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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 2:06 am  (#331) 
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GnuTux's chrome maps make nice glass effects when used with layer modes, here is a Facebook cover design.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 2:12 am  (#332) 
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I like it he4rty, the opacity (or mode?) on the text is a nice touch. :bigthup

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 5:55 am  (#333) 
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he4rty: i agree with odin, very nice looking text.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 6:05 am  (#334) 
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Nice work.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 7:09 am  (#335) 
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That text is really impressive he4rty, how did you get the background to shine through to the text?

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 8:30 am  (#336) 
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My take on glass. I think he4rty's looks smoother:

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 8:39 am  (#337) 
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@warrior, try making the background darker, maybe there isn't enough contrast. Looks good though.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 8:45 am  (#338) 
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I think this one looks better. I like how the glass warps my background a bit:

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EDIT: Thanks Molly. Darker bg probably would have been better.

Settings used. Map is from GnuTux:

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Attachments:
GlassGimp2.xcf [743.57 KiB]
Downloaded 122 times

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Last edited by The Warrior on Sat Mar 15, 2014 9:12 am, edited 1 time in total.
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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 8:51 am  (#339) 
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The text is very nice... How do you make it see through like that?
Edit, I always learned in art classes, dark against light works best.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 9:12 am  (#340) 
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molly wrote:
The text is very nice... How do you make it see through like that?
Edit, I always learned in art classes, dark against light works best.

Thanks Molly. I added the settings, and xcf to my former post.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 9:18 am  (#341) 
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Thanks warrior, I will give them a try, I didn't even know about combining the bg with the text.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 9:40 am  (#342) 
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ok, what I am seeing is that the thing you did different is just lower the opacity of the logo to make it see through. Here I thought you used a glass script to do that
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Edit, yours also looks great in purple with Tux-GC shadow at default, hope you don't mind, I like playing.
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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 10:05 am  (#343) 
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Looks nice Molly. I don't mind at all.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sat Mar 15, 2014 10:23 am  (#344) 
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he4rty wrote:
To get smooth edges on the text, I've been running the script, then alpha selecting the original text. Then invert the selection and on the bevelled layer I clear the selected area, sometimes if needed I grow the selection by 1 or 2px and then run a Gaussian blur of 1 or 2px.

I've completely overlooked the advantages/importance of having that underlying text layer. It's sort of like having "Text Insurance". :hehe

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sun Mar 16, 2014 12:27 am  (#345) 
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I have also just ran 'Unsharp Mask' (default settings) on the active "BR Logo" layer and found this improves the finish greatly

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sun Mar 16, 2014 1:17 am  (#346) 
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Nice work on the glass as well everyone.

Another trick I have tried for smoothing is to run G'mics dream smoothing filter, I uncheck the equalise at every step and set iterations to 10, finally use the a selection of the original text to clear the background.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Sun Mar 16, 2014 8:09 am  (#347) 
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Very cool translucent designs. All three are good. I agree that less opacity in the text and more contrasting background colors, should produce a better effect and make it pop. There is a nice, smooth diffusion of the background colors though the text, as well.

G'MICs anositropic smoothing works well too, especially when smoothing heavily reflected HDRi Probe Images.

he4rty wrote:
To get smooth edges on the text, I've been running the script, then alpha selecting the original text. Then invert the selection and on the bevelled layer I clear the selected area, sometimes if needed I grow the selection by 1 or 2px and then run a Gaussian blur of 1 or 2px.

This is almost exactly how the edge smoothing option works. I don't actually cut anything though. I just invert and blur. Perhaps one day I'll develop a better algorithm. Something like averaging with the transparency of surrounding pixels. In the past, I've smoothed curves using a similar technique.

ML Bevel Reflect Plug-in update discussion split to new thread.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Mon Mar 17, 2014 9:24 pm  (#348) 
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A few more:

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Mon Mar 17, 2014 9:35 pm  (#349) 
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The Warrior wrote:
A few more:

[ Image ]

[ Image ]

That's really cool looking.
Have you tried to duplicate it and use a "Dodge" layer mode, and turn down this layers opacity?

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Last edited by Wallace on Mon Mar 17, 2014 11:13 pm, edited 1 time in total.

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 Post subject: Re: Bevel Reflect Logo V1.4 (Enhanced Text, Solid Color, Light Directi
PostPosted: Mon Mar 17, 2014 11:10 pm  (#350) 
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Wallace wrote:
The Warrior wrote:
A few more:

[ Image ]

[ Image ]

That's really cool looking.
Have you tried to duplicate it and use a "Dodge" layer mode, and turn down this layers opacity?
[ Image ]

Huh uh. There's actually three layers above the gold layer.

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