Quote:
If you convert image to C64 or Spectrum palette, it won't be correct though because of the graphic modes those systems had.
What would be wrong about it?
Too many colors in a cell. I lived my childhood with C64, but Spectrum also had similar limitations.
The image on those systems was divided into cells, and you could use only certain amount of colors in a single cell.
To get "correct" C64 or Spectrum image I would use emulator, or application you can draw it correctly like Timanthes.
There is also gimp-cbmplugs that I used earlier in Linux.
If you just play around it doesn't matter if you don't follow the graphic mode rules,
palette conversion make them look retro and nice in my opinion.
And yes, if you convert to indexed mode do it last.
When I make little retro images I export them to png without saving to XCF like bigger projects.
This is Gimp forum, but GrafX2 is also cool for oldschool.
Edit. Just found this will test later.
https://github.com/thojor79/bacillus_c64/blob/master/convert/gimp-plugin-c64fy.py
Amiga Palette in python, with bit planes and 4 dithering possibilities.
https://github.com/alexalkis/palette_amigaOCS
