re: Marblelous Cow
PostPosted: Mon Jun 30, 2025 2:07 pm  (#6) 
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Did you do that one with MathMap Lyle? Or some wonderful new application. :)
Great stuff hey!

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 Post subject: Re: Marblelous Cow
PostPosted: Mon Jun 30, 2025 10:56 pm  (#7) 
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Appreciate the feedback Rod. Used G'MIC>Packed Ellipses to create the circlism (w/ alpha channel enabled) and then took the result and fed that into BRL. I then created a convolution layer from the original and set that to Grain Merge to add some texture the the marbles surface. Some secret sauce I share. lol

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 Post subject: Re: Marblelous Cow
PostPosted: Tue Jul 01, 2025 2:05 am  (#8) 
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Not bad at all Lyle. Closest I can come to something like that is with gimpressionist.
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