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 Post subject: Re: Make people metal with GEGL
PostPosted: Tue Aug 30, 2022 5:35 pm  (#21) 
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This one is even better.

color-overlay value=#ffb386
bevel th=0.096 azimuth=60  radius1=3  bevel1=65  th=0.1
metallic solar1=22 solar2=53 solar3=24 light=6 smooth=2
bloom strength=18
unsharp-mask scale=0.2
softglow glow-radius=2
noise-reduction iterations=3
id=1  gegl:over aux=[ ref=1  xor aux=[  ref=1  median-blur radius=2.4 alpha-percentile=1    ] median-blur radius=2 alpha-percentile=54 percentile=9 gaussian-blur std-dev-x=1 std-dev-y=1  opacity value=3
median-blur radius=2 ]


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 Post subject: Re: Make people metal with GEGL
PostPosted: Wed Aug 31, 2022 12:58 am  (#22) 
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contrast_ wrote:
This one is even better.

color-overlay value=#ffb386
bevel th=0.096 azimuth=60  radius1=3  bevel1=65  th=0.1
metallic solar1=22 solar2=53 solar3=24 light=6 smooth=2
bloom strength=18
unsharp-mask scale=0.2
softglow glow-radius=2
noise-reduction iterations=3
id=1  gegl:over aux=[ ref=1  xor aux=[  ref=1  median-blur radius=2.4 alpha-percentile=1    ] median-blur radius=2 alpha-percentile=54 percentile=9 gaussian-blur std-dev-x=1 std-dev-y=1  opacity value=3
median-blur radius=2 ]


Attachment:
CHROME-NEW_RD.png
CHROME-NEW_RD.png [ 1.34 MiB | Viewed 6523 times ]


I agree! :bigthup

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 Post subject: Re: Make people metal with GEGL
PostPosted: Wed Aug 31, 2022 3:53 pm  (#23) 
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Do not confuse GEGL Metallic with GEGL Chrome. This thread is about GEGL Metallic. It is not a text styling filter on its own.
Image


Too learn more about the filter that branched from GEGL Metallic (GEGL Chrome) see here.
viewtopic.php?f=9&t=20100&p=276282


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 Post subject: Re: Make people metal with GEGL
PostPosted: Thu Sep 01, 2022 11:48 pm  (#24) 
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GEGL Metallic now has the ability to invert the original image with a slider that only has on and off settings.

Image


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 Post subject: Re: Make people metal with GEGL
PostPosted: Wed Sep 13, 2023 12:30 pm  (#25) 
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download here.
https://github.com/LinuxBeaver/gimp-met ... L/releases

This plugin got a huge update.

1. It now has a color overlay mode.

2. It has a liquidify slider that makes the metal liquid-ish or smoother.

3. It now has alt graphs that make even better gold, though they have limited editable properties.


Previews

Image

Image

Attachment:
pasted_image018.png
pasted_image018.png [ 1.74 MiB | Viewed 6351 times ]


DIRECTORY TO PUT BINARIES


**Windows**

C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins

**Linux**

/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

**Linux (Flatpak includes Chromebook)**

/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


Remember, this filter is intended to make people and objects gold, not text. But it will work if applied to a bevel; but not plain text.


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 Post subject: Re: Make people metal with GEGL
PostPosted: Wed Sep 13, 2023 9:41 pm  (#26) 
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Little late to the party, Contrast_; impressive stuff. :)


Attachments:
tinfoil_me.jpg
tinfoil_me.jpg [ 156.54 KiB | Viewed 6345 times ]

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 Post subject: Re: Make people metal with GEGL
PostPosted: Sun Oct 01, 2023 11:18 am  (#27) 
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Metallic when fused with the LCH Lightness, Luminance or HSV Value blend mode (in Gimp) with a few other things can make a glass person.

Attachment:
glass_study.png
glass_study.png [ 906.6 KiB | Viewed 6288 times ]



I cannot turn all of this into a filter because certain steps; such as talking to Gimp layers below cannot be automated in GEGL. The theory of making a person glass is NOT the same as making text glass and vice versa.


Attachments:
metallic_glass.png
metallic_glass.png [ 1010.11 KiB | Viewed 6288 times ]
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 Post subject: Re: Make people metal with GEGL
PostPosted: Sat Oct 07, 2023 1:17 pm  (#28) 
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*download in link

Huge breakthrough in GEGL plugin development. (PRESETS SHOULD RARELY BREAK)

I figured out how GEGL Plugins can update without breaking presets by putting the updated code in the drop down list and optionally making the updated code run at start up. That way the legacy code is still in the filter; thus presets don't break and plugins that need this filter will work with either version (old or new).

If you don't update, all filters that use this plugin will be fine.
If you do update, all filters that use this plugin will be fine.

A WIN WIN!

Metallic is the only filter of mine that does this; because none others have have potential breakable updates yet. Notice how the drop down list says "Oct 2023"? That is the updated version, and you can always switch back to the classic version.

Now let me explain, one last thing about metallic. In this case it is set to use legacy mode in default but you can switch to the new Oct 2023 mode and if I wanted I could choose to hide and remove the legacy mode or label it legacy. I didn't do that though, but I know how. So it is possible in the future my plugins will update without a drop down list to go back to an older version.



Metal Oct2023 no color

Attachment:
update_metallic.png
update_metallic.png [ 638.51 KiB | Viewed 6255 times ]


Metal Oct2023 with color

Attachment:
sl.png
sl.png [ 774.83 KiB | Viewed 6255 times ]


Download here because it is not yet on Github
Attachment:
win_and_linux_metallic_update_oct_2023.zip [56.86 KiB]
Downloaded 66 times


.dll is for Windows

.so is for Linux

Location to put binaries.

**Windows**


C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins

**Linux**

/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

**Linux (Flatpak includes Chromebook)**


/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


Enjoy


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 Post subject: Re: Make people metal with GEGL
PostPosted: Sat Mar 21, 2026 10:32 pm  (#29) 
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Posts: 2010
Update for Windows binaries to use gettext so it works on GIMP 3.0.8 and 3.2

Attachment:
metal_windows_binaries_gegl_plugin.zip [1.05 MiB]
Downloaded 36 times


Source code and info on gettext is here

https://www.gnu.org/software/gettext/
https://github.com/LinuxBeaver/GEGL-GIM ... c/releases


LOCATION TO PUT BINARY
C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins


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