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 Post subject: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 9:37 am  (#1) 
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I have a list of alplhabetical listings for GMIC.
Is there a place where these are stored where we can update them. I have had this list now for a long time and there has been several plug-ins added since this time.

It can be very handy to find things instead of looking all through the drop-downs.

suggestions welcome to keep this list up to date.


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GMIC-alphabetical.pdf [48.23 KiB]
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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 11:25 am  (#2) 
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Thanks Molly, there's getting to be so many filters added all the time it's hard to keep up


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 12:12 pm  (#3) 
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Actually, I'm wondering if maintaining such a list is something that can be done without a lot of headaches.
Due to the G'MIC architecture and openness, the filters are evolving all the time, their names change, their locations too, some new appear, and I imagine that it would be probably quite hard to make an updated list each time there is a change.
Probably, a better way would be to have such a list automatically generated (by G'MIC itself for instance !). I think this is something I can do without too much work. I have to think about it.


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 12:22 pm  (#4) 
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GMIC is a great set of filters. I don't use it much but happy to have it in GIMP. The maintainers doing a great job. The only thing i would like to see improved is filters navigation. It hard to navigate them in current state given there are 400+ of them. A tree view or something more user friendly would add up to GMIC's greatness, IMO.


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 12:27 pm  (#5) 
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It is quite hard to find a good classification for all these filters.
If you have any idea to improve the current one, please let me know.
That would be great to have something simple and logical enough to put all filters in their right location :p


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 12:32 pm  (#6) 
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I'll think about it. BTW, is it hard (technically) to change navigation panel? Will it require a lot of re-coding?


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 12:39 pm  (#7) 
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The only problem I have with gmic is that I can never remember where a filter is when I need it and the preview window is so small. Ok, that was two problems.

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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 12:42 pm  (#8) 
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The only thing I can change easily is the number of sections (eventually I can add subsections), their names and the location of the filters in the filters tree.
Doing something different (for instance replacing the filter tree widget by let say, a search engine) is not something I can do in a reasonable time.

Note that the preview window has already been increased (I don't know which version of G'MIC you use though), but the preview widget (provided by GIMP) is really not flexible enough to allow exotic stuffs :mrgreen:


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 2:21 pm  (#9) 
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Ronounours wrote:
Actually, I'm wondering if maintaining such a list is something that can be done without a lot of headaches.
Due to the G'MIC architecture and openness, the filters are evolving all the time, their names change, their locations too, some new appear, and I imagine that it would be probably quite hard to make an updated list each time there is a change.
Probably, a better way would be to have such a list automatically generated (by G'MIC itself for instance !). I think this is something I can do without too much work. I have to think about it.


That would be great. It would be nice to see it automated and kept up to date.

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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 8:35 pm  (#10) 
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Something as close as possible to the Help-Procedure Browser (ie. typo-matic find on any text in the filter names, text included with the filter (and possibly names of fields(?)) which would give the (current) location within the the filter tree would be great. IMO it would have value whether available from the GMIC UI and allow bringing up that filter or as a free-standing filter which simply allows user to navigate to the the "found" once location is known would be a great addition. IE. the same way having found something in Help=Procedure Browser you navigate to it in the menu structure.

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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Tue Dec 11, 2012 11:22 pm  (#11) 
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I would like to also see new, modified, or moved filters highlighted. It is not easy to determine what was changed after an update. Maybe just a color change of the name for a period of time.


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 12:28 am  (#12) 
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Molly Thanks for putting in the time to update the list as it's always a battle to remember where they are

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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 6:15 am  (#13) 
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Thanks Grachan but I can't take the credit for making that list. I just put it into a pdf cuz I couldn't get it posted in here in the previous format.
I would like to see it updated but that might not be easy to do.

I can say that I don't use GMIC very much for that reason, It takes too long to find stuff.

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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 8:15 am  (#14) 
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I've been able to generate the complete list (alphabetically sorted) of the available G'MIC filters, including those defined in external sources :
Arrays & frames / Array [faded]
Arrays & frames / Array [mirrored]
Arrays & frames / Array [random colors]
Arrays & frames / Array [random]
Arrays & frames / Array [regular]
Arrays & frames / Droste
Arrays & frames / Frame [cube]
Arrays & frames / Frame [fuzzy]
Arrays & frames / Frame [painting]
Arrays & frames / Frame [pattern]
Arrays & frames / Frame [regular]
Arrays & frames / Frame [round]
Arrays & frames / Grid
Arrays & frames / Random pattern
Arrays & frames / Taquin
Arrays & frames / Tileable rotation
Arrays & frames / Tiled isolation
Arrays & frames / Tiled normalization
Arrays & frames / Tiled parameterization
Arrays & frames / Tiled random shifts
Arrays & frames / Tiled rotation
Arrays & frames / Tunnel
Arrays & frames / Vignette
Artistic / Black Crayon Graffiti
Artistic / Cartoon
Artistic / Circlism
Artistic / Color Sketch
Artistic / Color Stamp
Artistic / ColorAbstractionPaint
Artistic / Colored Pencils
Artistic / Cubism
Artistic / Dream smoothing
Artistic / Ellipsionism
Artistic / Felt pen
Artistic / Graphic Boost 2
Artistic / Graphic Novel
Artistic / Kaleidoscope
Artistic / Kuwahara
Artistic / Lylejk's painting
Artistic / Make Squiggly
Artistic / Mescalito colors
Artistic / Morphology painting
Artistic / Old photograph
Artistic / Painting
Artistic / Pastell art
Artistic / Pen drawing
Artistic / Phoenix Steam-Pencil
Artistic / Photoillustration
Artistic / Polaroid
Artistic / Poster edges
Artistic / Posterized dithering
Artistic / Psychedelic Glasswork Tiler
Artistic / Random color ellipses
Artistic / Reflection
Artistic / Rodilius
Artistic / Rotoidoscope
Artistic / Simple noise canvas
Artistic / Soft glow
Artistic / Tetris effect
Artistic / Warhol
Artistic / Watercolor
Artistic / Whirl drawing
Artistic / Wild Cartoonizer
Black & white / BW Steampunk-Pen
Black & white / Black & White
Black & white / Charcoal
Black & white / Dithering
Black & white / Hard sketch
Black & white / Hough sketch
Black & white / Ink wash
Black & white / Pencil
Black & white / Pencil portrait
Black & white / Sketch
Black & white / Stamp
Black & white / Stencil
Black & white / Threshold Etch
Colors / Abstraction
Colors / B&W recolorize
Colors / Boost / Fade
Colors / CMYK tone
Colors / Channel processing
Colors / Color balance
Colors / Color temperature
Colors / Colormap
Colors / Curves
Colors / Curves [Lab] / A-color
Colors / Curves [Lab] / B-color
Colors / Curves [Lab] / Lightness
Colors / Curves [RGB] / Blue
Colors / Curves [RGB] / Green
Colors / Curves [RGB] / Red
Colors / Curves [YCbCr] / Blue chrominance
Colors / Curves [YCbCr] / Luminance
Colors / Curves [YCbCr] / Red Chrominance
Colors / Decompose channels
Colors / Equalize HSV
Colors / Gradient [corners]
Colors / Gradient [linear]
Colors / Gradient [radial]
Colors / Hue Lighten/Darken
Colors / Infrared simulation
Colors / Local normalization
Colors / Lomo
Colors / Metallic look
Colors / Mixer [CMYK]
Colors / Mixer [HSV]
Colors / Mixer [Lab]
Colors / Mixer [RGB]
Colors / Mixer [YCbCr]
Colors / RGB tone
Colors / Replace color
Colors / Saturation EQ
Colors / Select color
Colors / Sepia
Colors / Tone mapping
Colors / Tone mapping [fast]
Colors / Tone presets
Colors / User-defined
Colors / Vintage style
Colors / Zone system
Contours / Curvature
Contours / Difference of gaussians
Contours / Distance transform
Contours / Edges
Contours / Edges offsets
Contours / Gradient RGB
Contours / Gradient norm
Contours / Isophotes
Contours / Laplacian
Contours / Local orientation
Contours / Morphological filter
Contours / Segmentation
Contours / Skeleton
Contours / Thin edges
Contributors
Deformations / Cartesian transform
Deformations / Euclidean - Polar
Deformations / Fish-eye
Deformations / Flower
Deformations / Perspective
Deformations / Polar transform
Deformations / Raindrops
Deformations / Random
Deformations / Ripple
Deformations / Sphere
Deformations / Twirl
Deformations / Water
Deformations / Wave
Deformations / Wind
Deformations / Zoom
Degradations / Additive noise
Degradations / Angular blur
Degradations / Bandpass filter
Degradations / Bayer filter
Degradations / Bayer reconstruction
Degradations / DOF manipulation
Degradations / Gaussian blur
Degradations / Linear blur
Degradations / Old-movie stripes
Degradations / Oldschool 8bits
Degradations / Radial blur
Degradations / Random shade stripes
Degradations / Spread noise
Degradations / Visible watermark
Enhancement / Banding denoise
Enhancement / DR Adjust
Enhancement / Deinterlace
Enhancement / Dynamic Range Increase
Enhancement / High Pass
Enhancement / Inpaint region
Enhancement / Local Similarity Mask
Enhancement / Local contrast enhancement
Enhancement / Make Up
Enhancement / Mask Creator
Enhancement / Pixel Denoise
Enhancement / Portrait Retouching
Enhancement / Recursive Median
Enhancement / Red-Eye attenuation
Enhancement / Remove hot pixels
Enhancement / Sharpen [deconvolve]
Enhancement / Sharpen [inverse diffusion]
Enhancement / Sharpen [octave sharpening]
Enhancement / Sharpen [shock filters]
Enhancement / Sharpen [unsharp mask]
Enhancement / Smooth [anisotropic]
Enhancement / Smooth [bilateral]
Enhancement / Smooth [diffusion]
Enhancement / Smooth [mean-curvature]
Enhancement / Smooth [median]
Enhancement / Smooth [patch-based]
Enhancement / Smooth [selective gaussian]
Enhancement / Smooth [thin brush]
Enhancement / Smooth [total-variation]
Enhancement / Smooth [wavelets]
Enhancement / Solidify
Enhancement / Texture enhance
Enhancement / Upscale [diffusion]
Enhancement / Upscale [scale2x]
Enhancement / YAG_effect
Friends Hall of Fame
Gmicky / Roddy
Layers / Align layers
Layers / Blend [alpha]
Layers / Blend [average]
Layers / Blend [color burn]
Layers / Blend [darken]
Layers / Blend [difference]
Layers / Blend [divide]
Layers / Blend [dodge]
Layers / Blend [edges]
Layers / Blend [exclusion]
Layers / Blend [fade]
Layers / Blend [freeze]
Layers / Blend [grain extract]
Layers / Blend [grain merge]
Layers / Blend [hard light]
Layers / Blend [hue]
Layers / Blend [interpolation]
Layers / Blend [lighten]
Layers / Blend [lightness]
Layers / Blend [luminance]
Layers / Blend [median]
Layers / Blend [multiply]
Layers / Blend [negation]
Layers / Blend [overlay]
Layers / Blend [reflect]
Layers / Blend [saturation]
Layers / Blend [screen]
Layers / Blend [shape average]
Layers / Blend [soft light]
Layers / Blend [stamp]
Layers / Blend [value]
Layers / Blend [xor]
Layers / Fade layers
Layers / Layers to tiles
Layers / Morph layers
Layers / Split tones
Layers / Tiles to layers
Layers / Transfer colors
Layers / Transparent difference
Layers / median 3 image stack
Layers / median 5 image stack
Lights & Shadows / Burn
Lights & Shadows / Contrast swiss mask
Lights & Shadows / Dodge and Burn
Lights & Shadows / Drop shadow
Lights & Shadows / Equalize shadow
Lights & Shadows / Light glow
Lights & Shadows / Light patch
Lights & Shadows / Light rays
Lights & Shadows / Relief light
Lights & Shadows / Shadow equalize
Lights & Shadows / Shadow patch
Patterns / Canvas
Patterns / Canvas texture
Patterns / Chessboard
Patterns / Cracks
Patterns / Dices
Patterns / Dots
Patterns / Halftone
Patterns / Hearts
Patterns / Lava
Patterns / Lissajous
Patterns / Marble
Patterns / Maze
Patterns / Mosaic
Patterns / Paper texture
Patterns / Plaid
Patterns / Plasma
Patterns / Polka dots
Patterns / Puzzle
Patterns / Rorschach
Patterns / Seamless Deco
Patterns / Sierpinski triangle
Patterns / Snowflake
Patterns / Sponge
Patterns / Stained glass
Patterns / Stars
Patterns / Stencil
Patterns / Superformula
Patterns / Symmetry Master
Patterns / Truchet
Patterns / Turbulence
Patterns / Whirls
Release notes
Rendering / 3d colored object
Rendering / 3d elevation
Rendering / 3d extrusion
Rendering / 3d image object
Rendering / 3d lathing
Rendering / 3d random objects
Rendering / Equation plot
Rendering / Mandelbrot / Julia sets
Rendering / Quick copyright
Rendering / Rainbow
Rendering / Shade bobs
Sequences / 3d elevation
Sequences / 3d extrusion
Sequences / 3d image object
Sequences / 3d text pointcloud
Sequences / 3d tiles
Sequences / B&W pencil
Sequences / B&W stencil
Sequences / Cartoon
Sequences / Edges
Sequences / Edges on fire
Sequences / Lava lamp
Sequences / Lissajous
Sequences / Morphological filter
Sequences / Object animation
Sequences / Plasma transition
Sequences / Rodilius
Sequences / Smooth [anisotropic]
Sequences / Soft glow
Spectral handling / Fourier analysis
Spectral handling / Fourier transform
Spectral handling / Fourier watermark
Spectral handling / Frequency merging
Spectral handling / Frequency splitting
Stereoscopic 3D / 3D Conversion
Stereoscopic 3D / 3D Video Conversion
Stereoscopic 3D / Automatic depth estimation
Stereoscopic 3D / De-Anaglyph
Stereoscopic 3D / Depth map construction
Stereoscopic 3D / Depth map reconstruction
Stereoscopic 3D / Lenticular print
Stereoscopic 3D / Single image stereogram
Stereoscopic 3D / Stereoscopic image allignment
Testing / Garagecoder / Anti Alias
Testing / Garagecoder / Aurora
Testing / Garagecoder / Compression Blur
Testing / Garagecoder / Depth Blur
Testing / Garagecoder / HSL Adjustment
Testing / Garagecoder / JPEG Smooth
Testing / Garagecoder / Stereo Image
Testing / Garagecoder / Stereo Video
Testing / Garagecoder / Undo Anaglyph
Testing / Gentlemanbeggar / 60's Cinema
Testing / Gentlemanbeggar / About
Testing / Gentlemanbeggar / Lens Blur
Testing / Gentlemanbeggar / Maxfield Parrish
Testing / Gentlemanbeggar / Modern Cinema
Testing / Gentlemanbeggar / Ping Pong
Testing / Gentlemanbeggar / Urban Blight
Testing / Iain Fergusson / Automixer
Testing / Iain Fergusson / FFT_tile
Testing / Iain Fergusson / Fill Holes
Testing / Iain Fergusson / Hybrid Median
Testing / Iain Fergusson / Luminance_NR
Testing / Iain Fergusson / Luminance_NR2
Testing / Iain Fergusson / MS Patch_Chroma
Testing / Iain Fergusson / Multi Scale Patch Smoothing
Testing / Iain Fergusson / Multi Scale Smoothing
Testing / Iain Fergusson / Noise Reduction 3
Testing / Iain Fergusson / Noise Reduction 5
Testing / Iain Fergusson / simple local contrast
Testing / Iain Fergusson / spot_mask
Testing / KaRo's Tests / About
Testing / KaRo's Tests / CImg Skeleton
Testing / KaRo's Tests / CImg nlmeans
Testing / KaRo's Tests / Pink operator binary
Testing / KaRo's Tests / Pink test operator bianca
Testing / KaRo's Tests / mM Differences
Testing / KaRo's Tests / oC Differences
Testing / Lylejk / Lylejk's stencil
Testing / Naggobot / Abstract Flood
Testing / Naggobot / Black & White Film
Testing / Naggobot / Blockism
Testing / Naggobot / Dodge sketch
Testing / Naggobot / GMic Structure Tensors
Testing / Naggobot / Layer Browser
Testing / Naggobot / Make Old Squiggly
Testing / Naggobot / Mapped Smoothing
Testing / Naggobot / Night HDR image black noise correction
Testing / Naggobot / Noise Painting
Testing / Naggobot / Vector Field Rotation Demo
Testing / Naggobot / Warp test
Testing / PhotoComix / Boost Screen
Testing / PhotoComix / Color Doping
Testing / PhotoComix / Comix Colors
Testing / PhotoComix / Dark Edges
Testing / PhotoComix / Dark Screen
Testing / PhotoComix / GraphiX Colors
Testing / PhotoComix / Graphic Colors
Testing / PhotoComix / Graphic novel-old
Testing / PhotoComix / Heavy Screen
Testing / PhotoComix / Metallic Grain
Testing / PhotoComix / Metallic Stencils
Testing / PhotoComix / PhotoComiX smoothing
Testing / PhotoComix / Scale Down Neat
Testing / PhotoComix / Vivid Colors
Testing / PhotoComix / Vivid Edges
Testing / PhotoComix / Vivid Screen
Testing / Ronounours / About
Testing / Ronounours / Color/Brightness decompose
Testing / Samj / Chalk it up
Testing / Samj / Chalk it up Sequences
Testing / Samj / Couleurs Metalliques
Testing / Samj / Couleurs Psychedeliques
Testing / Samj / Courbes fermees / Closed curves (V1)
Testing / Samj / Craie sur tableau noir / Chalk on blackboard
Testing / Samj / Dessiner un polygone / Draw a polygon
Testing / Samj / Dessiner une etoile / Draw a star
Testing / Samj / Dessiner une fleur / Draw a flower
Testing / Samj / Dessiner une fleur 2 / Draw a flower 2
Testing / Samj / Etoile de Pompei
Testing / Samj / Filtre_Noel_2012
Testing / Samj / Grizou
Testing / Samj / KarPaint
Testing / Samj / Masques geometriques
Testing / Samj / Points_Dots
Testing / Samj / Sparkly
Testing / Samj / Spirale 1 / Spiral 1
Testing / Samj / Spirale 2 / Spiral 2
Testing / Samj / Test Dessin Peinture
Testing / Samj / Test Dessin Peinture Sequences
Testing / Samj / Test IsoLine3D
Testing / Samj / Test Twirl 1
Testing / Samj / Tests Contours
Testing / Samj / Trames
Testing / Tom Keil / About
Testing / Tom Keil / Beauty Retouch
Testing / Zonderr / demo mathmap XY
Testing / Zonderr / demo mathmap ra
Testing / Zonderr / mathmap flag
Testing / Zonderr / rel2ellv3
Testing / Zonderr / spiral
Various / Custom code (global)
Various / Custom code (local)
Various / Do nothing
Various / Experimental / Adjust orientation
Various / Experimental / Anisotropic smoothing (16bits)
Various / Experimental / Patch-based smoothing (16bits)
Various / Experimental / Pink operator
Various / Experimental / Unsharp mask (16bits)
Various / GREYC Poker Tour
Various / Histogram analysis
Various / Import data
Various / Solve maze


Also note that there are 'Faves' in the G'MIC plug-in, allowing to put your favorite filters in a 'Faves' subfolder for quickly finding them without much efforts :bigthup


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 8:22 am  (#15) 
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Good job, any chance this will eventually be a gmic command? If it was it would make it easier in turn to write a search in future. Looking at the list samj seems to be nothing short of prolific considering how long the filter source has been there!


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 8:28 am  (#16) 
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Joined: Apr 07, 2010
Posts: 14182
Ronounours wrote:
I've been able to generate the complete list (alphabetically sorted) of the available G'MIC filters, including those defined in external sources :
Arrays & frames / Array [faded]
Arrays & frames / Array [mirrored]
Arrays & frames / Array [random colors]
Arrays & frames / Array [random]
Arrays & frames / Array [regular]
Arrays & frames / Droste
Arrays & frames / Frame [cube]
Arrays & frames / Frame [fuzzy]
Arrays & frames / Frame [painting]
Arrays & frames / Frame [pattern]
Arrays & frames / Frame [regular]
Arrays & frames / Frame [round]
Arrays & frames / Grid
Arrays & frames / Random pattern
Arrays & frames / Taquin
Arrays & frames / Tileable rotation
Arrays & frames / Tiled isolation
Arrays & frames / Tiled normalization
Arrays & frames / Tiled parameterization
Arrays & frames / Tiled random shifts
Arrays & frames / Tiled rotation
Arrays & frames / Tunnel
Arrays & frames / Vignette
Artistic / Black Crayon Graffiti
Artistic / Cartoon
Artistic / Circlism
Artistic / Color Sketch
Artistic / Color Stamp
Artistic / ColorAbstractionPaint
Artistic / Colored Pencils
Artistic / Cubism
Artistic / Dream smoothing
Artistic / Ellipsionism
Artistic / Felt pen
Artistic / Graphic Boost 2
Artistic / Graphic Novel
Artistic / Kaleidoscope
Artistic / Kuwahara
Artistic / Lylejk's painting
Artistic / Make Squiggly
Artistic / Mescalito colors
Artistic / Morphology painting
Artistic / Old photograph
Artistic / Painting
Artistic / Pastell art
Artistic / Pen drawing
Artistic / Phoenix Steam-Pencil
Artistic / Photoillustration
Artistic / Polaroid
Artistic / Poster edges
Artistic / Posterized dithering
Artistic / Psychedelic Glasswork Tiler
Artistic / Random color ellipses
Artistic / Reflection
Artistic / Rodilius
Artistic / Rotoidoscope
Artistic / Simple noise canvas
Artistic / Soft glow
Artistic / Tetris effect
Artistic / Warhol
Artistic / Watercolor
Artistic / Whirl drawing
Artistic / Wild Cartoonizer
Black & white / BW Steampunk-Pen
Black & white / Black & White
Black & white / Charcoal
Black & white / Dithering
Black & white / Hard sketch
Black & white / Hough sketch
Black & white / Ink wash
Black & white / Pencil
Black & white / Pencil portrait
Black & white / Sketch
Black & white / Stamp
Black & white / Stencil
Black & white / Threshold Etch
Colors / Abstraction
Colors / B&W recolorize
Colors / Boost / Fade
Colors / CMYK tone
Colors / Channel processing
Colors / Color balance
Colors / Color temperature
Colors / Colormap
Colors / Curves
Colors / Curves [Lab] / A-color
Colors / Curves [Lab] / B-color
Colors / Curves [Lab] / Lightness
Colors / Curves [RGB] / Blue
Colors / Curves [RGB] / Green
Colors / Curves [RGB] / Red
Colors / Curves [YCbCr] / Blue chrominance
Colors / Curves [YCbCr] / Luminance
Colors / Curves [YCbCr] / Red Chrominance
Colors / Decompose channels
Colors / Equalize HSV
Colors / Gradient [corners]
Colors / Gradient [linear]
Colors / Gradient [radial]
Colors / Hue Lighten/Darken
Colors / Infrared simulation
Colors / Local normalization
Colors / Lomo
Colors / Metallic look
Colors / Mixer [CMYK]
Colors / Mixer [HSV]
Colors / Mixer [Lab]
Colors / Mixer [RGB]
Colors / Mixer [YCbCr]
Colors / RGB tone
Colors / Replace color
Colors / Saturation EQ
Colors / Select color
Colors / Sepia
Colors / Tone mapping
Colors / Tone mapping [fast]
Colors / Tone presets
Colors / User-defined
Colors / Vintage style
Colors / Zone system
Contours / Curvature
Contours / Difference of gaussians
Contours / Distance transform
Contours / Edges
Contours / Edges offsets
Contours / Gradient RGB
Contours / Gradient norm
Contours / Isophotes
Contours / Laplacian
Contours / Local orientation
Contours / Morphological filter
Contours / Segmentation
Contours / Skeleton
Contours / Thin edges
Contributors
Deformations / Cartesian transform
Deformations / Euclidean - Polar
Deformations / Fish-eye
Deformations / Flower
Deformations / Perspective
Deformations / Polar transform
Deformations / Raindrops
Deformations / Random
Deformations / Ripple
Deformations / Sphere
Deformations / Twirl
Deformations / Water
Deformations / Wave
Deformations / Wind
Deformations / Zoom
Degradations / Additive noise
Degradations / Angular blur
Degradations / Bandpass filter
Degradations / Bayer filter
Degradations / Bayer reconstruction
Degradations / DOF manipulation
Degradations / Gaussian blur
Degradations / Linear blur
Degradations / Old-movie stripes
Degradations / Oldschool 8bits
Degradations / Radial blur
Degradations / Random shade stripes
Degradations / Spread noise
Degradations / Visible watermark
Enhancement / Banding denoise
Enhancement / DR Adjust
Enhancement / Deinterlace
Enhancement / Dynamic Range Increase
Enhancement / High Pass
Enhancement / Inpaint region
Enhancement / Local Similarity Mask
Enhancement / Local contrast enhancement
Enhancement / Make Up
Enhancement / Mask Creator
Enhancement / Pixel Denoise
Enhancement / Portrait Retouching
Enhancement / Recursive Median
Enhancement / Red-Eye attenuation
Enhancement / Remove hot pixels
Enhancement / Sharpen [deconvolve]
Enhancement / Sharpen [inverse diffusion]
Enhancement / Sharpen [octave sharpening]
Enhancement / Sharpen [shock filters]
Enhancement / Sharpen [unsharp mask]
Enhancement / Smooth [anisotropic]
Enhancement / Smooth [bilateral]
Enhancement / Smooth [diffusion]
Enhancement / Smooth [mean-curvature]
Enhancement / Smooth [median]
Enhancement / Smooth [patch-based]
Enhancement / Smooth [selective gaussian]
Enhancement / Smooth [thin brush]
Enhancement / Smooth [total-variation]
Enhancement / Smooth [wavelets]
Enhancement / Solidify
Enhancement / Texture enhance
Enhancement / Upscale [diffusion]
Enhancement / Upscale [scale2x]
Enhancement / YAG_effect
Friends Hall of Fame
Gmicky / Roddy
Layers / Align layers
Layers / Blend [alpha]
Layers / Blend [average]
Layers / Blend [color burn]
Layers / Blend [darken]
Layers / Blend [difference]
Layers / Blend [divide]
Layers / Blend [dodge]
Layers / Blend [edges]
Layers / Blend [exclusion]
Layers / Blend [fade]
Layers / Blend [freeze]
Layers / Blend [grain extract]
Layers / Blend [grain merge]
Layers / Blend [hard light]
Layers / Blend [hue]
Layers / Blend [interpolation]
Layers / Blend [lighten]
Layers / Blend [lightness]
Layers / Blend [luminance]
Layers / Blend [median]
Layers / Blend [multiply]
Layers / Blend [negation]
Layers / Blend [overlay]
Layers / Blend [reflect]
Layers / Blend [saturation]
Layers / Blend [screen]
Layers / Blend [shape average]
Layers / Blend [soft light]
Layers / Blend [stamp]
Layers / Blend [value]
Layers / Blend [xor]
Layers / Fade layers
Layers / Layers to tiles
Layers / Morph layers
Layers / Split tones
Layers / Tiles to layers
Layers / Transfer colors
Layers / Transparent difference
Layers / median 3 image stack
Layers / median 5 image stack
Lights & Shadows / Burn
Lights & Shadows / Contrast swiss mask
Lights & Shadows / Dodge and Burn
Lights & Shadows / Drop shadow
Lights & Shadows / Equalize shadow
Lights & Shadows / Light glow
Lights & Shadows / Light patch
Lights & Shadows / Light rays
Lights & Shadows / Relief light
Lights & Shadows / Shadow equalize
Lights & Shadows / Shadow patch
Patterns / Canvas
Patterns / Canvas texture
Patterns / Chessboard
Patterns / Cracks
Patterns / Dices
Patterns / Dots
Patterns / Halftone
Patterns / Hearts
Patterns / Lava
Patterns / Lissajous
Patterns / Marble
Patterns / Maze
Patterns / Mosaic
Patterns / Paper texture
Patterns / Plaid
Patterns / Plasma
Patterns / Polka dots
Patterns / Puzzle
Patterns / Rorschach
Patterns / Seamless Deco
Patterns / Sierpinski triangle
Patterns / Snowflake
Patterns / Sponge
Patterns / Stained glass
Patterns / Stars
Patterns / Stencil
Patterns / Superformula
Patterns / Symmetry Master
Patterns / Truchet
Patterns / Turbulence
Patterns / Whirls
Release notes
Rendering / 3d colored object
Rendering / 3d elevation
Rendering / 3d extrusion
Rendering / 3d image object
Rendering / 3d lathing
Rendering / 3d random objects
Rendering / Equation plot
Rendering / Mandelbrot / Julia sets
Rendering / Quick copyright
Rendering / Rainbow
Rendering / Shade bobs
Sequences / 3d elevation
Sequences / 3d extrusion
Sequences / 3d image object
Sequences / 3d text pointcloud
Sequences / 3d tiles
Sequences / B&W pencil
Sequences / B&W stencil
Sequences / Cartoon
Sequences / Edges
Sequences / Edges on fire
Sequences / Lava lamp
Sequences / Lissajous
Sequences / Morphological filter
Sequences / Object animation
Sequences / Plasma transition
Sequences / Rodilius
Sequences / Smooth [anisotropic]
Sequences / Soft glow
Spectral handling / Fourier analysis
Spectral handling / Fourier transform
Spectral handling / Fourier watermark
Spectral handling / Frequency merging
Spectral handling / Frequency splitting
Stereoscopic 3D / 3D Conversion
Stereoscopic 3D / 3D Video Conversion
Stereoscopic 3D / Automatic depth estimation
Stereoscopic 3D / De-Anaglyph
Stereoscopic 3D / Depth map construction
Stereoscopic 3D / Depth map reconstruction
Stereoscopic 3D / Lenticular print
Stereoscopic 3D / Single image stereogram
Stereoscopic 3D / Stereoscopic image allignment
Testing / Garagecoder / Anti Alias
Testing / Garagecoder / Aurora
Testing / Garagecoder / Compression Blur
Testing / Garagecoder / Depth Blur
Testing / Garagecoder / HSL Adjustment
Testing / Garagecoder / JPEG Smooth
Testing / Garagecoder / Stereo Image
Testing / Garagecoder / Stereo Video
Testing / Garagecoder / Undo Anaglyph
Testing / Gentlemanbeggar / 60's Cinema
Testing / Gentlemanbeggar / About
Testing / Gentlemanbeggar / Lens Blur
Testing / Gentlemanbeggar / Maxfield Parrish
Testing / Gentlemanbeggar / Modern Cinema
Testing / Gentlemanbeggar / Ping Pong
Testing / Gentlemanbeggar / Urban Blight
Testing / Iain Fergusson / Automixer
Testing / Iain Fergusson / FFT_tile
Testing / Iain Fergusson / Fill Holes
Testing / Iain Fergusson / Hybrid Median
Testing / Iain Fergusson / Luminance_NR
Testing / Iain Fergusson / Luminance_NR2
Testing / Iain Fergusson / MS Patch_Chroma
Testing / Iain Fergusson / Multi Scale Patch Smoothing
Testing / Iain Fergusson / Multi Scale Smoothing
Testing / Iain Fergusson / Noise Reduction 3
Testing / Iain Fergusson / Noise Reduction 5
Testing / Iain Fergusson / simple local contrast
Testing / Iain Fergusson / spot_mask
Testing / KaRo's Tests / About
Testing / KaRo's Tests / CImg Skeleton
Testing / KaRo's Tests / CImg nlmeans
Testing / KaRo's Tests / Pink operator binary
Testing / KaRo's Tests / Pink test operator bianca
Testing / KaRo's Tests / mM Differences
Testing / KaRo's Tests / oC Differences
Testing / Lylejk / Lylejk's stencil
Testing / Naggobot / Abstract Flood
Testing / Naggobot / Black & White Film
Testing / Naggobot / Blockism
Testing / Naggobot / Dodge sketch
Testing / Naggobot / GMic Structure Tensors
Testing / Naggobot / Layer Browser
Testing / Naggobot / Make Old Squiggly
Testing / Naggobot / Mapped Smoothing
Testing / Naggobot / Night HDR image black noise correction
Testing / Naggobot / Noise Painting
Testing / Naggobot / Vector Field Rotation Demo
Testing / Naggobot / Warp test
Testing / PhotoComix / Boost Screen
Testing / PhotoComix / Color Doping
Testing / PhotoComix / Comix Colors
Testing / PhotoComix / Dark Edges
Testing / PhotoComix / Dark Screen
Testing / PhotoComix / GraphiX Colors
Testing / PhotoComix / Graphic Colors
Testing / PhotoComix / Graphic novel-old
Testing / PhotoComix / Heavy Screen
Testing / PhotoComix / Metallic Grain
Testing / PhotoComix / Metallic Stencils
Testing / PhotoComix / PhotoComiX smoothing
Testing / PhotoComix / Scale Down Neat
Testing / PhotoComix / Vivid Colors
Testing / PhotoComix / Vivid Edges
Testing / PhotoComix / Vivid Screen
Testing / Ronounours / About
Testing / Ronounours / Color/Brightness decompose
Testing / Samj / Chalk it up
Testing / Samj / Chalk it up Sequences
Testing / Samj / Couleurs Metalliques
Testing / Samj / Couleurs Psychedeliques
Testing / Samj / Courbes fermees / Closed curves (V1)
Testing / Samj / Craie sur tableau noir / Chalk on blackboard
Testing / Samj / Dessiner un polygone / Draw a polygon
Testing / Samj / Dessiner une etoile / Draw a star
Testing / Samj / Dessiner une fleur / Draw a flower
Testing / Samj / Dessiner une fleur 2 / Draw a flower 2
Testing / Samj / Etoile de Pompei
Testing / Samj / Filtre_Noel_2012
Testing / Samj / Grizou
Testing / Samj / KarPaint
Testing / Samj / Masques geometriques
Testing / Samj / Points_Dots
Testing / Samj / Sparkly
Testing / Samj / Spirale 1 / Spiral 1
Testing / Samj / Spirale 2 / Spiral 2
Testing / Samj / Test Dessin Peinture
Testing / Samj / Test Dessin Peinture Sequences
Testing / Samj / Test IsoLine3D
Testing / Samj / Test Twirl 1
Testing / Samj / Tests Contours
Testing / Samj / Trames
Testing / Tom Keil / About
Testing / Tom Keil / Beauty Retouch
Testing / Zonderr / demo mathmap XY
Testing / Zonderr / demo mathmap ra
Testing / Zonderr / mathmap flag
Testing / Zonderr / rel2ellv3
Testing / Zonderr / spiral
Various / Custom code (global)
Various / Custom code (local)
Various / Do nothing
Various / Experimental / Adjust orientation
Various / Experimental / Anisotropic smoothing (16bits)
Various / Experimental / Patch-based smoothing (16bits)
Various / Experimental / Pink operator
Various / Experimental / Unsharp mask (16bits)
Various / GREYC Poker Tour
Various / Histogram analysis
Various / Import data
Various / Solve maze


Also note that there are 'Faves' in the G'MIC plug-in, allowing to put your favorite filters in a 'Faves' subfolder for quickly finding them without much efforts :bigthup


Wow that is great David. You came through for us once again. KUDOs :coolthup
I made a pdf for those who want to download it for their desktop.


Attachments:
GMIC plug-ins alphabetically.pdf [67.17 KiB]
Downloaded 160 times

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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 9:32 am  (#17) 
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User avatar

Joined: Jan 03, 2011
Posts: 1656
@Garagecoder : well, this has been generated with a G'MIC command (see http://pastebin.com/YjxyTyhY for the source code), and I must admit it is quite slow (text parsing isn't really the fastest thing you can do with G'MIC, but as far as it does the job, it's OK for me :D).
Well, I've reworked a little bit on it and now, it outputs two lists, the first one sorted by path, the second one sorted alphabetically :

* List of filters sorted by path:

Arrays & frames / Array [faded]
Arrays & frames / Array [mirrored]
Arrays & frames / Array [random colors]
Arrays & frames / Array [random]
Arrays & frames / Array [regular]
Arrays & frames / Droste
Arrays & frames / Frame [cube]
Arrays & frames / Frame [fuzzy]
Arrays & frames / Frame [painting]
Arrays & frames / Frame [pattern]
Arrays & frames / Frame [regular]
Arrays & frames / Frame [round]
Arrays & frames / Grid
Arrays & frames / Random pattern
Arrays & frames / Taquin
Arrays & frames / Tileable rotation
Arrays & frames / Tiled isolation
Arrays & frames / Tiled normalization
Arrays & frames / Tiled parameterization
Arrays & frames / Tiled random shifts
Arrays & frames / Tiled rotation
Arrays & frames / Tunnel
Arrays & frames / Vignette
Artistic / Black Crayon Graffiti
Artistic / Cartoon
Artistic / Circlism
Artistic / Color Sketch
Artistic / Color Stamp
Artistic / ColorAbstractionPaint
Artistic / Colored Pencils
Artistic / Cubism
Artistic / Dream smoothing
Artistic / Ellipsionism
Artistic / Felt pen
Artistic / Graphic Boost 2
Artistic / Graphic Novel
Artistic / Kaleidoscope
Artistic / Kuwahara
Artistic / Lylejk's painting
Artistic / Make Squiggly
Artistic / Mescalito colors
Artistic / Morphology painting
Artistic / Old photograph
Artistic / Painting
Artistic / Pastell art
Artistic / Pen drawing
Artistic / Phoenix Steam-Pencil
Artistic / Photoillustration
Artistic / Polaroid
Artistic / Poster edges
Artistic / Posterized dithering
Artistic / Psychedelic Glasswork Tiler
Artistic / Random color ellipses
Artistic / Reflection
Artistic / Rodilius
Artistic / Rotoidoscope
Artistic / Simple noise canvas
Artistic / Soft glow
Artistic / Tetris effect
Artistic / Warhol
Artistic / Watercolor
Artistic / Whirl drawing
Artistic / Wild Cartoonizer
Black & white / BW Steampunk-Pen
Black & white / Black & White
Black & white / Charcoal
Black & white / Dithering
Black & white / Hard sketch
Black & white / Hough sketch
Black & white / Ink wash
Black & white / Pencil
Black & white / Pencil portrait
Black & white / Sketch
Black & white / Stamp
Black & white / Stencil
Black & white / Threshold Etch
Colors / Abstraction
Colors / B&W recolorize
Colors / Boost / Fade
Colors / CMYK tone
Colors / Channel processing
Colors / Color balance
Colors / Color temperature
Colors / Colormap
Colors / Curves
Colors / Curves [Lab] / A-color
Colors / Curves [Lab] / B-color
Colors / Curves [Lab] / Lightness
Colors / Curves [RGB] / Blue
Colors / Curves [RGB] / Green
Colors / Curves [RGB] / Red
Colors / Curves [YCbCr] / Blue chrominance
Colors / Curves [YCbCr] / Luminance
Colors / Curves [YCbCr] / Red Chrominance
Colors / Decompose channels
Colors / Equalize HSV
Colors / Gradient [corners]
Colors / Gradient [linear]
Colors / Gradient [radial]
Colors / Hue Lighten/Darken
Colors / Infrared simulation
Colors / Local normalization
Colors / Lomo
Colors / Metallic look
Colors / Mixer [CMYK]
Colors / Mixer [HSV]
Colors / Mixer [Lab]
Colors / Mixer [RGB]
Colors / Mixer [YCbCr]
Colors / RGB tone
Colors / Replace color
Colors / Saturation EQ
Colors / Select color
Colors / Sepia
Colors / Tone mapping
Colors / Tone mapping [fast]
Colors / Tone presets
Colors / User-defined
Colors / Vintage style
Colors / Zone system
Contours / Curvature
Contours / Difference of gaussians
Contours / Distance transform
Contours / Edges
Contours / Edges offsets
Contours / Gradient RGB
Contours / Gradient norm
Contours / Isophotes
Contours / Laplacian
Contours / Local orientation
Contours / Morphological filter
Contours / Segmentation
Contours / Skeleton
Contours / Thin edges
Contributors
Deformations / Cartesian transform
Deformations / Euclidean - Polar
Deformations / Fish-eye
Deformations / Flower
Deformations / Perspective
Deformations / Polar transform
Deformations / Raindrops
Deformations / Random
Deformations / Ripple
Deformations / Sphere
Deformations / Twirl
Deformations / Water
Deformations / Wave
Deformations / Wind
Deformations / Zoom
Degradations / Additive noise
Degradations / Angular blur
Degradations / Bandpass filter
Degradations / Bayer filter
Degradations / Bayer reconstruction
Degradations / DOF manipulation
Degradations / Gaussian blur
Degradations / Linear blur
Degradations / Old-movie stripes
Degradations / Oldschool 8bits
Degradations / Radial blur
Degradations / Random shade stripes
Degradations / Spread noise
Degradations / Visible watermark
Enhancement / Banding denoise
Enhancement / DR Adjust
Enhancement / Deinterlace
Enhancement / Dynamic Range Increase
Enhancement / High Pass
Enhancement / Inpaint region
Enhancement / Local Similarity Mask
Enhancement / Local contrast enhancement
Enhancement / Make Up
Enhancement / Mask Creator
Enhancement / Pixel Denoise
Enhancement / Portrait Retouching
Enhancement / Recursive Median
Enhancement / Red-Eye attenuation
Enhancement / Remove hot pixels
Enhancement / Sharpen [deconvolve]
Enhancement / Sharpen [inverse diffusion]
Enhancement / Sharpen [octave sharpening]
Enhancement / Sharpen [shock filters]
Enhancement / Sharpen [unsharp mask]
Enhancement / Smooth [anisotropic]
Enhancement / Smooth [bilateral]
Enhancement / Smooth [diffusion]
Enhancement / Smooth [mean-curvature]
Enhancement / Smooth [median]
Enhancement / Smooth [patch-based]
Enhancement / Smooth [selective gaussian]
Enhancement / Smooth [thin brush]
Enhancement / Smooth [total-variation]
Enhancement / Smooth [wavelets]
Enhancement / Solidify
Enhancement / Texture enhance
Enhancement / Upscale [diffusion]
Enhancement / Upscale [scale2x]
Enhancement / YAG_effect
Friends Hall of Fame
Gmicky / Roddy
Layers / Align layers
Layers / Blend [alpha]
Layers / Blend [average]
Layers / Blend [color burn]
Layers / Blend [darken]
Layers / Blend [difference]
Layers / Blend [divide]
Layers / Blend [dodge]
Layers / Blend [edges]
Layers / Blend [exclusion]
Layers / Blend [fade]
Layers / Blend [freeze]
Layers / Blend [grain extract]
Layers / Blend [grain merge]
Layers / Blend [hard light]
Layers / Blend [hue]
Layers / Blend [interpolation]
Layers / Blend [lighten]
Layers / Blend [lightness]
Layers / Blend [luminance]
Layers / Blend [median]
Layers / Blend [multiply]
Layers / Blend [negation]
Layers / Blend [overlay]
Layers / Blend [reflect]
Layers / Blend [saturation]
Layers / Blend [screen]
Layers / Blend [shape average]
Layers / Blend [soft light]
Layers / Blend [stamp]
Layers / Blend [value]
Layers / Blend [xor]
Layers / Fade layers
Layers / Layers to tiles
Layers / Morph layers
Layers / Split tones
Layers / Tiles to layers
Layers / Transfer colors
Layers / Transparent difference
Layers / median 3 image stack
Layers / median 5 image stack
Lights & Shadows / Burn
Lights & Shadows / Contrast swiss mask
Lights & Shadows / Dodge and Burn
Lights & Shadows / Drop shadow
Lights & Shadows / Equalize shadow
Lights & Shadows / Light glow
Lights & Shadows / Light patch
Lights & Shadows / Light rays
Lights & Shadows / Relief light
Lights & Shadows / Shadow equalize
Lights & Shadows / Shadow patch
Patterns / Canvas
Patterns / Canvas texture
Patterns / Chessboard
Patterns / Cracks
Patterns / Dices
Patterns / Dots
Patterns / Halftone
Patterns / Hearts
Patterns / Lava
Patterns / Lissajous
Patterns / Marble
Patterns / Maze
Patterns / Mosaic
Patterns / Paper texture
Patterns / Plaid
Patterns / Plasma
Patterns / Polka dots
Patterns / Puzzle
Patterns / Rorschach
Patterns / Seamless Deco
Patterns / Sierpinski triangle
Patterns / Snowflake
Patterns / Sponge
Patterns / Stained glass
Patterns / Stars
Patterns / Stencil
Patterns / Superformula
Patterns / Symmetry Master
Patterns / Truchet
Patterns / Turbulence
Patterns / Whirls
Release notes
Rendering / 3d colored object
Rendering / 3d elevation
Rendering / 3d extrusion
Rendering / 3d image object
Rendering / 3d lathing
Rendering / 3d random objects
Rendering / Equation plot
Rendering / Mandelbrot / Julia sets
Rendering / Quick copyright
Rendering / Rainbow
Rendering / Shade bobs
Sequences / 3d elevation
Sequences / 3d extrusion
Sequences / 3d image object
Sequences / 3d text pointcloud
Sequences / 3d tiles
Sequences / B&W pencil
Sequences / B&W stencil
Sequences / Cartoon
Sequences / Edges
Sequences / Edges on fire
Sequences / Lava lamp
Sequences / Lissajous
Sequences / Morphological filter
Sequences / Object animation
Sequences / Plasma transition
Sequences / Rodilius
Sequences / Smooth [anisotropic]
Sequences / Soft glow
Spectral handling / Fourier analysis
Spectral handling / Fourier transform
Spectral handling / Fourier watermark
Spectral handling / Frequency merging
Spectral handling / Frequency splitting
Stereoscopic 3D / 3D Conversion
Stereoscopic 3D / 3D Video Conversion
Stereoscopic 3D / Automatic depth estimation
Stereoscopic 3D / De-Anaglyph
Stereoscopic 3D / Depth map construction
Stereoscopic 3D / Depth map reconstruction
Stereoscopic 3D / Lenticular print
Stereoscopic 3D / Single image stereogram
Stereoscopic 3D / Stereoscopic image allignment
Testing / Garagecoder / Anti Alias
Testing / Garagecoder / Aurora
Testing / Garagecoder / Compression Blur
Testing / Garagecoder / Depth Blur
Testing / Garagecoder / HSL Adjustment
Testing / Garagecoder / JPEG Smooth
Testing / Garagecoder / Stereo Image
Testing / Garagecoder / Stereo Video
Testing / Garagecoder / Undo Anaglyph
Testing / Gentlemanbeggar / 60's Cinema
Testing / Gentlemanbeggar / About
Testing / Gentlemanbeggar / Lens Blur
Testing / Gentlemanbeggar / Maxfield Parrish
Testing / Gentlemanbeggar / Modern Cinema
Testing / Gentlemanbeggar / Ping Pong
Testing / Gentlemanbeggar / Urban Blight
Testing / Iain Fergusson / Automixer
Testing / Iain Fergusson / FFT_tile
Testing / Iain Fergusson / Fill Holes
Testing / Iain Fergusson / Hybrid Median
Testing / Iain Fergusson / Luminance_NR
Testing / Iain Fergusson / Luminance_NR2
Testing / Iain Fergusson / MS Patch_Chroma
Testing / Iain Fergusson / Multi Scale Patch Smoothing
Testing / Iain Fergusson / Multi Scale Smoothing
Testing / Iain Fergusson / Noise Reduction 3
Testing / Iain Fergusson / Noise Reduction 5
Testing / Iain Fergusson / simple local contrast
Testing / Iain Fergusson / spot_mask
Testing / KaRo's Tests / About
Testing / KaRo's Tests / CImg Skeleton
Testing / KaRo's Tests / CImg nlmeans
Testing / KaRo's Tests / Pink operator binary
Testing / KaRo's Tests / Pink test operator bianca
Testing / KaRo's Tests / mM Differences
Testing / KaRo's Tests / oC Differences
Testing / Lylejk / Lylejk's stencil
Testing / Naggobot / Abstract Flood
Testing / Naggobot / Black & White Film
Testing / Naggobot / Blockism
Testing / Naggobot / Dodge sketch
Testing / Naggobot / GMic Structure Tensors
Testing / Naggobot / Layer Browser
Testing / Naggobot / Make Old Squiggly
Testing / Naggobot / Mapped Smoothing
Testing / Naggobot / Night HDR image black noise correction
Testing / Naggobot / Noise Painting
Testing / Naggobot / Vector Field Rotation Demo
Testing / Naggobot / Warp test
Testing / PhotoComix / Boost Screen
Testing / PhotoComix / Color Doping
Testing / PhotoComix / Comix Colors
Testing / PhotoComix / Dark Edges
Testing / PhotoComix / Dark Screen
Testing / PhotoComix / GraphiX Colors
Testing / PhotoComix / Graphic Colors
Testing / PhotoComix / Graphic novel-old
Testing / PhotoComix / Heavy Screen
Testing / PhotoComix / Metallic Grain
Testing / PhotoComix / Metallic Stencils
Testing / PhotoComix / PhotoComiX smoothing
Testing / PhotoComix / Scale Down Neat
Testing / PhotoComix / Vivid Colors
Testing / PhotoComix / Vivid Edges
Testing / PhotoComix / Vivid Screen
Testing / Ronounours / About
Testing / Ronounours / Color/Brightness decompose
Testing / Samj / Chalk it up
Testing / Samj / Chalk it up Sequences
Testing / Samj / Couleurs Metalliques
Testing / Samj / Couleurs Psychedeliques
Testing / Samj / Courbes fermees / Closed curves (V1)
Testing / Samj / Craie sur tableau noir / Chalk on blackboard
Testing / Samj / Dessiner un polygone / Draw a polygon
Testing / Samj / Dessiner une etoile / Draw a star
Testing / Samj / Dessiner une fleur / Draw a flower
Testing / Samj / Dessiner une fleur 2 / Draw a flower 2
Testing / Samj / Etoile de Pompei
Testing / Samj / Filtre_Noel_2012
Testing / Samj / Grizou
Testing / Samj / KarPaint
Testing / Samj / Masques geometriques
Testing / Samj / Points_Dots
Testing / Samj / Sparkly
Testing / Samj / Spirale 1 / Spiral 1
Testing / Samj / Spirale 2 / Spiral 2
Testing / Samj / Test Dessin Peinture
Testing / Samj / Test Dessin Peinture Sequences
Testing / Samj / Test IsoLine3D
Testing / Samj / Test Twirl 1
Testing / Samj / Tests Contours
Testing / Samj / Trames
Testing / Tom Keil / About
Testing / Tom Keil / Beauty Retouch
Testing / Zonderr / demo mathmap XY
Testing / Zonderr / demo mathmap ra
Testing / Zonderr / mathmap flag
Testing / Zonderr / rel2ellv3
Testing / Zonderr / spiral
Various / Custom code (global)
Various / Custom code (local)
Various / Do nothing
Various / Experimental / Adjust orientation
Various / Experimental / Anisotropic smoothing (16bits)
Various / Experimental / Patch-based smoothing (16bits)
Various / Experimental / Pink operator
Various / Experimental / Unsharp mask (16bits)
Various / GREYC Poker Tour
Various / Histogram analysis
Various / Import data
Various / Solve maze

* List of filters, sorted alphabetically:

3D Conversion (in 'Stereoscopic 3D/').
3D Video Conversion (in 'Stereoscopic 3D/').
3d colored object (in 'Rendering/').
3d elevation (in 'Rendering/').
3d elevation (in 'Sequences/').
3d extrusion (in 'Rendering/').
3d extrusion (in 'Sequences/').
3d image object (in 'Rendering/').
3d image object (in 'Sequences/').
3d lathing (in 'Rendering/').
3d random objects (in 'Rendering/').
3d text pointcloud (in 'Sequences/').
3d tiles (in 'Sequences/').
60's Cinema (in 'Testing/Gentlemanbeggar/').
A-color (in 'Colors/Curves [Lab]/').
About (in 'Testing/Gentlemanbeggar/').
About (in 'Testing/KaRo's Tests/').
About (in 'Testing/Ronounours/').
About (in 'Testing/Tom Keil/').
Abstract Flood (in 'Testing/Naggobot/').
Abstraction (in 'Colors/').
Additive noise (in 'Degradations/').
Adjust orientation (in 'Various/Experimental/').
Align layers (in 'Layers/').
Angular blur (in 'Degradations/').
Anisotropic smoothing (16bits) (in 'Various/Experimental/').
Anti Alias (in 'Testing/Garagecoder/').
Array [faded] (in 'Arrays & frames/').
Array [mirrored] (in 'Arrays & frames/').
Array [random colors] (in 'Arrays & frames/').
Array [random] (in 'Arrays & frames/').
Array [regular] (in 'Arrays & frames/').
Aurora (in 'Testing/Garagecoder/').
Automatic depth estimation (in 'Stereoscopic 3D/').
Automixer (in 'Testing/Iain Fergusson/').
B&W pencil (in 'Sequences/').
B&W recolorize (in 'Colors/').
B&W stencil (in 'Sequences/').
B-color (in 'Colors/Curves [Lab]/').
BW Steampunk-Pen (in 'Black & white/').
Banding denoise (in 'Enhancement/').
Bandpass filter (in 'Degradations/').
Bayer filter (in 'Degradations/').
Bayer reconstruction (in 'Degradations/').
Beauty Retouch (in 'Testing/Tom Keil/').
Black & White (in 'Black & white/').
Black & White Film (in 'Testing/Naggobot/').
Black Crayon Graffiti (in 'Artistic/').
Blend [alpha] (in 'Layers/').
Blend [average] (in 'Layers/').
Blend [color burn] (in 'Layers/').
Blend [darken] (in 'Layers/').
Blend [difference] (in 'Layers/').
Blend [divide] (in 'Layers/').
Blend [dodge] (in 'Layers/').
Blend [edges] (in 'Layers/').
Blend [exclusion] (in 'Layers/').
Blend [fade] (in 'Layers/').
Blend [freeze] (in 'Layers/').
Blend [grain extract] (in 'Layers/').
Blend [grain merge] (in 'Layers/').
Blend [hard light] (in 'Layers/').
Blend [hue] (in 'Layers/').
Blend [interpolation] (in 'Layers/').
Blend [lighten] (in 'Layers/').
Blend [lightness] (in 'Layers/').
Blend [luminance] (in 'Layers/').
Blend [median] (in 'Layers/').
Blend [multiply] (in 'Layers/').
Blend [negation] (in 'Layers/').
Blend [overlay] (in 'Layers/').
Blend [reflect] (in 'Layers/').
Blend [saturation] (in 'Layers/').
Blend [screen] (in 'Layers/').
Blend [shape average] (in 'Layers/').
Blend [soft light] (in 'Layers/').
Blend [stamp] (in 'Layers/').
Blend [value] (in 'Layers/').
Blend [xor] (in 'Layers/').
Blockism (in 'Testing/Naggobot/').
Blue (in 'Colors/Curves [RGB]/').
Blue chrominance (in 'Colors/Curves [YCbCr]/').
Boost / Fade (in 'Colors/').
Boost Screen (in 'Testing/PhotoComix/').
Burn (in 'Lights & Shadows/').
CImg Skeleton (in 'Testing/KaRo's Tests/').
CImg nlmeans (in 'Testing/KaRo's Tests/').
CMYK tone (in 'Colors/').
Canvas (in 'Patterns/').
Canvas texture (in 'Patterns/').
Cartesian transform (in 'Deformations/').
Cartoon (in 'Artistic/').
Cartoon (in 'Sequences/').
Chalk it up (in 'Testing/Samj/').
Chalk it up Sequences (in 'Testing/Samj/').
Channel processing (in 'Colors/').
Charcoal (in 'Black & white/').
Chessboard (in 'Patterns/').
Circlism (in 'Artistic/').
Color Doping (in 'Testing/PhotoComix/').
Color Sketch (in 'Artistic/').
Color Stamp (in 'Artistic/').
Color balance (in 'Colors/').
Color temperature (in 'Colors/').
Color/Brightness decompose (in 'Testing/Ronounours/').
ColorAbstractionPaint (in 'Artistic/').
Colored Pencils (in 'Artistic/').
Colormap (in 'Colors/').
Comix Colors (in 'Testing/PhotoComix/').
Compression Blur (in 'Testing/Garagecoder/').
Contrast swiss mask (in 'Lights & Shadows/').
Contributors (in '').
Couleurs Metalliques (in 'Testing/Samj/').
Couleurs Psychedeliques (in 'Testing/Samj/').
Courbes fermees / Closed curves (V1) (in 'Testing/Samj/').
Cracks (in 'Patterns/').
Craie sur tableau noir / Chalk on blackboard (in 'Testing/Samj/').
Cubism (in 'Artistic/').
Curvature (in 'Contours/').
Curves (in 'Colors/').
Custom code (global) (in 'Various/').
Custom code (local) (in 'Various/').
DOF manipulation (in 'Degradations/').
DR Adjust (in 'Enhancement/').
Dark Edges (in 'Testing/PhotoComix/').
Dark Screen (in 'Testing/PhotoComix/').
De-Anaglyph (in 'Stereoscopic 3D/').
Decompose channels (in 'Colors/').
Deinterlace (in 'Enhancement/').
Depth Blur (in 'Testing/Garagecoder/').
Depth map construction (in 'Stereoscopic 3D/').
Depth map reconstruction (in 'Stereoscopic 3D/').
Dessiner un polygone / Draw a polygon (in 'Testing/Samj/').
Dessiner une etoile / Draw a star (in 'Testing/Samj/').
Dessiner une fleur / Draw a flower (in 'Testing/Samj/').
Dessiner une fleur 2 / Draw a flower 2 (in 'Testing/Samj/').
Dices (in 'Patterns/').
Difference of gaussians (in 'Contours/').
Distance transform (in 'Contours/').
Dithering (in 'Black & white/').
Do nothing (in 'Various/').
Dodge and Burn (in 'Lights & Shadows/').
Dodge sketch (in 'Testing/Naggobot/').
Dots (in 'Patterns/').
Dream smoothing (in 'Artistic/').
Drop shadow (in 'Lights & Shadows/').
Droste (in 'Arrays & frames/').
Dynamic Range Increase (in 'Enhancement/').
Edges (in 'Contours/').
Edges (in 'Sequences/').
Edges offsets (in 'Contours/').
Edges on fire (in 'Sequences/').
Ellipsionism (in 'Artistic/').
Equalize HSV (in 'Colors/').
Equalize shadow (in 'Lights & Shadows/').
Equation plot (in 'Rendering/').
Etoile de Pompei (in 'Testing/Samj/').
Euclidean - Polar (in 'Deformations/').
FFT_tile (in 'Testing/Iain Fergusson/').
Fade layers (in 'Layers/').
Felt pen (in 'Artistic/').
Fill Holes (in 'Testing/Iain Fergusson/').
Filtre_Noel_2012 (in 'Testing/Samj/').
Fish-eye (in 'Deformations/').
Flower (in 'Deformations/').
Fourier analysis (in 'Spectral handling/').
Fourier transform (in 'Spectral handling/').
Fourier watermark (in 'Spectral handling/').
Frame [cube] (in 'Arrays & frames/').
Frame [fuzzy] (in 'Arrays & frames/').
Frame [painting] (in 'Arrays & frames/').
Frame [pattern] (in 'Arrays & frames/').
Frame [regular] (in 'Arrays & frames/').
Frame [round] (in 'Arrays & frames/').
Frequency merging (in 'Spectral handling/').
Frequency splitting (in 'Spectral handling/').
Friends Hall of Fame (in '').
GMic Structure Tensors (in 'Testing/Naggobot/').
GREYC Poker Tour (in 'Various/').
Gaussian blur (in 'Degradations/').
Gmicky / Roddy (in '').
Gradient RGB (in 'Contours/').
Gradient [corners] (in 'Colors/').
Gradient [linear] (in 'Colors/').
Gradient [radial] (in 'Colors/').
Gradient norm (in 'Contours/').
GraphiX Colors (in 'Testing/PhotoComix/').
Graphic Boost 2 (in 'Artistic/').
Graphic Colors (in 'Testing/PhotoComix/').
Graphic Novel (in 'Artistic/').
Graphic novel-old (in 'Testing/PhotoComix/').
Green (in 'Colors/Curves [RGB]/').
Grid (in 'Arrays & frames/').
Grizou (in 'Testing/Samj/').
HSL Adjustment (in 'Testing/Garagecoder/').
Halftone (in 'Patterns/').
Hard sketch (in 'Black & white/').
Hearts (in 'Patterns/').
Heavy Screen (in 'Testing/PhotoComix/').
High Pass (in 'Enhancement/').
Histogram analysis (in 'Various/').
Hough sketch (in 'Black & white/').
Hue Lighten/Darken (in 'Colors/').
Hybrid Median (in 'Testing/Iain Fergusson/').
Import data (in 'Various/').
Infrared simulation (in 'Colors/').
Ink wash (in 'Black & white/').
Inpaint region (in 'Enhancement/').
Isophotes (in 'Contours/').
JPEG Smooth (in 'Testing/Garagecoder/').
Kaleidoscope (in 'Artistic/').
KarPaint (in 'Testing/Samj/').
Kuwahara (in 'Artistic/').
Laplacian (in 'Contours/').
Lava (in 'Patterns/').
Lava lamp (in 'Sequences/').
Layer Browser (in 'Testing/Naggobot/').
Layers to tiles (in 'Layers/').
Lens Blur (in 'Testing/Gentlemanbeggar/').
Lenticular print (in 'Stereoscopic 3D/').
Light glow (in 'Lights & Shadows/').
Light patch (in 'Lights & Shadows/').
Light rays (in 'Lights & Shadows/').
Lightness (in 'Colors/Curves [Lab]/').
Linear blur (in 'Degradations/').
Lissajous (in 'Patterns/').
Lissajous (in 'Sequences/').
Local Similarity Mask (in 'Enhancement/').
Local contrast enhancement (in 'Enhancement/').
Local normalization (in 'Colors/').
Local orientation (in 'Contours/').
Lomo (in 'Colors/').
Luminance (in 'Colors/Curves [YCbCr]/').
Luminance_NR (in 'Testing/Iain Fergusson/').
Luminance_NR2 (in 'Testing/Iain Fergusson/').
Lylejk's painting (in 'Artistic/').
Lylejk's stencil (in 'Testing/Lylejk/').
MS Patch_Chroma (in 'Testing/Iain Fergusson/').
Make Old Squiggly (in 'Testing/Naggobot/').
Make Squiggly (in 'Artistic/').
Make Up (in 'Enhancement/').
Mandelbrot / Julia sets (in 'Rendering/').
Mapped Smoothing (in 'Testing/Naggobot/').
Marble (in 'Patterns/').
Mask Creator (in 'Enhancement/').
Masques geometriques (in 'Testing/Samj/').
Maxfield Parrish (in 'Testing/Gentlemanbeggar/').
Maze (in 'Patterns/').
Mescalito colors (in 'Artistic/').
Metallic Grain (in 'Testing/PhotoComix/').
Metallic Stencils (in 'Testing/PhotoComix/').
Metallic look (in 'Colors/').
Mixer [CMYK] (in 'Colors/').
Mixer [HSV] (in 'Colors/').
Mixer [Lab] (in 'Colors/').
Mixer [RGB] (in 'Colors/').
Mixer [YCbCr] (in 'Colors/').
Modern Cinema (in 'Testing/Gentlemanbeggar/').
Morph layers (in 'Layers/').
Morphological filter (in 'Contours/').
Morphological filter (in 'Sequences/').
Morphology painting (in 'Artistic/').
Mosaic (in 'Patterns/').
Multi Scale Patch Smoothing (in 'Testing/Iain Fergusson/').
Multi Scale Smoothing (in 'Testing/Iain Fergusson/').
Night HDR image black noise correction (in 'Testing/Naggobot/').
Noise Painting (in 'Testing/Naggobot/').
Noise Reduction 3 (in 'Testing/Iain Fergusson/').
Noise Reduction 5 (in 'Testing/Iain Fergusson/').
Object animation (in 'Sequences/').
Old photograph (in 'Artistic/').
Old-movie stripes (in 'Degradations/').
Oldschool 8bits (in 'Degradations/').
Painting (in 'Artistic/').
Paper texture (in 'Patterns/').
Pastell art (in 'Artistic/').
Patch-based smoothing (16bits) (in 'Various/Experimental/').
Pen drawing (in 'Artistic/').
Pencil (in 'Black & white/').
Pencil portrait (in 'Black & white/').
Perspective (in 'Deformations/').
Phoenix Steam-Pencil (in 'Artistic/').
PhotoComiX smoothing (in 'Testing/PhotoComix/').
Photoillustration (in 'Artistic/').
Ping Pong (in 'Testing/Gentlemanbeggar/').
Pink operator (in 'Various/Experimental/').
Pink operator binary (in 'Testing/KaRo's Tests/').
Pink test operator bianca (in 'Testing/KaRo's Tests/').
Pixel Denoise (in 'Enhancement/').
Plaid (in 'Patterns/').
Plasma (in 'Patterns/').
Plasma transition (in 'Sequences/').
Points_Dots (in 'Testing/Samj/').
Polar transform (in 'Deformations/').
Polaroid (in 'Artistic/').
Polka dots (in 'Patterns/').
Portrait Retouching (in 'Enhancement/').
Poster edges (in 'Artistic/').
Posterized dithering (in 'Artistic/').
Psychedelic Glasswork Tiler (in 'Artistic/').
Puzzle (in 'Patterns/').
Quick copyright (in 'Rendering/').
RGB tone (in 'Colors/').
Radial blur (in 'Degradations/').
Rainbow (in 'Rendering/').
Raindrops (in 'Deformations/').
Random (in 'Deformations/').
Random color ellipses (in 'Artistic/').
Random pattern (in 'Arrays & frames/').
Random shade stripes (in 'Degradations/').
Recursive Median (in 'Enhancement/').
Red (in 'Colors/Curves [RGB]/').
Red Chrominance (in 'Colors/Curves [YCbCr]/').
Red-Eye attenuation (in 'Enhancement/').
Reflection (in 'Artistic/').
Release notes (in '').
Relief light (in 'Lights & Shadows/').
Remove hot pixels (in 'Enhancement/').
Replace color (in 'Colors/').
Ripple (in 'Deformations/').
Rodilius (in 'Artistic/').
Rodilius (in 'Sequences/').
Rorschach (in 'Patterns/').
Rotoidoscope (in 'Artistic/').
Saturation EQ (in 'Colors/').
Scale Down Neat (in 'Testing/PhotoComix/').
Seamless Deco (in 'Patterns/').
Segmentation (in 'Contours/').
Select color (in 'Colors/').
Sepia (in 'Colors/').
Shade bobs (in 'Rendering/').
Shadow equalize (in 'Lights & Shadows/').
Shadow patch (in 'Lights & Shadows/').
Sharpen [deconvolve] (in 'Enhancement/').
Sharpen [inverse diffusion] (in 'Enhancement/').
Sharpen [octave sharpening] (in 'Enhancement/').
Sharpen [shock filters] (in 'Enhancement/').
Sharpen [unsharp mask] (in 'Enhancement/').
Sierpinski triangle (in 'Patterns/').
Simple noise canvas (in 'Artistic/').
Single image stereogram (in 'Stereoscopic 3D/').
Skeleton (in 'Contours/').
Sketch (in 'Black & white/').
Smooth [anisotropic] (in 'Enhancement/').
Smooth [anisotropic] (in 'Sequences/').
Smooth [bilateral] (in 'Enhancement/').
Smooth [diffusion] (in 'Enhancement/').
Smooth [mean-curvature] (in 'Enhancement/').
Smooth [median] (in 'Enhancement/').
Smooth [patch-based] (in 'Enhancement/').
Smooth [selective gaussian] (in 'Enhancement/').
Smooth [thin brush] (in 'Enhancement/').
Smooth [total-variation] (in 'Enhancement/').
Smooth [wavelets] (in 'Enhancement/').
Snowflake (in 'Patterns/').
Soft glow (in 'Artistic/').
Soft glow (in 'Sequences/').
Solidify (in 'Enhancement/').
Solve maze (in 'Various/').
Sparkly (in 'Testing/Samj/').
Sphere (in 'Deformations/').
Spirale 1 / Spiral 1 (in 'Testing/Samj/').
Spirale 2 / Spiral 2 (in 'Testing/Samj/').
Split tones (in 'Layers/').
Sponge (in 'Patterns/').
Spread noise (in 'Degradations/').
Stained glass (in 'Patterns/').
Stamp (in 'Black & white/').
Stars (in 'Patterns/').
Stencil (in 'Black & white/').
Stencil (in 'Patterns/').
Stereo Image (in 'Testing/Garagecoder/').
Stereo Video (in 'Testing/Garagecoder/').
Stereoscopic image allignment (in 'Stereoscopic 3D/').
Superformula (in 'Patterns/').
Symmetry Master (in 'Patterns/').
Taquin (in 'Arrays & frames/').
Test Dessin Peinture (in 'Testing/Samj/').
Test Dessin Peinture Sequences (in 'Testing/Samj/').
Test IsoLine3D (in 'Testing/Samj/').
Test Twirl 1 (in 'Testing/Samj/').
Tests Contours (in 'Testing/Samj/').
Tetris effect (in 'Artistic/').
Texture enhance (in 'Enhancement/').
Thin edges (in 'Contours/').
Threshold Etch (in 'Black & white/').
Tileable rotation (in 'Arrays & frames/').
Tiled isolation (in 'Arrays & frames/').
Tiled normalization (in 'Arrays & frames/').
Tiled parameterization (in 'Arrays & frames/').
Tiled random shifts (in 'Arrays & frames/').
Tiled rotation (in 'Arrays & frames/').
Tiles to layers (in 'Layers/').
Tone mapping (in 'Colors/').
Tone mapping [fast] (in 'Colors/').
Tone presets (in 'Colors/').
Trames (in 'Testing/Samj/').
Transfer colors (in 'Layers/').
Transparent difference (in 'Layers/').
Truchet (in 'Patterns/').
Tunnel (in 'Arrays & frames/').
Turbulence (in 'Patterns/').
Twirl (in 'Deformations/').
Undo Anaglyph (in 'Testing/Garagecoder/').
Unsharp mask (16bits) (in 'Various/Experimental/').
Upscale [diffusion] (in 'Enhancement/').
Upscale [scale2x] (in 'Enhancement/').
Urban Blight (in 'Testing/Gentlemanbeggar/').
User-defined (in 'Colors/').
Vector Field Rotation Demo (in 'Testing/Naggobot/').
Vignette (in 'Arrays & frames/').
Vintage style (in 'Colors/').
Visible watermark (in 'Degradations/').
Vivid Colors (in 'Testing/PhotoComix/').
Vivid Edges (in 'Testing/PhotoComix/').
Vivid Screen (in 'Testing/PhotoComix/').
Warhol (in 'Artistic/').
Warp test (in 'Testing/Naggobot/').
Water (in 'Deformations/').
Watercolor (in 'Artistic/').
Wave (in 'Deformations/').
Whirl drawing (in 'Artistic/').
Whirls (in 'Patterns/').
Wild Cartoonizer (in 'Artistic/').
Wind (in 'Deformations/').
YAG_effect (in 'Enhancement/').
Zone system (in 'Colors/').
Zoom (in 'Deformations/').
demo mathmap XY (in 'Testing/Zonderr/').
demo mathmap ra (in 'Testing/Zonderr/').
mM Differences (in 'Testing/KaRo's Tests/').
mathmap flag (in 'Testing/Zonderr/').
median 3 image stack (in 'Layers/').
median 5 image stack (in 'Layers/').
oC Differences (in 'Testing/KaRo's Tests/').
rel2ellv3 (in 'Testing/Zonderr/').
simple local contrast (in 'Testing/Iain Fergusson/').
spiral (in 'Testing/Zonderr/').
spot_mask (in 'Testing/Iain Fergusson/').


Making it automatically has some advantages, isn't it ? :D


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 9:35 am  (#18) 
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Joined: Jan 03, 2011
Posts: 1656
My impression is also that there are maybe too much filters in the 'Testing/' folder. I was hoping to see very few filters in 'Testing/' actually, since it was intended to be a temporary location for filters to test them.
Working filters should be moved to the main filters tree IMHO.


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 10:16 am  (#19) 
Offline
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Joined: Sep 24, 2012
Posts: 275
Location: Scotland
Fantastic, amazing how fast you produced that :)
That will make it easier to write other gmic file parsers as well if need be. I think there are a few reasons filters tend to stay in testing, when I create a filter I usually assume it will not be perfect or at least require future changes and don't want people new to gmic to encounter a buggy filter in the main branch (or be upset if it changes). But maybe we should be braver at categorising since it makes them easier to find and just put a note that it's still in testing.


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 Post subject: Re: Alphabetical updates for GMIC
PostPosted: Wed Dec 12, 2012 10:22 am  (#20) 
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Joined: Sep 24, 2010
Posts: 12535
Now that' awesome David. :)

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