It is currently Wed Jul 24, 2024 4:29 am


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 21 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 4:37 pm  (#1) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
While I learn Blender 3D doing boring tables, chairs, teapots, vases, etc., I take a break to clear my mind doing other things. In this render (blender internal)I applied other things that I had done in other works:
viewtopic.php?f=22&t=7337
viewtopic.php?f=11&t=7922

Image Image

Of course while this is not the "Art" section, anyway you can freely opine/critique this work :)

PS: You'll notice that there are no shadows of the cube over the snow. I still can not make the shadows look like I want with Blender internal. So I try to learn as much as possible about lighting with internal render and then thus I can appreciate all the advantages of cycles.

_________________
Image
Be patient, English is not my language.


Share on Facebook Share on Twitter Share on Orkut Share on Digg Share on MySpace Share on Delicious Share on Technorati
Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 4:54 pm  (#2) 
Offline
GimpChat Member
User avatar

Joined: Mar 23, 2012
Posts: 7316
Location: Göteborg at last!
They are both excellent. I would be tempted to hide the bottom of the ice cube behind a small mound of snow.


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 5:04 pm  (#3) 
Offline
GimpChat Member
User avatar

Joined: Aug 30, 2012
Posts: 2174
Very nice. Needs a newspaper design around the image now with the headline, Archeologists discover prehistoric wilber frozen in ice at the north pole.

_________________
Image


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 6:54 pm  (#4) 
Offline
GimpChat Member
User avatar

Joined: Sep 24, 2010
Posts: 12536
Very realistic looking PC YAFU; funny too. lol

Let's try to genetically resurrect the Wilbermoth. lololol

:)

_________________
Lyle

Psalm 109:8

Image


Last edited by lylejk on Fri Aug 23, 2013 2:03 pm, edited 1 time in total.

Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 8:06 pm  (#5) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
@Erisian: Well, that will not to look very good since the snow is not generated, because it is the same picture used in the background. Here I make an attempt, but it makes my lack of shadows even more noticeable :mrgreen:
Image Image

@he4rty, lylejk: That is so, apparently scientists are preparing for cloning. But being this related to the software, technique is called forking :hehe

_________________
Image
Be patient, English is not my language.


Last edited by YAFU on Thu Aug 22, 2013 8:11 pm, edited 1 time in total.

Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 8:10 pm  (#6) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
Nice composition and very convincing ice, YAFU!
Would love to learn the materials settings for ice from you. I've managed the ice shaders
for Cycles but have never done it with the Internal render engine.


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 8:32 pm  (#7) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
Thanks K1TesseraEna!
As I had said in the other thread, I have downloaded these two materials for blender internal:
http://matrep.parastudios.de/index.php? ... now-packed
http://matrep.parastudios.de/index.php? ... al=277-ice
Then I mixed them in different ways and I have changed many property values. I have learned a lot analyzing these two materials and to experiment by changing the values.

Edit:
Sorry, this is the "ice" that I had used:
http://matrep.parastudios.de/index.php? ... ial=32-ice

_________________
Image
Be patient, English is not my language.


Last edited by YAFU on Fri Aug 23, 2013 1:23 pm, edited 1 time in total.

Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 10:21 pm  (#8) 
Offline
GimpChat Member
User avatar

Joined: Nov 15, 2012
Posts: 949
Location: Mesa, AZ
Wilber looks so surprised. That kinda made me smile.

_________________
Image

I now have a Tumblr, check it out!


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Thu Aug 22, 2013 10:27 pm  (#9) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14728
Location: USA
Very cool YAFU! :)
No pun intended. Those renders are really good.

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 11:53 am  (#10) 
Offline
GimpChat Member

Joined: Dec 27, 2012
Posts: 393
Location: England
The lack of shadow isn't too noticeable as the ice block appears to be already sitting in a shaded area, the foreground snow is slightly darker around the block. Good job on both images but I think the second one with the more frosted look has the edge and the snow around the base is a nice touch.
I hope that's not evil Wilber in there as I I keep thinking about the movie The Thing.

_________________
Image

DeviantArt gallery


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 12:08 pm  (#11) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
Thanks for the links YAFU :bigthup !


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 1:17 pm  (#12) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
Thanks for your comments!
Here I've added some bubbles.
Image

@K1TesseraEna: Sorry, this is the "ice" that I had used:
http://matrep.parastudios.de/index.php? ... ial=32-ice

If you analyze the material, texture called "soft displace" makes the magic about cube deformation. But this deformation has no much effect if you do not modify the mesh surface of the cube.
Edit: I have realized that subdivide the mesh is what makes the geometry displacement takes effect, and not to modify the mesh...

@Caz, Wilber is a good guy. But I do not know about their prehistoric relatives :)

_________________
Image
Be patient, English is not my language.


Last edited by YAFU on Fri Aug 23, 2013 4:12 pm, edited 2 times in total.

Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 1:20 pm  (#13) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14728
Location: USA
YAFU do you mind if i use one of these as a splash screen image? :)

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 1:26 pm  (#14) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
@Rod, you (or anyone) can use the images for whatever you want.
Tell me if you need it in PNG format, and if so which of them you prefer.

I just clarify that I do not know the license of the background photo I have used.

_________________
Image
Be patient, English is not my language.


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 1:55 pm  (#15) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14728
Location: USA
Thanks YAFU! :)
No need for a PNG file.

Image

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 2:08 pm  (#16) 
Offline
GimpChat Member
User avatar

Joined: Aug 30, 2012
Posts: 2174
Rod - I think your Gimp has frozen...

_________________
Image


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 2:14 pm  (#17) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14728
Location: USA
he4rty wrote:
Rod - I think your Gimp has frozen...
:rofl Good one!
Must be Windows. :hehe

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 2:15 pm  (#18) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14728
Location: USA
You know what would be really cool is a mountain climber climbing the ice Wilbur block. :)

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 2:27 pm  (#19) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
@he4rty, Rod: :rofl

Rod wrote:
You know what would be really cool is a mountain climber climbing the ice Wilbur block. :)

Good idea! But that task I leave it to you to compose it in GIMP. Unless I find a climber 3D model for Bldender, I'm still far away from human modeling and clothing :)

_________________
Image
Be patient, English is not my language.


Top
 Post subject: Re: Frozen Wilber - Wilbmoth
PostPosted: Fri Aug 23, 2013 2:30 pm  (#20) 
Offline
GimpChat Member
User avatar

Joined: Aug 30, 2012
Posts: 2174
You could always have the linux penguin (Don't no the name) standing on top of the ice block.

_________________
Image


Top
Post new topic Reply to topic  [ 21 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]


   Similar Topics   Replies 
No new posts Attachment(s) Wilber was a bit hairy...

1

No new posts Time For A New Wilber

2

No new posts Full body Wilber

6

No new posts Attachment(s) The Written Works of Wilber

44

No new posts Attachment(s) Gimp, Wilber, Top Hat, Purple Neon

13



* Login  



Powered by phpBB3 © phpBB Group