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 Post subject: GFIG
PostPosted: Tue Jun 14, 2011 3:32 pm  (#1) 
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Can somebody tell me the purpose of GFIG and how to use it please...I see this in the filters but have no clue as to its rhyme or reason.


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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 3:52 pm  (#2) 
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You can make cool stars with it. I've only passingly used it, but I'm not a drawer person (I'm a simulator; everybody has their passion). :)


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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 4:17 pm  (#3) 
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What the hey; thought I would have some fun with my star (using n-rotate Script-fu). :)


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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 4:20 pm  (#4) 
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akky wrote:
Can somebody tell me the purpose of GFIG and how to use it please...I see this in the filters but have no clue as to its rhyme or reason.

The GIMP User's Manual describes most of the standard plug-ins and scripts.

Here is the page for GFIG

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 4:31 pm  (#5) 
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For the life of me, I cannot understand why such a fantastic set of tools is absent anti-aliasing. It's like throwing a party and not inviting anyone. I'd use it extensively, but not like it is in its current state.

Or at least make it Paths adaptable.

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 4:32 pm  (#6) 
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Forgot to add that it uses whatever your current brush is and that can also be an issue. I just used my default (hence it sort of looks like cr@p; lol). Here's one using a butterfly gih brush. :)


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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 5:46 pm  (#7) 
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I don't think I've used gfig before. The shapes kind of look familiar in the dialog. Anyway, I messed around with it some and made this spiral with my star brush.

It clearly shows a path when it forms the shape. Unfortunately there's no way to save the path. In the dialog under File you can save it and it goes to gimp-2.6 > gfig without an extension. It can be opened from gfig. GIMP doesn't recognize the file.

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 6:08 pm  (#8) 
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Here's the options dialog which is under Edit > Preferences in gfig. There is an antialiasing and a feathering option there.

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 7:36 pm  (#9) 
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O:

Yes, that option exists, but it doesn't smooth out the brush stroke. Maybe its another issue altogether, but brush strokes are in jagged steps, and selecting anti-aliasing in options doesn't resolve it.

I admit, that with the right brush, you can get some very interesting effects. But, for the most part, all I am asking for are straight stroke lines.

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 9:07 pm  (#10) 
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Saulgoode uses it quite well.
I am referring to his Bottle-cap tutorial. :)

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 9:37 pm  (#11) 
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Still jagged, GFIG does not make straight angled line strokes. It can fill, but it can't stroke worth a damn.

Gfig Fill (works great), you're almost better off just using fill and then converting the fill selection to a path:

Image

Strokes on the other hand (what's up with this? and this is with anti-aliasing selected):

Image

You can even use your image brushes, etc. They turn out great. Just not the simple stroke angled lines on any shape.

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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 11:24 pm  (#12) 
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well I guess I have a few different points of view there... thanks...


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 Post subject: Re: GFIG
PostPosted: Tue Jun 14, 2011 11:32 pm  (#13) 
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Don't mind me, I'm just ranting (in the wrong place).

Like Lyle says, to each their own.

If it does what you want it to and that makes you happy, that's all that matters.

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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 1:07 am  (#14) 
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I got to thinking, that since most of the image brushes (especially the animated brushes) work so well with Gfig, why not just make specific animated brushes to work solely with Gfig. So, that's what I did, and I have to admit, those strokes are looking a lot better now.

Image

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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 7:58 am  (#15) 
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Mahvin, that's looking great! :bigthup
Does it work with narrower brushes?
What does the brush pipe look like? Is it just a single animated dot?

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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 8:37 am  (#16) 
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GFIG is a failure IMHO. It should have an option to not stroke the thing and leave the path.

There is however a script to generate many geometric paths. The interface isn't WYSIWIG but since it produces paths, these can be rotated/scaled/translated later with no ill effects. So, meet shape-paths: http://registry.gimp.org/node/59

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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 8:49 am  (#17) 
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Tried out both stroke and fill....both were pretty aliased for me.


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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 9:38 am  (#18) 
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ofnuts wrote:
GFIG is a failure IMHO. It should have an option to not stroke the thing and leave the path.

There is however a script to generate many geometric paths. The interface isn't WYSIWIG but since it produces paths, these can be rotated/scaled/translated later with no ill effects. So, meet shape-paths: http://registry.gimp.org/node/59


Had fun with the gears a while back as I recall. Shape paths is a cool script. I think if GFIG were to get an upgrade, paths export definitely would be a plus. I like WYSIWIG whenever possible. Just can't beat a good preview of what you are doing imo. :)

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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 10:16 am  (#19) 
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I'm still trying to figure out how to do a bezier. Think making a path in gimp and stroking it is a much easier way to go. Says to press Shift and click to end it, but don't see how to continue it from point to point. :puzzled

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 Post subject: Re: GFIG
PostPosted: Wed Jun 15, 2011 10:43 am  (#20) 
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Very strange. :gaah
I clicked multiple points before doing the shift-click.
The points I clicked are the squares - they are not on the path.
But when I move them, it changes the shape of the curve. :hoh

Image

I like regulars paths a lot better.

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