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 Post subject: translation
PostPosted: Mon Jun 04, 2012 9:23 pm  (#1) 
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GIMP Version: 2.6.11
Operating System: Windows
OS Version: XP - SP3
GIMP Experience: Beginner Level



http://www.gimp-werkstatt.de/puzzleani.php

Can Someone translate this tutorial into English, please?
Thank You


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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 4:54 am  (#2) 
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pirate541 wrote:
GIMP Version: 2.6.11
Operating System: Windows
OS Version: XP - SP3
GIMP Experience: Beginner Level



http://www.gimp-werkstatt.de/puzzleani.php

Can Someone translate this tutorial into English, please?
Thank You

http://translate.google.com/translate?s ... hp&act=url

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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 5:12 pm  (#3) 
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Thank You Rod :)
Problem is that google translates word by word,it is missing something i think,unless it's me
who can't understand the steps


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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 5:25 pm  (#4) 
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Another problem is that it can't translate screen grabs as they are images and not text.


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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 5:34 pm  (#5) 
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they used to grab screen shots didn't they. Isn't this something that just happened lately.

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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 5:35 pm  (#6) 
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No idea how it works.


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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 7:25 pm  (#7) 
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heh, me either,that's why i asked for help :)


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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 7:28 pm  (#8) 
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Location: not from Guildford after all
  1. Open your original image
  2. Create a new layer filled with white
  3. "Filters->Render->Pattern->Jigsaw" -- Number of tiles = 3x3
  4. For each of the nine "pieces" of the resulting puzzle, use the Fuzzy Selection Tool :fuzzsel and 1) click on the center of the piece, 2) "Select->Save to Path", and 3) in the Paths Dialog, rename the path to be the "piece number" (1-9). If your Path dialog is not open, open it with "Windows->Dockable Dialogs->Paths".

    Your Layers Dialog and Paths Dialog should now appear like this:
    Attachment:
    SSpuzzle1.png
    SSpuzzle1.png [ 13.72 KiB | Viewed 2849 times ]

  5. You can now delete the white puzzle layer.
  6. Duplicate your original layer nine times so that you end up with 10 layers total.
  7. "Select->All"

    The following steps will be easier if you arrange your windows so that the Layers Dialog and the Paths Dialog are both visible at the same time (you will need to switch back and forth between them).
  8. Click on one of the paths in the Paths Dialog to make it the active path.
  9. Hold down the CTRL key while you click on the red selection button :select at the bottom of the dialog. This will subtract the region of the path from current selection.
  10. Click on the thumbnail preview of the bottommost layer in the Layers Dialog to make it the active layer.
  11. Perform an "Edit->Clear" (or use the DELETE key).
  12. Click on one of the other paths in the Paths Dialog (do not use any of the same paths that you used already; I "chain-linked" each path after using it to keep track).
  13. Hold down the CTRL key while you click on the red selection button :select at the bottom of the dialog. This will subtract the path's region from the existing selection.
  14. Click on the thumbnail preview of the next layer up in the Layers Dialog to make it the active layer.
  15. Perform an "Edit->Clear" (or use the DELETE key).

    Here is a screenshot of the Layers Dialog after the first two layers have been processed. Note the checkerboard indicating the transparency around the puzzle pieces.

    Attachment:
    SSpuzzle2.png
    SSpuzzle2.png [ 26.21 KiB | Viewed 2849 times ]

  16. Repeat steps 12 through 15 seven times until you reach the layer that is just below the topmost layer in the layerstack.
  17. Add a new layer and fill it with the background pattern of your choice.
  18. Move the new layer to the bottom of the layerstack.

You now have all of the layers of your animation, you can optimize the file ("Filters->Animation->Optimize") and save it with the .gif extension (specify a delay of 1000ms).

Here is my result:

Attachment:
lenna-puzzle.gif
lenna-puzzle.gif [ 63.89 KiB | Viewed 2849 times ]


NOTE: There is another portion of the tutorial which creates a layer that has a few of the pieces "scattered" over the background. Creating this layer is left as an exercise (you should've learned enough about using the paths to cut out pieces of the puzzle, all that remains is moving and rotating them, and adding some shadow effects).

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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 7:45 pm  (#9) 
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I used this tutorial (pdf)


Attachments:
puzzle_1024x768.png
puzzle_1024x768.png [ 268.09 KiB | Viewed 2841 times ]
puzzle_800x600.png
puzzle_800x600.png [ 176.64 KiB | Viewed 2841 times ]
www-dodisdodat-com.pdf [1.14 MiB]
Downloaded 301 times
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 Post subject: Re: translation
PostPosted: Tue Jun 05, 2012 9:07 pm  (#10) 
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Thank You Saul and thank You Al :)
You guys are just amazing

I will work on it this weekend and post my puzzle


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 Post subject: Re: translation
PostPosted: Fri Jun 08, 2012 10:53 pm  (#11) 
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My puppies on their couch,yes they have their own couch

:hehe
I have no idea why there is an extra white layer on top of the blue one

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 Post subject: Re: translation
PostPosted: Sat Jun 09, 2012 5:30 am  (#12) 
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Wow, 3 big dogs on one couch, that must keep the dog chow in business. lol

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 Post subject: Re: translation
PostPosted: Sat Jun 09, 2012 6:38 am  (#13) 
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Gorgeous dogs Pirate.


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 Post subject: Re: translation
PostPosted: Sat Jun 09, 2012 7:09 am  (#14) 
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thank You All,
all 3 dogs are rescued dogs too


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 Post subject: Re: translation
PostPosted: Sat Jun 09, 2012 9:15 am  (#15) 
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Well they look lovely and healthy now.


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 Post subject: Re: translation
PostPosted: Sat Jun 09, 2012 9:41 am  (#16) 
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Erisian,they are so healthy that when i take them on a walk,they walk me :)
three leashes pulling me all over the place lol


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