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 Post subject: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 10:18 am  (#1) 
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I'm looking for a script. I used it in the past but can't remember it's name or where I got it from and don't have it any more. It makes lines in a circle. I used it before to make clock faces and gun sight reticle markings.
The image below is an example of something that can be done using this script.
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Would anyone know where this script can be found or it's name. Better yet, if you have it please post it.

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Last edited by Wallace on Fri Jan 09, 2015 10:51 am, edited 2 times in total.

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 Post subject: Re: Looking for a Script.
PostPosted: Fri Jan 09, 2015 10:27 am  (#2) 
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I searched for "reticle"... I got this: viewtopic.php?f=11&t=11198&p=150687&hilit=reticle#p150687

Kevin


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 Post subject: Re: Looking for a Script.
PostPosted: Fri Jan 09, 2015 10:35 am  (#3) 
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paynekj wrote:
I searched for "reticle"... I got this: http://gimpchat.com/viewtopic.php?f=11& ... le#p150687

Kevin

Thanks Kevin, I was able to track it down from your reply. :bigthup It's funny to find that it was one of my own threads that helped me to find it. :hehe
It's called dial-marks-0.2.py by Ofnuts and can be found here... http://sourceforge.net/projects/gimp-pa ... s/scripts/
conbagui wrote:
Do you mean the multi-replicate.scm Wallaca?

Thanks Conbagui and Kevin, for such quick replies. :jumpclap

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 12:42 pm  (#4) 
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just playing with the updated py

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 12:46 pm  (#5) 
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I'm curious if it just creates the outlines or creates and saves paths.

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 1:36 pm  (#6) 
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he4rty wrote:
I'm curious if it just creates the outlines or creates and saves paths.

There isn't an export option in the dialog, but that would be a nice addition.

It does create the paths, but for now you would have to export the paths as a .svg file.
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Attachment:
dial paths svg file.zip [3.15 KiB]
Downloaded 169 times

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 4:39 pm  (#7) 
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he4rty wrote:
I'm curious if it just creates the outlines or creates and saves paths.


It creates paths. What do you mean by "saving" them?

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 4:50 pm  (#8) 
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Marcello wrote:
just playing with the updated py

[ Image ]

To avoid the white gaps when you bucket fill: first get a selection from the path, bucket fill it and only then use the path to stroke the outline over the fill.


Attachments:
Fill.png
Fill.png [ 40.16 KiB | Viewed 3680 times ]

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Fri Jan 09, 2015 5:39 pm  (#9) 
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Thanks for the update of this plugin ofnuts

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Sat Jan 10, 2015 12:44 am  (#10) 
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ofnuts wrote:
he4rty wrote:
I'm curious if it just creates the outlines or creates and saves paths.


It creates paths. What do you mean by "saving" them?


Sometimes scripts will create selections/paths for generating the required image and then delete them when tidying up the interface. Hope this makes sense, maybe I should of phrased the question as "Does it keep paths that have been generated?".

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Sat Jan 10, 2015 7:00 am  (#11) 
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he4rty wrote:
ofnuts wrote:
he4rty wrote:
I'm curious if it just creates the outlines or creates and saves paths.


It creates paths. What do you mean by "saving" them?


Sometimes scripts will create selections/paths for generating the required image and then delete them when tidying up the interface. Hope this makes sense, maybe I should of phrased the question as "Does it keep paths that have been generated?".

The only thing it does is generate paths; so of course it doesn't delete them at the end :)

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 Post subject: Re: Looking for a Script. (Found In Record Time)
PostPosted: Sun Jan 11, 2015 12:56 am  (#12) 
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Thank you Ofnuts. :)

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