[Edit 2: - This is a Newer Link To a Newer Version - 12/10/2013 -
Download, Information, and Video Here (Link)[Edit:
Demo download link (Same as link below)Well, I'm not promising this will ever be "finished" but I'm playing with this game project, it's similar to the other playing around test in what you do, pick up the points!
I used one of the faces of Tilly Toucan, and I used the cartoon version of Benoni for the "bad" character.
For now the baddy doesn't move, but if you touch him he does an evil laugh and restarts the level (but you keep your points).

- 20 points;

-25 points;

-50 points;

- 100 points.
I made all images in GIMP, and put together in gamemaker, it'll get more exciting I hope..enjoy!

Update - Okey well, I made it in to a small demo, I can't help the "Made with GameMaker" thing that comes up w/o giving them money and I don't have that atm so...

The Object is to get all of the flowers then go to the circle to get to the next level!
Don't touch the scarecrows or you'll have to pick them up all over again!
The things are sensitive so if you touch the circle or scarecrows at all the level will be stopped and he next action will happen (restart or next level). - The player gets stuck on the mazes when it's a tight fit, I'm not sure why but I think it's how the program's grid works.
You use the arrow keys for movement, the name of the key it the direction you go (up = up etc.)
Download and Video HereA couple updates in the spoiler!
Edit:I edited the link, now it's my Blog Post explaining the game's game-play, programs used to make it, and a video showing me play it (No sound).
Update - I added 2 new items! And made a new room. :3
First new item is this flower:

- It takes away 60 points if you pick it up instead of giving points!
Next new Item is this flower here:

- This flower gives 15 points if you pick it up.
Here's a new room:
Update - After finding
This Wonderful Short Video I learned how to have moving enemies!!! I'm so happy!
I also changed the movement keys they're now as follows:
w - up
s - down
a- left
d- right
q - upper left
e - upper right
shift - lower left
c - lower right
Lower = diagonal, I'm not sure if diagonal right or left makes sense. lol
My New Enemy is this:

I have to now think up new enemies, I'm thinking a spider or a bee...Although bees are a garden's best friend...I'll see! Maybe a grasshopper or a vole. xD
I made a video to show what I'm doing now with these new things! It's not an actual room I used, just a test room. :X
Video Here (LQ)Update -I added 3 new point-givers!
This time it's pansies, so we can have a more exciting garden!
They work as follows:

- 10 points;

-5 points;

- 1 points. - And they make a different sound than all the roses!
I forgot to mention before that the white rose (the point drainer!) makes a more dismal sound.
Here's my 6th room so far:

I also after much trial and error figured out how to make the enemies that move go over the points so he's not hiding under them when he moves. o.o - And I think I figured out why the game didn't wanna close using the X button that closes programs. :>
Update - I'm working on moving blocks, so far they work, but my problem is that my character gets stuck and I can't move it and it gets jammed, but as I'm typing this an idea came to me and I'mma try!
Here are my moving blocks, they look like the flower blocks I use for decoration but they're pointing different directions to help me not get confused. lol

-

And here is a screen shot of a room I'm working on! :3

Update -
Okey well, I didn't change how the game looks, but I did make it more "Polished" I suppose you could say.
I made the ends of the blocks rounded instead of just flat blocks everyplace, the moving blocks also are rounded squares, for the random blocks I made the flowers orange and rounded the edges of the blocks.
Here's the image for the random blocks:

Here's what it looks like now with the rounded ends to the blocks. :3


I also made a new point giver, but this time it's a bonus point! I probably won't have in every new level just sometimes and it'll be very hard to get to but it's one thousand points! When you pick it up it makes a kind of like "ahhhh" choir type sound.
Here's the image for that:

I now have pro version of game maker! A very nice person gave it to me!

I can now if I want to make cut scenes and all kinds of things! And I found out I can make a saved game option so I can make this game progress further than I thought I could!
Update-A Big new update!
1: I made a menu screen by using
this video I learned the basics of making a menu! I figured out how to make it start the game though (it was pretty easy that part though lol), and I made it so I can write how to save the game and such, see for yourself!

2: I made a mass amount of new points but I'll probably ease them in so it's not all like HERE HAVE MORE POINTS! lol - I used the rose from my splash screen and recolored the top (not all over again! lol) flower part.

= 30 points

= 35 points

=75 points

=150 points
3: I updated the moving blocks, now they have different color flowers, I'm trying to balance the scenes out with color.
Horizontal Mover -

Vertical Mover -

Okey, that's my abundance of updates visually!
In other news, I FINALLY got my enemies to not stick on the moving blocks and my player doesn't get stuck on the moving blocks either! Yay!!! xD

Update - :

Enjoy!