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 Post subject: Confirmed working Beaver's GEGL plugins for Windows GIMP 3.2+
PostPosted: Sat Mar 21, 2026 6:21 pm  (#1) 
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Joined: Oct 31, 2020
Posts: 2010
This is not another test. I confirmed these GEGL/GIMP plugins work for Windows 10 and 11 on GIMP 3.08+. Though they are 100s of megabytes larger because they static link GETTEXT and the source code now has an exclusive branch for Windows that static links gettext.

The Github is updated to reflect these changes
https://github.com/LinuxBeaver/LinuxBeaver/releases/


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Binaries for Windows 3.0.8 +
https://github.com/LinuxBeaver/LinuxBea ... lugins.zip


Source Code For Windows GIMP 3.0.8+
https://github.com/LinuxBeaver/LinuxBea ... lugins.zip

Compile with
windows_master_build.sh : and do not disrupt the gettext folder hierarchy and it will work.

140+ GEGL plugins for GIMP have fun

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and nothing can be done about the extremely large file size, that is the consequence of needing to static link gettext. Thank you Mr. Q/MareroQ

LOCATION TO PUT GEGL PLUGIN BINARIES

Windows

C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins




then restart GIMP and go to "GEGL operation" to find the new plugins
or look in

filters>text styling

filters>render>fun


---

and if you are looking for Linux

The download and source code is here

https://github.com/LinuxBeaver/LinuxBeaver/releases/



Linux
~/.local/share/gegl-0.4/plug-ins


Linux(Flatpak includes Chromebook)

~/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


:gimp


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 Post subject: Re: Confirmed working Beaver's GEGL plugins for Windows GIMP 3.2+
PostPosted: Sat Mar 21, 2026 7:02 pm  (#2) 
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Joined: May 16, 2010
Posts: 16010
Yes i can confirm a new install straight from the Gimp website (Gimp-3.2), all your plugins work for Gimp-3.2 and Windows 11 pro. :)

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