Right, so!.. where was i..

My question is very much about what is the best methods of dealing with small stuff, and on top of that, round, and, some details in it.
I tryed Googeling for a good example and i found one, the one i posted.
Good example because i figure, if i can do this, then i can pretty much do everything else ive got in my wierdo mind.

Making Ableton UI i could do, including the round knobs, and sharp as heck, np.

But thats Ableton, hello.

And i can't make a DAW-knob larger then 40 <> 60-ich because my estimated best width for each mixer panel is 112px and i need 16tracks visible, right?, Ok.

Some chit-chat about this p l e a s e.
Is there mabe some downscaling methods i need to know about, recommendations, because larger is easyer and nicer to work on, for me atleast.
Like for example: if i intend to do a 50px knob in the end knowing this from start, should i maby choose some mathemathical sweetspot in size before downscaling, like "offcaurse!" 100px/twize is best and then this xxxxx-filter on that on that you might say, etc.
Or you can say, nononoNO! moron, pros don't work like that, learn what works and looks nice, downscaling is always bad, period. hehe

What do you think?
