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 Post subject: problem solving thread (ignore)
PostPosted: Sun Feb 01, 2026 7:50 am  (#1) 
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Joined: Oct 31, 2020
Posts: 2013
I tried to fix it but failed

My adding
intl_dep = dependency('intl', static : true, required : false)

and

dependencies : [gegl, intl_dep],

to each plugins meson.build file.

failed to make them work in default on Windows

It still shows

libgegl-0.4-0.dll => not found
libglib-2.0-0.dll => not found
libgobject-2.0-0.dll => not found
libintl-8.dll => not found
KERNEL32.dll => C:\windows\system32\KERNEL32.dll (0x00000000007f0000)
kernelbase.dll => C:\windows\system32\kernelbase.dll (0x0000000001a20000)
ntdll.dll => C:\windows\system32\ntdll.dll (0x0000000002120000)
msvcrt.dll => C:\windows\system32\msvcrt.dll (0x0000000001a20000)


and libintl-8.dll is the problem

Attachment:
source_code_of_all_GEGL_plugins.zip [1.91 MiB]
Downloaded 61 times


Attachment:
WindowsBinaries.zip [4.62 MiB]
Downloaded 72 times


Attachment:
LinuxBinaries.zip [1.16 MiB]
Downloaded 61 times




Location to put Binaries

Windows (may need to create "plug-ins" folder if it doesn't exist.)
C:\Users\USERNAME\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak) includes ChromeBook
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins

Grok and I are working on solving the problem


Last edited by contrast_ on Sat Mar 21, 2026 12:29 pm, edited 2 times in total.

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 Post subject: Re: GEGL plugins for GIMP 3.0.6 and 3.2 Windows that work in default
PostPosted: Sun Feb 01, 2026 7:51 am  (#2) 
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Joined: Oct 31, 2020
Posts: 2013
none of the plugins updated but EVERY MESON FILE did which compiles them


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 Post subject: Re: GEGL plugins for GIMP 3.0.6 and 3.2 Windows that work in default
PostPosted: Sun Feb 01, 2026 9:23 am  (#3) 
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Joined: Mar 27, 2025
Posts: 5
Instal new in WindowsBinaries.zip [4,62 MiB] GIMP 3.2,0-RC2
Plug-ins do not appear, MareroQ method works


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