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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 1:27 am  (#101) 
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Does your computer/desk look like this?
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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 3:03 am  (#102) 
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That is amazing Sallyanne, I'm Impressed with your use of the script

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 6:05 am  (#103) 
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Nicely done Sallyanne. :)

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 8:35 am  (#104) 
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sallyanne wrote:
Does your computer/desk look like this?
[ Image ]


Pretty much does Sallyanne. lolol

Very good result. :)

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 8:44 am  (#105) 
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lylejk wrote:
Pretty much does Sallyanne. lolol
Very good result. :)
(Amazing no matter how much technology we use, manual things / hard copies still invade our lives) Thanks.

Thank you Rod & Graechan

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 Post subject: Re: Multiple Brush Fill Rel2 [will ignore non selected layers]
PostPosted: Sat Jul 06, 2013 10:22 am  (#106) 
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Rod wrote:
Meanwhile i fixed the brush set as individual GBR files and they work very well. :)
[ Image ]
Attachment:
Skull-Brush_16_RD1403.zip


I finally was able to get something that I was happy with using those brushes.
Image
jollyfish-Mult-Brush-Fill by cecilia fx, on Flickr

The skulls all turned out gray as I wanted. (in the Window for the multi brush script I made all the colors black as instructed).
After the skulls rendered I added color on another layer and used the Color Blend mode

Whew!

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 3:34 pm  (#107) 
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Wow; way too cool of a result Cecilia. :)

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 Post subject: Re: Multiple Brush Fill Rel2 [will ignore non selected layers]
PostPosted: Sat Jul 06, 2013 3:35 pm  (#108) 
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cecilia wrote:
Rod wrote:
Meanwhile i fixed the brush set as individual GBR files and they work very well. :)
[ Image ]
Attachment:
Skull-Brush_16_RD1403.zip


I finally was able to get something that I was happy with using those brushes.
[ Image ]
jollyfish-Mult-Brush-Fill by cecilia fx, on Flickr

The skulls all turned out gray as I wanted. (in the Window for the multi brush script I made all the colors black as instructed).
After the skulls rendered I added color on another layer and used the Color Blend mode

Whew!

Cool idea. :)

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 7:41 pm  (#109) 
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Nice to see such good Images from the all the 'day walkers' and that no more errors are in the script

Thank you all for appreciating my favorite Gmic filter and especially thanks to David for making it available :tyspin

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 10:03 pm  (#110) 
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Thanks......I didn't think my effort was nearly as fabulous as many I've seen so far but I was having trouble with various brushes and was really trying to figure out how it works.
I still don't understand that "check the brush size" thing but I make sure it's not selected when I start the render.

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sat Jul 06, 2013 10:14 pm  (#111) 
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Good job cecilia :)

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sun Jul 07, 2013 2:24 am  (#112) 
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Cecilia that check brush thingy is quite simple, The Gmic filter the script uses takes a lot of time and the Gmic will fail if the brush size is to big, so I added the the toggle so that you could select to check your brush size compared to the mask quickly (without running the lengthy Gmic Filter) and if you are satisfied then Undo, de-select the toggle and run the full script with Gmic

Wilbur did not allow scripts to have a preview

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sun Jul 07, 2013 4:46 pm  (#113) 
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hmm, I'll have to play around with that

I suppose if a brush is too big I would have to make a new brush at a more manageable size before I run this script

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sun Jul 07, 2013 7:00 pm  (#114) 
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cecilia wrote:
hmm, I'll have to play around with that

I suppose if a brush is too big I would have to make a new brush at a more manageable size before I run this script

No Cecilia just decrease your 'Max Brush Size' setting and check again (repeat until your brush looks right compared to your mask)
Then de-select 'Check Brush Size' and run script with Gmic's 'Pack Sprites'

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Sun Jul 07, 2013 7:24 pm  (#115) 
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ok, thanks

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Mon Jul 08, 2013 8:33 am  (#116) 
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Tried one with coloured brushes. Just set the 'colour' to black
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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Mon Jul 08, 2013 9:30 am  (#117) 
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lol, you are getting good sallyanne. That is very pretty.

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Mon Jul 08, 2013 9:32 am  (#118) 
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yes, the butterflies are very nice


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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Tue May 06, 2014 7:09 pm  (#119) 
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:bump

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 Post subject: Re: Multiple Brush Fill Rel3
PostPosted: Wed May 07, 2014 12:05 am  (#120) 
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I don't see the script in the specified location. I'm using windows 7 64 bit and G'MIC is now updated to 1.5.9.0


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