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 Post subject: GIMP team decides on features plan for 2.8 and beyond
PostPosted: Wed Mar 02, 2011 6:41 am  (#1) 
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Last night GIMP's team had a first official online meeting and came up with a plan for the nearest future and a prioritized list of features for v2.8 and beyond.

Speaking of nearest plans the team finds it most urgent to bring back wiki.gimp.org to life which will probably be current Alexia's unofficial wiki that contains information for newly joined developers.

Likewise urgent are releasing of the next unstable version and deciding what projects could be done for Google Summer of Code 2011 and who could be mentoring. Needless to say, if you want to participate, please join gimp-developer@ mailing list and introduce yourself.

Speaking of priorities, releasing v2.8 is still the highest one, with optional single-window mode still to finish as well as layers groups to get a cleanup (masks for layer groups, per-layer clips possible too).

After releasing 2.8 the team will focus on making 3.0 a short-cycle release based on GTK+3 and featuring high bit depth editing. Since a lot of GIMP has already been ported to GTK+3 by Michael Natterer, the team is likely to focus on further integration of GEGL by the time 2.8 is out.

Faster release of v3.0 is also desirable because GTK+2 is horribly broken with regards to graphic tablets and isn't likely to be fixed, which, sadly, means that many excellent improvements in the brush engine won't be of much use for Windows based users of GIMP 2.8.

According to current plans v3.2 is likely to introduce long overdue non-destructive editing. Some other important features like recording and playback of scripts, JavaScript support and native CMYK support are also on the radar. However they have prerequisites like complete GEGL integration are thus are currently lowest in the list of priorities and not yet assigned to any of the planned versions.

It's important to note that there are no calendar-like plans for neither 2.8, nor 3.0 or 3.2 whatsoever. The only way to make them be released faster is to join the team and take some responsibilities.


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 Post subject: Re: GIMP team decides on features plan for 2.8 and beyond
PostPosted: Wed Mar 02, 2011 8:02 am  (#2) 
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Thanks for the update Mike. :)

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 Post subject: Re: GIMP team decides on features plan for 2.8 and beyond
PostPosted: Wed Mar 02, 2011 8:36 pm  (#3) 
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Rod wrote:
Thanks for the update Mike. :)

No Problem!

Some people here should work on making gradients, brushes, patterns, etc: for Gimp 2.8, further information about contributing to this is listed here (programming, and non programming).

Saulgoode has already made one submission (that I know of, and have seen)


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 Post subject: Re: GIMP team decides on features plan for 2.8 and beyond
PostPosted: Wed Mar 02, 2011 8:38 pm  (#4) 
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Is there any way I could test on GIMP 2.8 and actually be useful... I have Vista, which I hate...

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 Post subject: Re: GIMP team decides on features plan for 2.8 and beyond
PostPosted: Wed Mar 02, 2011 8:42 pm  (#5) 
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What would be cool is to have a php like feature which, if a user puts a website into it, then GIMP can scan the site for textures. There are several DeviantArt groups that relate to textures (I am part of one group) and pretty much any of the textures I create are for the masses to have fun with. Not a programmer, so I'm not sure how such a feature can be done, but it would be cool if possible. That can go for brushes and other things too. :)

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 Post subject: Re: GIMP team decides on features plan for 2.8 and beyond
PostPosted: Wed Mar 02, 2011 8:49 pm  (#6) 
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Yeah that would be cool =D, so you could upload your website into it and then edit is?
I would say this should happen in 3.0 though cause that would be a large addition...
If it even could happen

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