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 Post subject: Some Interesting Results Using GNU XaoS
PostPosted: Wed Apr 04, 2012 12:53 am  (#1) 
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XaoS is a pretty cool FOSS package for playing around with Fractals. Got these results using the randomize function.

Fractal Peacock
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Fractal Nebula
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http://wmi.math.u-szeged.hu/xaos/doku.php

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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Wed Apr 04, 2012 3:54 am  (#2) 
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Lovely. That'll sit nicely alongside all my other fractal programs.


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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Wed Apr 04, 2012 4:37 am  (#3) 
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Wow it's easy to use!
Image

Dunno how Gnofract compares but for Windows, Chaos Pro is the most versatile free generator but I prefer Sterlingware 2 for this reason.
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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Thu Apr 05, 2012 5:07 pm  (#4) 
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Erisian wrote:
Wow it's easy to use! Dunno how Gnofract compares but for Windows, Chaos Pro is the most versatile free generator but I prefer Sterlingware 2 for this reason.

I have both GnoFract 4D and Qosmic Fractal Flame Editor, which are in the Fedora repositories. I agree that XaoS is easy to use and has some cool features, as well.

GC Members have posted some nice fractals created with Chaos and Apophysis in Windows.

http://flam3.com/
http://code.google.com/p/qosmic/
http://apophysis.org/

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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Thu Apr 05, 2012 5:36 pm  (#5) 
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I've got Apophysis as well. I think the flame parameters are interchangeable with Gimp's. I do find it difficult to get anything spectacular out of it but I've toyed with the idea of using it for effects.


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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Thu Apr 05, 2012 6:59 pm  (#6) 
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Fr0st is cross-platform and is a bit like Apophysis. Had a quick toy with it and added a plasma grain merge layer. http://fr0st.wordpress.com/


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Last edited by Erisian on Fri Apr 06, 2012 9:26 am, edited 1 time in total.

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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Thu Apr 05, 2012 7:59 pm  (#7) 
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Hey, have you tried autopilot in Xaos? It's under UI. Highly recommended!


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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Fri Apr 06, 2012 6:14 pm  (#8) 
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Erisian wrote:
Chaos Pro is the most versatile free generator but I prefer Sterlingware 2 for this reason.


When you load one of Sterling's fractals you are confronted with something like this:

Image


What do you do with it without ruining it?


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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Fri Apr 06, 2012 6:21 pm  (#9) 
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you don't. it is very pretty.

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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Fri Apr 06, 2012 10:11 pm  (#10) 
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Erisian wrote:
Hey, have you tried autopilot in Xaos? It's under UI. Highly recommended!

Oh yeah, that's a great visual.

Nice result you got from Sterlingware 2. Isn't that Windows only? I tend to only work with Windows when paying clients are involved. :pengy

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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Sat Apr 07, 2012 8:36 am  (#11) 
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AFAIK it's Windows only.


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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Sat Apr 07, 2012 9:13 pm  (#12) 
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Hey Gnu Tux. Try this in Xaos!

1. Fractal/untick Mandelbrot mode
2. Type in the following seeds: -0.804 and -0.172
3. Calculation/iterations change to 300
4. Filters/palette emulator
5. Fractal/palette/colour cycling
6. UI/Autopilot
7. Sit back and enjoy the ride! :pengy


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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Sat Apr 07, 2012 11:36 pm  (#13) 
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Nice! :)
That looks pretty cool.
You may have to right click and click play/pause to see the video. :)
(wmv|mpg) Video format : (wmv|mpg)

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 Post subject: Re: Some Interesting Results Using GNU XaoS
PostPosted: Sun Apr 08, 2012 5:21 am  (#14) 
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Nice stuff! I don't know how much you know about fractals, but that is a Julia set. I believe it was named after Mandelbrot's teacher. If you zoom in on a Mandelbrot, in the deep V between the two large circles, you can see the spiralling shapes whose co-ordinates make good Julia seeds. Actually, if you've got a fast computer, you could increase the iterations to say 600. Mine didn't run smoothly when I tried it, that's why I suggested 300. 600 would help fill in the holes when zoomed in.


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