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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Wed May 10, 2023 8:02 am  (#141) 
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Because we hit a new page I have to repost this. Latest version of GEGL Effects (April 4th 2023 download here) You can find the same download on the page before.

Windows Binaries
download/file.php?id=61889

Linux Binaries
download/file.php?id=61890

Directory to put Binaries

Windows C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Windows Alt C:\Users\AppData\Local\gegl-0.4\plug-ins

Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak)
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins

Attachment:
continual.png


Image

Remember, all downloads and potentially newer versions can be found here.

https://github.com/LinuxBeaver/GEGL-Eff ... ualEdition
https://github.com/LinuxBeaver/GEGL-Eff ... /Continual


Last edited by contrast_ on Fri Feb 23, 2024 12:34 am, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Wed May 10, 2023 7:02 pm  (#142) 
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This is what GEGL Effects would look like with a shine mode.
and this is the shine plugin in development. (NOT RELEASED)


Image

Image

Shine mode will have its own tab.
Image

The plugin will be both part of GEGL Effects and as a stand alone. In stand alone mode users will need to select the blend mode. Linear Burn, Addition and Luminance are the only three that it does well with. GEGL Effects will have all three blend modes baked in.


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Thu May 11, 2023 10:10 pm  (#143) 
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THIS IS AN UNRELEASED UPDATE YOU GUYS CAN TEST IF YOU BUILD IT.

GEGL Effects Continual Edition UNRELEASED UPDATE May 11 2023 SOURCE CODE HERE. It's 80% done it just needs one tiny bug fix and blend mode swappers for shine before it is ready for Github.
Attachment:
rendered_text_with_new_features.png
rendered_text_with_new_features.png [ 130.42 KiB | Viewed 23045 times ]


New hidden operation gegl:shinytext and new features listed below.

1. Bevel in GEGL Effects now has a opacity slider

2. Shiny Text via gegl:sinus on specific presets.

3. The ability to knock out text or make text semi translucent.


4. The ability to make text bolder or thinner with median blur. This makes a custom-bevel like effect.

5. A gaussian blur of 0.50 on the original text that may improve certain text styles from being rough.

Attachment:
ghost_text.png
ghost_text.png [ 180.15 KiB | Viewed 23045 times ]



Video of the update here. Everything except knock out text is shown.
https://streamable.com/ilvzbg

Here is the source code of the modified GEGL Effects CE and gegl:shiny-text operation for those who can't wait.



It is usable but it has a tiny error in Gimp's menu. There is only one blend mode for gegl:shine. (addition) soon more will exist.
REMOVED BECAUSE ITS READY


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri May 12, 2023 4:55 am  (#144) 
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The GEGL Effects update is done and this will be put on Github once it is bug tested.

If you already have my plugins please overwrite gegleffectspending and add shinytext. If you don't have any of my plugins just add evertything. This is how many binaries you should have in total.
Image



Source Code, binaries for Linux and Windows here. This update allows for hundreds of more unique text styles.


Attachment:
metallic_marble.png
metallic_marble.png [ 212.38 KiB | Viewed 23033 times ]


Try GEGL Effects Bevel on the color dodge blend mode with mild opacity.
Attachment:
shine.png
shine.png [ 183.4 KiB | Viewed 23033 times ]


I just got a screenshot of a fan using the plugin.
Image


Last edited by contrast_ on Fri May 12, 2023 2:29 pm, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri May 12, 2023 12:14 pm  (#145) 
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Okay Everything is on Github

Binaries downloads for Windows and Linux here

https://github.com/LinuxBeaver/GEGL-Eff ... ay_12_2023

Source Code
https://github.com/LinuxBeaver/GEGL-Eff ... sing-GEGL/

Directory to put Binaries

Windows C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins


Attachment:
2023-05-12_12-36.png
2023-05-12_12-36.png [ 455.73 KiB | Viewed 23009 times ]


also a quick update about an hour ago made that makes the sliders move quicker when scrolling. Then another quick update two hours later gave bevel outline a disable checkbox.


Last edited by contrast_ on Mon May 15, 2023 8:46 pm, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri May 12, 2023 4:54 pm  (#146) 
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Another update on Github just happened. The Inner Glow in GEGL Effects has XY coordinates like its stand alone counterpart.


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Mon May 15, 2023 8:39 pm  (#147) 
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Here is the code only of a even fresher build of GEGL Effects. May 15 2023 build. Nothing really has changed since three days ago. Just minor touch ups with the biggest difference being user friendly naming.


Changes made.


Lightness Slider only goes up to (-50 50) before it went up to (-100 100) and was overtly bright.

Shadow's Radius Slider's GUI view ends at 90 though it can go beyond that.

Sliders have been renamed to be user friendly. In Example X is renamed to Horizontal and Y is renamed to Vertical. Outline Grow Radius is renamed to Outline Size. This user friendly naming should help novices.


SOURCE CODE ONLY
Attachment:
GEGL_Effects_may_15_2023_stable_build.zip [78.07 KiB]
Downloaded 615 times

This will be on Github soon with binaries. And if you compile you must know to overwrite all old binaries with new ones if they exist.

Attachment:
pasted_image096.png
pasted_image096.png [ 1.08 MiB | Viewed 22957 times ]


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Tue May 16, 2023 4:06 pm  (#148) 
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Image

Image

Image

in a soon to come update GEGL Effects will gain the ability to do image file overlays on its shadows. This update is not released but users can test it early using this
download includes Windows binaries and source.

Remember to overwrite all five old binaries with the latest ones here.
Update a few hours later. Here is a newer unreleased version that includes source code and Windows Binaries.

Attachment:
GEGL_Effects_May_16_2_bug_fix.zip [278.29 KiB]
Downloaded 636 times


Directory to put Binaries

Windows C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins


Changes made


The "Special Options for Outline" was renamed "Special Options for Outline and Shadow"
The Special Options for Outline and Shadow now has a shadow image file overlay section and the ability to blur the shadow image file overlay.
Offset of Shadow goes to up (-100 100) before it only went up to (-40 40)
Inner Glow's Radius Size goes up to 40 before it only went up to 30.


Technically this is not a stable build. But it will be very soon. So if anything goes wrong just downgrade back to the latest May 12 release on Github by overwriting or replacing the binaries. Based on everything I know so far this release is stable. I just need to test it a bit more.


*a few hours after I wrote this zzstrokebevelimage was heavily modified and basically setup to resemble drop shadow's GEGL Graph from scratch. This fixes a visual bug and may allow me to add a random seed option to the glow in the future.


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Wed May 17, 2023 3:17 pm  (#149) 
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The future has come. GEGL Effects now has an aura checkbox in this unreleased May 17th build that can be tested here. Checking Aura mode converts the shadow into an aura. Disabling Special Options for Shadow disables both Aura mode and image file overlay mode for Shadow.

https://twitter.com/LinuxBeaver/status/ ... 1552494594

Video footage of Aura Mode here.
https://streamable.com/1m6x12


Image preview.
Attachment:
image.png
image.png [ 225.2 KiB | Viewed 22902 times ]

Image


Aura Mode is gegl:cubism blurred and if shadow is not blurred it will look like a normal GEGL cubism applied on a layer below.

Binaries and Source Code provided here. Build is assumed Stable but no gurantee. If anything goes wrong you can always downgrade to the May 12 or April 4th known stable version on Github. Remember to overwrite all binaries with the latest version. (if you have them).

Attachment:


Directory to put Binaries

Windows C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins


TLDR -- GEGL Effects has an Aura Checkbox.


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Thu May 18, 2023 7:36 pm  (#150) 
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Source code only for the freshest build of GEGL Effects. May 17 2023 Stable Build.
Attachment:
GEGL_Effects_May_17_2023_latest_build_10_28pm.zip [79.04 KiB]
Downloaded 616 times


GEGL Effects now has an aura seed for its drop shadow.


In two days this build will be on Github. I rewrote parts of a graph. It now allows Shiny Text and Gradients to co-exist together (without using the multiply blend mode for Gradient) Presets still have not broke. They almost did though.

Attachment:
text_style_indigo2.png
text_style_indigo2.png [ 297.72 KiB | Viewed 23100 times ]



--

UPDATE
IT WAS RELEASED EARLY AND YOU CAN ALWAYS ROLE BACK TO THE MAY 12 UPDATE IF SOMETHING GOES WRONG.


Binaries for Windows and Linux are here.

https://github.com/LinuxBeaver/GEGL-Eff ... 23_Release

Directory to put Binaries

Windows C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Attachment:
pasted_image106.png
pasted_image106.png [ 494.67 KiB | Viewed 23097 times ]


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Mon May 29, 2023 11:54 am  (#151) 
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Latest version (assumed stable) here. To use overwrite all previous binaries with the ones here.

https://cdn.discordapp.com/attachments/ ... source.zip

Image

Directory where binaries go (.dll is Windows) (.so is Linux)

Windows
C:\\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak includes Chromebook)
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Mon May 29, 2023 1:40 pm  (#152) 
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We do have to update often, but it keeps getting better


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Wed May 31, 2023 9:48 pm  (#153) 
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Download latest binaries and source for Linux and Windows here
https://github.com/LinuxBeaver/GEGL-Eff ... ay31st2023

Image

GEGL Effects May 31 2023 big update here. The biggest changes in this version listed.

1. The ability to add an extra outline. (extra outline can also be bevelled and image file overlay)
2. The ability to use a solid color fill for text. This makes GEGL Effects able to change the color of any text not just white text.
3. A new slider to allow bevels to be black via the Grain Merge and Hard Light blend mode; which is included in GEGL Effects.
4. Image file Overlay has a blend mode switcher; but it obviously only blends with what is on Gimp's canvas.
5. Beaver just found out the new black bevel slider also allows bevels to work better with some image file overlays as it causes
the bevel to ignore details in a image.


Location to put Binaries
(DOES NOT WORK IN NORMAL PLUGINS FOLDER)

Windows (may need to create "plug-ins" folder if it doesn't exist.)
C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak) includes ChromeBook
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


Last edited by contrast_ on Fri Feb 23, 2024 12:35 am, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri Jun 02, 2023 9:49 pm  (#154) 
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Updated PDF Guide for GEGL Effects. 31 pages long.


Last edited by contrast_ on Fri Jul 14, 2023 1:56 pm, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Tue Jun 06, 2023 1:34 pm  (#155) 
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The guided for GEGL Effects updated and so did GEGL Effects.
Attachment:
GEGL_Effects_guide_final.pdf [5 MiB]
Downloaded 667 times


June 5th GEGL Effects build changes (very little is noticeable but under the hood a lot happened).

1. Inner Glow Radius now goes down to 1.

2. A Sliders that you see when left clicking on a color now work proper on outline shadow and extra outline. This is still not the case for inner glow as sliding
down its A slider has a white outline. That's why it has an opacity slider of its own.

3. Many node connections changed. This under the hood work resulted in extra outline presets with less then full opacity to load with full opacity.

This is a very mild preset break and it is not technically a preset break as the preset still loads. I am doing everything I can now to make sure presets do not break
or change. Though a few months ago I was in the mindset that I was not afraid to break things for quality. Now things are stablizing.

Windows binaries are here just for convenience but they are also on Github releases.
Attachment:
Windows_GEGL_Effects_June_5th_binaries.zip [203.72 KiB]
Downloaded 624 times



Latest update (Github releases) for Windows and Linux is here.

https://github.com/LinuxBeaver/GEGL-Eff ... ay31st2023


Windows (may need to create "plug-ins" folder if it doesn't exist.)
C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak) includes ChromeBook
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


Last edited by contrast_ on Fri Jul 14, 2023 1:54 pm, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri Jun 09, 2023 3:06 pm  (#156) 
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Latest source code for GEGL Effects is here. (june 8th 2023)
https://cdn.discordapp.com/attachments/ ... stable.zip


This update did a lot of changes.

0. GEGL Effects is braindead easy to compile if you have mysys2 for Windows or run a normal Linux distro. Just click the compile all on Windows or Linux and it will generate binaries in the main folder.

1. Glass on text is now part of GEGL Effects and will soon lose its own github repo. If you have binaries from here overide them.
https://github.com/LinuxBeaver/GEGL_Gla ... mp_Plugin/

2. Gradient now has a master opacity slider

3. Image File overlay got an update where its blend mode switcher no longer changes the blend mode of the original image.

4. Gradient's sliders now go up to 500 in the GUI. Before they ended at 100%

5. Inner Glow can now use hsv hue blend mode.

6. Shadow's Aura Seed's checkbox was renamed so its very long title did not cause GEGL Effects GUI to expand in width.

Image


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Sat Jun 10, 2023 3:50 pm  (#157) 
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Latest Download for GEGL Effects Stable here June 10th 2023 STABLE - biggest update is glass on text.

https://github.com/LinuxBeaver/GEGL-Eff ... ne10th2023

New Text Styles that weren't possible in earlier versions
Image

Attachment:
green_bubble.png
green_bubble.png [ 185.48 KiB | Viewed 23650 times ]


Attachment:
2023-06-07_23-33.png
2023-06-07_23-33.png [ 291.28 KiB | Viewed 23650 times ]


LOCATION TO PUT BINARIES

Windows (may need to create "plug-ins" folder if it doesn't exist.)
C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak) includes ChromeBook
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Wed Jun 21, 2023 6:33 pm  (#158) 
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Bevel has now been renamed from gegl:bevel to lb:bevel

Inner Glow was renamed from geglInnerglow to lb:innerglow

This breaks all presets for gegl:bevel and gegl:innerglow but not GEGL Effects CE.

lb stands for LinuxBeaver obviously and this new namespace is because Gimp's time will likely take the names gegl:bevel and gegl:innerglow but bevel will be my other plugin here viewtopic.php?f=9&t=20107&start=10 not the original bevel plugin I made.


You can update bevel and inner glow by going to here (binaries provided)

https://github.com/LinuxBeaver/GEGL-Eff ... L/releases

Its still the June tenth release with that minor update.
-

Other lesser known filters that use my bevel also have been updated and will now only work with lb:bevel; they will break if used with gegl:bevel. so update here (binaries provided)

https://github.com/LinuxBeaver/gegl-goo ... t/releases

https://github.com/LinuxBeaver/GEGL-ext ... t/releases


Directory to put binaries - and yes you should overwrite or remove originalls


Windows
C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak includes Chromebook)
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins

For now on all future plugins of mine will use the name space lb:plugin but I will still call them gegl bevel and gegl inner glow. I just shouldn't use the name space gegl:.


Here is a preview of inner glow using the lb name space.

Image


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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri Jun 30, 2023 10:24 pm  (#159) 
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.


Last edited by contrast_ on Fri Jul 14, 2023 1:56 pm, edited 1 time in total.

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 Post subject: Re: GEGL Layer Effects and Text Styling filter
PostPosted: Fri Jul 14, 2023 1:53 pm  (#160) 
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TLDR IF YOU DON'T UPDATE TO THE LATEST VERSION OF GEGL EFFECTS - GEGL EFFECTS COULD BREAK ONCES GIMP'S TEAM PUTS MY PLUGINS IN GIMP 3 OFFICIALLY. Read why here.

June 24 2023 post
GEGL Effects is pretty much complete software. June 24th update does little changes. All it does is give helpful descriptions and hiding graph only settings in its .c file.
https://github.com/LinuxBeaver/GEGL-Eff ... ne10th2023

If you haven't updated to June 24 2023 please consider. My goal is to get everyone using new namespaces lb:bevel and lb:innerglow incase Gimp's team takes the names gegl:bevel and gegl:innerglow (which they likely once GEGL Effects special build gets in Gimp 3) (They told me they would take the name gegl:bevel) resulting in non special old versions of GEGL Effects breaking because the name gegl:bevel is used by an official Gimp filter. The good news is if you REALLY want to use old versions of GEGL Effects you can downgrade the proper way here.

Downgrading GEGL Effects properly will lead to a scenario where you have an extra copy of inner glow and bevel. (no choice) and you can only use one version of GEGL Effects at a time. Two versions CANNOT co-exist.

Proper downgrades can be done here.
https://github.com/LinuxBeaver/GEGL-Eff ... _final.zip

so there we go have fun. Thanks for using my plugins.



JULY 13 2023 post

I am annoyed to say this but everyone needs to update to the latest gegl effects again or Gimp 3's new bevel filter could end up breaking GEGL Effects. Bevel got an update that makes zero changes but future proofs it.

If you don't update there is a chance that Gimp's team will take the operation gegl:bevel and it will break everything. Even if you have lb:bevel you need to update. Mistake was on me for not fully knowing how to future proof my plugin.



Since we hit a new page I have to post another preview of the plugin.
Attachment:
2023-06-18_01-37.png
2023-06-18_01-37.png [ 433.85 KiB | Viewed 33592 times ]


Last edited by contrast_ on Mon Dec 18, 2023 3:18 pm, edited 1 time in total.

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