sallyanne wrote:
:coolthup She is gorgeous. All the best with your future ventures
Thanks, I was quite happy to have something to show, finally.
Skinnyhouse wrote:
Very impressive G.
Can't imagine what you'll be capable of soon!

This is certainly a learning experience!
Erisian wrote:
Blender is getting easier to use these days and I love the sculpting mode. You have done really well with this and it is hard to believe it is your first go, especially as she looks exactly like one of your paintings. I can't get a likeness from painting to painting so I would have serious trouble doing this.
Yeah, the sculpting mode is awesome, it's a great way of working. The problem is that the resulting mesh is not very suitable for rigging and bending, so one needs to then work with re-arranging the vertices so that it's actually usable ... this took me longer than sculpting, honestly.
Likeness is not easy, I agree. I was not convinced I got her decently similar until I actually posed her and put some good dramatic lighting on her for this image - when you are working on the model itself (with perfect and quite unnatural light etc), it's so different from how you are used to see a character.
In the end I also realized that she came out a bit more ... endowed than I intended. Things looked a lot smaller in the 3D viewport than in the final render

Will need to scale things down moving forward

trandoductin wrote:
you're blender master now

Thanks, but I'm most certainly not.

Blender really feels like one of those programs you can spend almost infinite time in without fully mastering it.
.
Griatch