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 Post subject: Re: About the next G'MIC surprise
PostPosted: Fri Mar 22, 2013 4:58 pm  (#21) 
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Ok, thanks.
I do not know much about masks :oops:
So, how I can know and select what is a perfect red (or perfect color) to use?

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Fri Mar 22, 2013 5:06 pm  (#22) 
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The 'pencil' tool in the GIMP toolbox allows to easily draw a stroke with a single 'pure' color (without aliasing effects).This is what I used for my experiments.


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Fri Mar 22, 2013 5:37 pm  (#23) 
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Sorry, it was obvious that I had to use the Pencil Tool and a solid brush. I do not know what I was thinking.
Now I'm uploaded the file again with some extras painted regions:
http://www.fileswap.com/dl/muk1p6GMiV/i ... 1.xcf.html
It took 53 seconds to complete the task in an Athlon 64 X2 4800+ (2500MHz), GIMP 2.8.4 Kubuntu 64bits. Default filter values.

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Mon Mar 25, 2013 11:06 am  (#24) 
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There are some news concerning the upcoming patch-based inpainting algorithm in G'MIC.
I've just finished the integration of our 'automatic blending' method in the inpainting filter. This step is really interesting because instead of just copy/pasting patches in the inside of the inpaint mask, it also blends them to reduce block artefacts.
Here are two examples that demonstrates how it works. I will release a new beta package of G'MIC with this feature included tonight.

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Mon Mar 25, 2013 9:31 pm  (#25) 
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That look fantastic!


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Tue Mar 26, 2013 8:53 am  (#26) 
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Now I think I've finished the integration of the complete inpainting algorithm, so I will probably release a new stable version of G'MIC soon (1.5.5.1). Here is another example of what you can (easily) achieve with this filter. Very nice and fun to use indeed !
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 Post subject: Re: About the next G'MIC surprise
PostPosted: Tue Mar 26, 2013 12:28 pm  (#27) 
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I look forward to trying this. You guys are amazing.


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Wed Mar 27, 2013 12:46 pm  (#28) 
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Some more news about the inpainting features, with some additional figures to show the differences with other existing inpainting algorithms, and to show why the blending step rocks :)
I hope I can release the new version with this feature on next monday.

First, a summary of what it can do :

Attachment:
results_all.jpg
results_all.jpg [ 642.89 KiB | Viewed 1886 times ]


Second, a comparison with other algorithms :

Attachment:
result_kodim.jpg
result_kodim.jpg [ 783.29 KiB | Viewed 1886 times ]


Hope you'll enjoy it as much as I do. Playing with this filter is indeed very fun and exciting. The problem is that I sometimes want too much from it, and then I'm disappointed by some results that are not good enough (finding the good parameters is not really easy for me right now).


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Wed Mar 27, 2013 12:51 pm  (#29) 
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This is some of the best inpainting results that I've ever seen David. I sometimes use Inpaint 4.7 (a freebie from Give-away-of-the-day site; they give this gem away once or twice a year) but the results from G'MIC is far superior. Now if you can only use G'MIC to create crop circles then I can even replace Resynthesizer. lol

:)

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Wed Mar 27, 2013 1:32 pm  (#30) 
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Prote question - because for many incomprehensible.
Simple instructions for use? - Step by step ....

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Wed Mar 27, 2013 3:10 pm  (#31) 
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Thanks David.
Those comparisons are amazing!
I've updated the filter and I am having the following error (mask by color):
*** Error in. / Gimp_repair / * if / * repeat / * local / *** Command '-repair': Invalid argument '[1], 11,33,2,16,0,0.05,10,1' .

And using "opaque regions in top layer", it makes no change. I admit, maybe I'm doing something wrong.

Edit: You forget it. I compiled the new beta and now I do not get the error message.
But I still can not make it work the "opaque regions in top layer" mode.
Edit2: You forget again. I chose "all" in "input layer" and now "opaque regions in top layer" it works.
Thank you.

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Last edited by YAFU on Wed Mar 27, 2013 3:46 pm, edited 3 times in total.

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Wed Mar 27, 2013 3:30 pm  (#32) 
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looks like you have put a space .. there must be be no spaces in any arguments

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Wed Mar 27, 2013 4:05 pm  (#33) 
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David, you and Maxime have done an amazing job with this filter. Only one pass filter and the result is excellent:
Image

:jumpclap :yes

I would just like to have available a preview, or to learn exactly what function does each variable in the filter.

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 2:02 am  (#34) 
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Nice to see someone else succeeded in using it!
At least it shows this is not an elaborated April fool :-)


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 7:50 am  (#35) 
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Some other few examples I've made today. Still a lot of fun to use!

Attachment:
result_all2.jpg
result_all2.jpg [ 2.09 MiB | Viewed 1706 times ]


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 8:42 am  (#36) 
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Oh yeah! Usually people who appear in the photo ruin a good landscape :hehe

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 10:58 am  (#37) 
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people *and* goats :)


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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 11:59 am  (#38) 
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That's astonishing. Can't wait for v1.5.5.1. :wh

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 12:04 pm  (#39) 
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That sure is cool, looks like it is going to out do resynthesizer. The top scene with all those people, do you paint over them all with a red brush, then run the script?

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 Post subject: Re: About the next G'MIC surprise
PostPosted: Thu Mar 28, 2013 12:36 pm  (#40) 
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No, I did it character by character, sometimes changing the filters parameters, but mostly doing CTRL+F for repeating the operation several times.
Actually, this is faster to perform several inpainting on small masks than a single one on a big mask.


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