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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Wed Feb 25, 2015 11:29 pm  (#1061) 
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Yet another map:

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Wed Feb 25, 2015 11:47 pm  (#1062) 
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The Warrior wrote:
Yet another map:

[ Image ]

That's a crazy looking font.
Can you show us the E-Map you used and or how you made this text image?

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Wed Feb 25, 2015 11:58 pm  (#1063) 
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Wallace wrote:
The Warrior wrote:
Yet another map:

[ Image ]

That's a crazy looking font.
Can you show us the E-Map you used and or how you made this text image?

I'll post up a bunch of emaps later. Still going through them all. The font is called guttural: http://www.dafont.com/guttural.font

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 12:18 am  (#1064) 
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Location: Native to NYC living in Arizona, Gimp 2.8 - 3.0, Win 11 PC.
The Warrior wrote:
Wallace wrote:
The Warrior wrote:
Yet another map:

[ Image ]

That's a crazy looking font.
Can you show us the E-Map you used and or how you made this text image?

I'll post up a bunch of emaps later. Still going through them all. The font is called guttural: http://www.dafont.com/guttural.font

Thanks for the font link and I look forward to seeing those e-maps. ;)

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 12:26 am  (#1065) 
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Holy crap, I probably couldn't reproduce this one if my life depended on it, haha. Click for resize:

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 1:04 am  (#1066) 
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Aaaaaaand another:

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 1:17 am  (#1067) 
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It was only one day back (but now many, many posts!!) but I liked very much the shell that Gnutux posted; so especially after this morning's pattern/gradient discussion here, I had a play around with shells ...

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A typical BRL shell with a pattern overlay ...

Image

A typical BRL shell with a gradient overlay ...

Image

And one where I tried to combine the background pattern (bumped) with the shell BRL. How can anybody not love GIMP!!

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 7:42 am  (#1068) 
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Yesterday I thought I saw a piece from GnuTux about how to use this plug-in, very useful given its complexity, especially to a beginner. Did I dream it, has it been removed for editing, and if not where is it now, please?


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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 11:18 am  (#1069) 
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experiment
BRL+Warp Jump Filter ( ICNET>Distortion)

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 11:28 am  (#1070) 
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Marcello and oldmangrumpy you make me jealous seeing so beautiful outcomes!
Fantastic and beautiful ones. :clap :coolthup

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 12:55 pm  (#1071) 
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Thk Issabella, (BRL+ ICNET>Special Effects1>Plastic Surface)

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 2:20 pm  (#1072) 
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Issabella, as always, I really appreciate your nice comments, especially as I am just having fun :)

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 5:37 pm  (#1073) 
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Very nice results, folks! :bigthup

kenlawson wrote:
Yesterday I thought I saw a piece from GnuTux about how to use this plug-in, very useful given its complexity, especially to a beginner. Did I dream it, has it been removed for editing, and if not where is it now, please?

Hi Ken.,

I did make a few posts about how to ensure your installation is correct, as well as a couple of tips on using the script from the Alpha to Logo menu.

I've also updated the the First Post in This Thread with details/links regarding installation and use of the script. If you have any questions, please feel free to post them here or start a new thread.

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 6:25 pm  (#1074) 
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For this I created a new layer on top and ran my technicolor script for the colors
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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Thu Feb 26, 2015 10:43 pm  (#1075) 
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I have no idea now what I did nor what patterns I used to get this one - I was originally trying to target an irridescent finish .. oh well :oops:

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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Fri Feb 27, 2015 1:04 am  (#1076) 
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With this I created the overlay using MH Paint
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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Fri Feb 27, 2015 10:34 am  (#1077) 
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Hi GnuTux,
Many thanks for the help you posted above,
Ken


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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Fri Feb 27, 2015 11:13 am  (#1078) 
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Do you want a nice fast map for BRL with MM(MathMap)?
1.new image square canvas 480x480
2.Filters>Generic>MathMap>Distorts>Angular Division
3.NewLayer where you put a color or a pattern; merge
4.Generic>MathMap>Map>Sphere
5.Color>ColorToAlpha make trasparent the black

use this map in BRL

exe.
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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Fri Feb 27, 2015 11:17 am  (#1079) 
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Graechan wrote:
With this I created the overlay using MH Paint
[ Image ]

Mi casa es your house.


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 Post subject: Re: Bevel Reflect Logo V1.6
PostPosted: Fri Feb 27, 2015 12:05 pm  (#1080) 
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Graechan wrote:
With this I created the overlay using MH Paint
[ Image ]

Am I close? Thk Graechan
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